“Vortex” Update 5a.31: Nobody touches Aughest-vor!

Fellow role-players, here are Josh’s and my notes for Session 5a.31 of the “Vortexspace opera campaign. Team 1 met on Monday, 23 April 2012, and has used FATE 3e Starblazer Adventures/Mindjammer, Bulldogs, and Limitless Horizons.

In one future, humanity has begun to colonize the Sol system, but ecological degradation and internecine conflicts persist. Open and official First Contact with Galactic societies, themselves at war, threaten Terra’s very survival. Will heroes rise to the challenges?

Two aliens and their human allies encountered xenophobes and megacorporate intrigues on and around Earth. After visiting factionalized Mars and acquiring a starship, they continued their mission of diplomacy and exploration on their way to the interstellar crossroads of Oasis Station….

>>FATE 3e “VortexTeam 1 (5a), crew of the “Blackbird:”

-“Syzygy” [Brian W.]-Trinoid (trilateral amphibious alien) xenologist with an organic laboratory and a pet cat named “Mr. Sniffles”

-“Tela” [Sara F.]-female Tharian (winged gargoyle-like alien) escapee from the Encegulans; engineer with boyfriend Kedar

-“Chris McKee/Agent Prometheus” [Josh C.]-male Terran cyborg human sniper working for eugenicists at Black Box Security Co.

-“Aughest-vor…” [Jason E.R.]-male human from the Lemuria orbital city, onetime dilettante, solar-sail racer, pilot

-“Lt. Kevin Reese” [Bruce K.]-male Terran cyborg human, burned-out officer and explorer in the Interplanetary Patrol

-“Scoop Chang” [Rich C.G.]-male Jovian “near-human,” interstellar reporter kidnapped by the Olvar; psi interested in First Contacts

-“Tariq Asrad Saladin” [Beruk A./absent]-male Terran “near-human,” seeker of enlightenment and investigator met aboard the Ma’ari ship Cyan Horizon

-“Gombo Shisel” [Rich L./absent]-male Mongolian/Martian human, former horse rancher and wilderness survival expert; left at Camp Alpha

-“Dr. Bucket” [Non-Player Character]-United Earth Authority astromech robot assigned to the Blackbird

Odir drop ship
Back to Terra

>>”From the journal of Agent Prometheus, 1 to 8 December 2194 A.D./C.E. or 0 Terran Galactic Era:” After scouting deep space, we and our alien passengers successfully used a Precursor jump gate to travel from Oasis Station to Epsilon Eridani, cutting several weeks off of normal Transit (faster-than-light) travel time.

Syzygy told Hannah Nydari [Sara/N.P.C.] that he would take her to fellow representatives of the Kharvamid Alliance in the Sol system. The robed Olvar (mammal-like arboreal alien) planned to report on the murder of her fellow agents.

Dr. Bucket asked Tela for astronomy and other technical data to share with the United Earth Authority (U.E.A.). The Tharian engineer complied and told her boyfriend Kedar about the wonders of Earth’s biosphere.

I didn’t expect Black Box Security Co. to approve of the removal of my cyberware, so I prepared recordings in case I’m killed. Tariq Asrad Saladin tuned into a news burst from Terra and its colonies, finding increasing conflict along regional, racial, ideological, and megacorp lines. Ru’ulok (heavy-gravity, reptilian alien) plans for FTL drives had also been distributed.

Aughest-vor… communicated with the Shaka Zulu battle group in solar polar orbit and set a course for his home, Lemuria, in Earth orbit. The hotshot pilot traversed the Sol system in record time, surprising local authorities aboard the U.E.V. Ilokar. Aughest also found that the Jovian/Cestolar mining operation at Tyche, of which we own shares, has been very profitable.

Lt. Kevin Reese sent an initial report to Col. Shan Gray at Port Lowell in the Mars Confederacy. Meshi Chabo, a Laransan (telepathic humanoid) pilgrim, was unable to cheer up the Interplanetary Patrol officer after he discreetly inquired about his sister-in-law Jennifer, who was living with Nick Cheney. Kevin believed that Cheney murdered his wife Heather at Namor-Asperagen.

Scoop Chang edited recordings of Aughest-vor‘s exploits, carefully removing his own participation in skirmishes on the Cyan Horizon and in Oasis Station. The journalist was excited to share news of numerous First Contacts between humans and extraterrestrials.

The welcoming party at Lemuria’s space dock included camera robots, armored guards, and Aughest’s hated cousin Raine Ushu, an executive at Vimeco with a claim on Tyche. Syzygy and Tela looked for the first available shuttle to the planet’s surface, while Tariq and I hung back in the shadows. Scoop had Eyebot EVE play his “highlight reel” and record Aughest-vor’s triumphant return and verbal sparring with his kinsman.

Kevin then escorted Hannah, Meshi, and Plorb [Beruk/N.P.C.] to a lounge, where they eventually met representatives from the U.E.A. and the Kharvamid Alliance. Aquarian (amphibious humanoid) emissary Plorb again asked for aid relocating refugees from the Zarkonian Armada.

Capt. Wu Hanbei [Brian/N.P.C.], the tough commander of the U.E.V. Babieca, listened to Lt. Reese’s praise of our civilian shipmates and warning about the Zurmiz Krott/Harbinger of the Order of Submission (madness-inducing Zarkonian probe). Trinoid xenologist Sudoku compared notes with Syzygy, who was cautiously optimistic about humanity’s potential.

Tela gave Lt. Deepfisher, a Saturnian Delphine (“Uplifted” dolphin) astrogator, a quick tour of the Blackbird. Sgt. Ling Bao, an I.P. mecha driver, said that U.E.A. high command would likely want to follow up on our group’s reports, but 24 hours of shore leave was acceptable. Plorb, Hannah, and Meshi disembarked for further debriefing and to dine with their new human allies in the U.E.A. capital of Rio de Janeiro.

Even though Guanabara Bay was polluted, Syzygy enjoyed swimming under an open sky with Plorb and Sizzlezorm [David I.S./N.P.C.]. Three-armed Sizzlezorm again reassigned the poor biologist, this time to stay with us, his Terran companions, even as we continue scouting. Syzygy was just getting ready to say goodbye to Earth’s oceans and adopt out his pet cat Mr. Sniffles.

Tela enjoyed climbing and gliding with Kedar in the remnants of the Amazon jungle. Scoop insisted on coming with me as I prepared to report to Black Box, even though Kevin recommended that I wait for the organization to look for Agent Prometheus. I later got a call to meet in Rio, not far from where we had first met at the “beanstalk.”

Lt. Reese and Tariq went to Armstrong City in the Lunar Free State, where they met with Adm. Hunter. The U.E.A. officer (in a new uniform partly inspired by Aughest’s designs) offered Kevin command of a task force of 12 ships. The admiral also offered Tariq an intelligence position with Homeworld Security.

Now that humanity was just beginning to expand to the stars, the threat of the approaching Zarkonian Armada was of prime concern to Adm. Hunter. Lt. Reese and Tariq asked whether the Blackbird and its crew could be part of their task force and for time to consider their offers.

Meanwhile, Aughest-vor inquired about another solar-sail regatta, this time near Mercury. The onetime dilettante also pulled a “cousin Oliver,” outmaneuvering Raine and using some of our profits from Tyche to set up a new company of his own. Aughest then went with Tariq to meet reporter Monica Harper at a bar in Rio.

As it turned out, Tela and Kedar were also going to Restaurant Martello, a Carnivale-themed establishment in a former cathedral. Afraid of another public relations disaster, Kevin called Scoop and me for backup.

Aughest-vor was pleasantly surprised to find Ms. Harper in a slinky gown, but Tariq was wary as usual. The interviewer “accidentally” scratched Aughest with her long fingernails, and he soon succumbed to an apparent poison attack.

Feisty Tela protectively yelled, “Nobody touches Aughest-vor!” and slammed cyborg Monica with an ice bucket. Syzygy monitored communications, and Tariq tried to divert local security. I realized with horror that Harper was an assassin from Black Box or Terra Prime!

Scoop kept recording the fracas, and Kevin and I shot some waiters who were in cahoots with Harper. Tariq disarmed another with his collapsible staff. Tela fired her electromagnetic pulse gun. We took the Tiger Hawk Sandstorm to rush Aughest back to Syzygy for treatment while Lt. Reese filed police reports.

We eventually regrouped at the Blackbird in Earth orbit. Syzygy, Kevin, and Aughest told us about potential assignments for exploration, security, and trade, respectively. Tela, Kedar, and Scoop expressed interest in staying together as a crew, while Tariq was worried about fragmenting Terran politics, and I still had to deal with my obviously former handlers at Black Box. We’re not sure of our next moves, but the sky’s the limit

Thanks again, Josh, for your notes! I hope that everyone enjoyed our final “Vortex” session for now. Thanks also to Brian for hosting! With both space opera teams now on hiatus, I look forward to participating in various other games for the summer.

On Sunday nights, we’re in the middle Josh’s “Spelljammer: the Show Must Go On” space fantasy miniseries (using FATE 3e Legends of Anglerre and Google+/Tabletop Forge). The telecom group will eventually return to my long-running “Vanished Landscampaign (which has used Pathfinder, Skype, and an online dice roller).

On Mondays, Jason‘s homebrew “Glassworks” superheroes (using Marvel Heroic Roleplaying) are off to a strong start in Team 1’s time slot. Rich has offered to run the “Way of the Wicked” adventure path for Pathfinder, and Bruce is planning a “Conan” sword-and-sorcery scenario, also using Pathfinder. I look forward to trying them all out! -Gene

FATE 3e “Spelljammer” Update 5 — Someone’s looking to get flogged

Fellow role-players, here are my notes for Session 5 of Josh C.’s Spelljammer: “the Show Must Go On” space fantasy miniseries. We met on Sunday, 13 May 2012, and have been using Skype, Google+/Tabletop Forge, an online dice roller, and Cubicle 7’s Fantastic Adventures in Tabletop Entertainment (FATE) 3rd Ed. Starblazer AdventuresLegends of Anglerre.

>> From the “Grand Show,” a port shaped like a top hat floating in the Hysgeu sphere, the performers of “Le battant elephant” and the “Dragon Fly” workers joined the crew of the Drowned Swan as it departed for Prince Andru’s birthday celebration at the Rock of Bral. However, our heroes soon encountered a potential mutiny, mysteries deep within the huge ship, Undead pirates, and more ….

-“Oner Walek” [Gene D.]-male Wolfen sky pirate, romantic swashbuckler, prestidigitator and deck hand hailing from the “Vanished Lands” now aboard the Drowned Swan

-“Scylla” [Sara F.]-young female Amethyst Dragon fortuneteller, raised by Gypsies and devoted to protecting the weak

-“Samael Muckblood” [Geoffrey C.]-male Hill Dwarf hunter, sniper, and “bad cop” serving in ship’s security; has a steam-powered crossbow “Guinevere”

-“Zanzibar” [Robin H.]-female Lizard Wizard, pyromaniac mistress of time and space (Spelljammer)

-“The Amazing Lorenzo Le May” [Byron V.O./absent]-male human Thief-Acrobat, juggler, and sometime cat burglar in ” Le battant éléphant ” circus troupe

Rock of Bral
The Rock of Bral

>>Upon returning to the Drowned Swan’s top decks to be reprimanded for unauthorized exploration of its inner hold, a rogue band helped the regular crew avoid mops and rigging wielded by ghosts that a former captain had summoned.

Capt. Andraimon Ianthe berates Winston Reisel III for neglecting to find Druids to tend to the “Ship Mother” before leaving port. The huge vessel continues on its way to the Rock of Bral.

Still curious about secrets hidden below, Oner helps the sailors and “Dragon Fly” workers. Sam eyes the animated buckets suspiciously and brandishes Guinevere before going off to down more grog.

Scylla finds Zanzibar in the cabin/library of lead Spelljammer Nonius Vatinius. They continue their research and determine that the ghostly crew can be dispelled, but the dragon and lizard wizard agree that it’s best to wait until the Drowned Swan is safely in port.

After an exciting week’s journey, all are relieved to arrive at the Rock of Bral, a bustling spaceport. The Drowned Swan passes sky piers and goes to the lower docks, near a huge cave mouth. Oner helps Vangar make sure that no unauthorized personnel come aboard.

The Wolfen on deck also asks Lorenzo to keep an eye on the performers in ” Le battant elephant ” as the troupe joins the throngs gathered for Prince Andru’s birthday. Winston asks Sam for an armed escort as he goes ashore, and the crossbowman goes to get his fellows.

Zanzibar scrubs the ship of Undead and goes to sun herself on a rock. When the reptilian mage awakens, she finds herself surrounded by others of her kind! They are angered to learn that Zanzibar isn’t part of their crew, but she dismisses them.

Oner helps Scylla stow and secure her possessions, and they then meet Sam and Winston. Sam talks with fellow Dwarf Raknog. Winston posts a sign offering three days’ wages in silver to anyone who can find a Druid for hire.

The away team chats with Bob… a talkative Tinker Gnome who runs an elevator to the floating city’s upper tiers. Winston tries to haggle for stage space, and Oner helps by mentioning diva Vermella Rogili. “Le battant elephant” gets permission to set up near a road and to seek smaller, “more intimate” venues.

Winston admits that he asked for Sam and company to accompany him as an “entourage” to help with the initial round of negotiations. Scylla and Oner realize that the man is in over his head, so they offer to split up to help look for Druids.

While Winston goes to the Elvish District to drum up business for the carnival, the wanderers go to a quiet neighborhood on the Rock of Bral. Zanzibar, Sam, Scylla, and Oner find the Pantheist University, the House of the Path and the Way, the Polygot Shrine, and students of various races and worlds.

In the Polygot Shrine, they see bear worshippers of various pantheons, and in a nearby grove, Zanzibar meets a laid-back group of Elves. Silvermoon Lunawalker languidly says that he’ll consider her offer to serve as the “Ship Mother’s” caretaker aboard the Drowned Swan.

Sam is distracted by something and wanders away, so Zanzibar telekinetically grabs his hat. The Dwarf crossbowman ignores the Lizard Wizard, who then reaches for “Guinevere.” Oner ducks behind Scylla as Sam turns back to Zanzibar.

Three Dwarven thugs emerge from a shadowy alcove and greet Sam as a long-lost kinsman, but all present feel the tension between them. Fortunately, dragon Scylla’s size is enough to scare them off, but they promise to find Sam again later.

Unruffled, Sam retrieves his hat, glares at Zanzibar, and pays his respects at a shrine to Derin, the beggar god. Scylla divines the way to an orchard near the campus, where a group of people deny being Druids to blunt Zanzibar.

Oner asks another Elf about good places to eat. Farrelly recommends the “Enchanted Butterfly” in the Elven district and “Eat Like a Halfling” in “the Burrows” (the Halfling district). The travelers opt for the latter and see a sign with an overflowing cauldron.

The Lizard Woman, Dwarf, Wolfen, and dragon enjoy a long and hearty meal, and Oner recognizes and greets some shipmates. Sated, Sam and Scylla return to the Drowned Swan for a nap, but Zanzibar wants to go drinking in the Lower Market, so Oner follows her to keep her out of trouble.

In the thieves’ district, Zanzibar finds a sauna run by an Orc accustomed to reptile folk. He shows her to some heated rocks and strong alcohol. Periwinkle mentions a “Lizard Folk scene,” while Oner tries to stay cool with strange, frozen beverages.

Zanzibar falls asleep, and furry Oner worries about spending the night in the sweltering sauna. The swashbuckler hears a commotion overhead and wakes the assistant Spelljammer — winged Scylla is taking Sam flying! Those on the ground are amused by the Dwarf’s misadventure, and Oner and Zanzibar go to meet them back at their ship….

I’m glad that we were able to play, despite the latest technical difficulties with Google+/Tabletop Forge and Skype. Byron, we missed you at this past weekend’s game!

I look forward to Jason’s “Glassworks” superhero scenario using Marvel Heroic Roleplaying, as well as whatever Rich, Bruce, and others run on alternating Monday nights. I expect to eventually return to my own long-running Pathfinder: the Vanished Lands” andVortexcampaigns.

If I remember correctly, we won’t be meeting this coming Sunday, 20 May 2012, and I won’t be available during Memorial Day weekend. I hope to see all of you virtually in June!

Game changes

A few weeks ago, between Free Comic Book Day and seeing The Avengers, Janice and I went to Lanes & Games in Cambridge, Massachusetts, for fellow blogger and former co-worker Ken G.‘s annual Cinco de Mayo party.

Ken G.'s party at Lanes & Games
Cinco de Mayo 2012

We met other IDG/CW alumni Michele L.D. and Bob R. and their respective spouses Paul D. and Sheila K.R. Just a month before, I had dinner with Ken, Michele, and Bob at the Met Bar & Grill in the Natick Mall for “The Escapists” book club. We discussed Michael Chabon’s Pulitzer Prize winner, The Amazing Adventures of Kavalier and Clay, which we mostly enjoyed. As a longtime comic book fan and onetime New Yorker, I found the novel very evocative.

We played a few rounds of billiards/pool as munchies and Ken’s other friends arrived, including a few I remembered from previous shindigs. None of the friends I’ve introduced Ken to made it. We then tried candlepin bowling, which both Bob and Ken were good at. I lobbed gutter ball after gutter ball (I’m not as bad with regular bowling or its Wii equivalent). Janice’s game improved significantly, though.

I did slightly better with air hockey, which I won a tournament in back in the early 1990s in Queens, New York. Overall, we had a good time, and it was nice to have an excuse to socialize. I get along well with most of my current co-workers, but the copy desk crew had a decade for its chemistry to develop.

In other games, my role-playing groups are in transition. On Monday nights, I have been running my “Vortexspace opera for two face-to-face teams of about six people each, using FATE 3e Starblazer Adventures/Mindjammer and Bulldogs. I haven’t heard from Team 2 (the grifters on the Appomattox) since my recent move from Needham to Waltham, Mass. I know those guys are busy with other things, including Greg D.C.’s FATE 3e Dresden Files modern supernatural game.

Vortex” Team 1 (the explorers aboard the Blackbird, for which I owe an update) has chosen to take a break for Jason E.R.‘s “Glassworks” superhero miniseries. The fictional city of Hamilton, Delaware, is the same setting that Jason ran with his DarkPages noir one-shot, but we’ll be using the Marvel Heroic Roleplaying system.

So far, these Cortex-based rules have gotten mixed reviews (I do like the Leverage adaptation). Marvel Heroic Roleplaying‘s dice-pool mechanic reminds some of us of the “FASERIP” Marvel Super Heroes, and its Power Points are similar to FATE, but the core book’s organization could be better. A good alternative might be D20/OGL Mutants & Masterminds 3rd Ed./DC Adventures or Icons. I trust that Jason will come up with interesting scenarios for our street-level vigilantes.

On the weeks when Jason isn’t running, we’re looking at various ideas, including Bruce K.’s Pathfinder: Conan” and Rich C.G.’s fantasy and horror proposals. Brian W. has graciously offered to host the Monday games. I don’t mind the break from Game Mastering, but I’m sure I’ll want to be back behind the screen soon enough.

On Sunday nights, my “Vanished Lands: the Uncommon Companions” fantasy campaign (using Pathfinder, Skype, and an online dice roller) is again on hiatus because of scheduling conflicts for half of that teleconferencing group. So in the meantime, Josh C. has been running his “Spelljammer: the Show Must Go Onspace fantasy miniseries (using FATE 3e Legends of Anglerre and Google+/Tabletop Forge).

Last for now, but not least, my historical weapons class at Guard Up! in Burlington, Mass., has continued to be interesting. Each Wednesday night, I and about 10 other students spend half an hour practicing our moves with wooden or resin weapons and half an hour sparring with foam ones. It’s good exercise.

Our instructor, Karl, has shown us the basics of the quarterstaff, longsword, and warhammer. We’re currently learning about the naginata (a Japanese pole arm) and will eventually get to the great sword and fencing.

Our continuing mission…

As some of you may know from my report of this past weekend’s successful steampunk festival, I collect costumes, among other things. As a longtime “Trekker/Trekkie,” I already have the boots, phaser pistol, and gold command tunics for the classic 1960s television series. In addition, I recently ordered a shirt and jacket in the style of Star Trek: Deep Space Nine/Nemesis uniforms. The space opera garb arrived from China less than two weeks after I ordered it.

Star Trek garb
These are the voyages....

The materials and stitching are good, especially for the gray yoke. I’ll have to be careful with the small zippers. I may eventually replace the red mock turtleneck with one of a heavier material and use my metal rank pips and comm badge pin rather than the plastic ones that were Velcroed or sewn on. The jacket’s sleeves are a bit short, and the cuffs are a bit wide, but that’s because of my personal proportions and can be altered by a tailor (paging Elim Garak).

Capt. Tzu Tien Lung
One to beam up!

This costume resembles my image for “Capt. Tzu Tien Lung,” the commander of the U.S.S. Tempest in a homebrew GURPS 3e Space game that Steve M.R. ran in Virginia back in the mid-1990s. Although J.J. Abrams has rebooted the movie franchise and is working on a sequel, as the Star Trek Online MMO and some tabletop campaigns have shown, many fans are interested in continuing the universe of Star Trek: The Next Generation.

Sketch of Capt. Tzu
Sketch of Capt. Tzu

While I don’t have a Blu-Ray player, I am curious about the latest remastered episodes of Star Trek. I also hope that we can recover and build on real-world human spaceflight capabilities. Live long and prosper!

Spring 2012 genre TV listings

I’ve participated in conversations on EnWorld.org and elsewhere about what television shows we’re currently watching. Before I discuss this season’s best programs, here’s an overview of the schedule.

Note that in some cases, shows that are in the same time slot may not be on during the same months because of cable station counterprogramming. Still, my DVR keeps busy!

One of TV's latest animated superhero shows
Young Justice

Sunday

-11:00 a.m., Disney XD: Ultimate Spider-Man (animated superhero; new) ***

-11:30 a.m., Disney XD: The Avengers: Earth’s Mightiest Heroes (animated superheroes; canceled?) ***

-8:00 to 11:00 p.m.: Pathfinder/Skype: “the Vanished Lands” (heroic fantasy teleconferencing game

And Josh C.’s Spelljammer: “the Show Must Go On” (space fantasy miniseries, using Skype/Google+, an online dice roller, and FATE 3e Legends of Anglerre

-9:00 p.m., PBS: Masterpiece: Mystery/Sherlock (Holmes) ***

Dropped: Once Upon a Time (supernatural drama, **), The Borgias (historical melodrama, **)

Coming soon: Tron Uprising (computer-animated cyberpunk)

Monday

-6:00 to 10:30 p.m.: FATE 3e “Vortex” (space opera campaign

-And Jason E.R.‘s “Glassworks” (superhero miniseries, using Cortex: Marvel Heroic Roleplaying

-9:00 p.m., SyFy: Warehouse 13 (supernatural conspiracy) **

-10:00 p.m., SyFy: Alphas (metahuman procedural) **

-10:00 p.m.: ABC: Castle (comedic mystery) ***

Canceled/dropped: Heroes, The Cape, Lost Girl (metahuman melodramas, **), Terra Nova (time travel, **)

Tuesday

-8:00 p.m., Cartoon: The Looney Tunes Show (animated comedy) ***

-9:00 p.m., USA: White Collar (sleuth/caper) ***

-10:00 p.m., History: Top Shot (marksmanship) **

Canceled/dropped: No Ordinary Family (metahuman melodrama, **), V (alien conspiracy reboot, **), Memphis Beat (sleuth, ***), Homeland (thriller, ***), Kung-Fu Panda: the Series (animated martial arts comedy, ***)

Wednesday

-7:30 to 8:30 p.m. (not including travel): historical weapons classes at Guard Up! 

-9:00 p.m., TNT: Leverage (do-gooder capers) ***

-10:00 p.m., USA: Psych (comedic sleuths) ***

-10:00 p.m., Science Channel: Ridley Scott’s Prophets of Science Fiction (genre biographies) ***

-10:00 p.m., Food: Man vs. Food Nation **, Cooking: Bitchin’ Kitchen ***

Canceled/dropped: Reaper (supernatural slacker comedy, **), Eastwick (supernatural soap, **), Flash Forward (conspiracy drama, **), Undercovers (espionage/action; **), Human Target (action; ****), American Horror Story (horror, **), Transformers: Prime/G.I. Joe: Renegades (animated action, **)

Thursday

-9:00 p.m., CBS: Person of Interest (technothriller) ***

-10:00 p.m., NBC: Awake (parapsychology drama; new) ***

Dropped/canceled: Nikita, Charlie’s Angels (espionage/action) **

Friday

-8:00 p.m., Cartoon: Star Wars: Clone Wars (computer-animated space opera) ****

-9:00 p.m., Fox: Fringe (speculative conspiracy) ****

-9:00 p.m., NBC: Grimm (supernatural procedural) ***

-10:00 p.m., SyFy: Sanctuary (cryptozoology drama) **

-10:00 p.m., Starz:, Spartacus: Vengeance (sword-and-sandals) ***

Canceled/dropped: Chuck (espionage comedy ***), Batman and the Brave and the Bold (***), Fantastic Four, Wolverine and the X-Men, and Iron Man: Armored Adventures (animated superheroes, *), Stargate Universe (space opera, **), Merlin/Camelot (Arthurian, **), Smallville (metahuman melodrama; ***), Pillars of the Earth (historical miniseries; ***), Sym-Bionic Titan (animated kaiju; ***), Torchwood (speculative conspiracy **), A Gifted Man (supernatural drama), Magic City (Miami noir **)

Saturday

-9:30 a.m., Cartoon: Thundercats (animated) ****

-10:00 a.m., Cartoon: Green Lantern (animated superhero) **

-10:30 a.m., Cartoon: Young Justice (animated superheroes) ***

-10:30 a.m., CW: Phantom Gourmet/NECN: TV Diner (local food) ***

-11:00 a.m., Nickelodeon: Avatar: the Legend of Korra (animated fantasy; new) ***

-9:00 p.m., BBC America: Doctor Who (time travel) ****

-10:00 p.m., BBC America: The Graham Norton Show (talk) **

-11:00 p.m., VH1 Classic: That Metal Show (talk) ***

Canceled/dropped: Legend of the Seeker (syndicated fantasy, **), Robin Hood (historical action, **), The Super Hero Squad Show (Marvel heroes, **), Being Human (BBC/NBC supernatural melodrama ***)

Coming soon: Teenaged Mutant Ninja Turtles, How to Train Your Dragon: the Series