Moving sale, updated

Image from the first part of Jackson's Hobbit adaptation
An Unexpected Journey begins

Friends and fellow role-players, by now, you’ve probably seen that I’ll have to move within the next month. While I’ve gotten accustomed to having a three-bedroom townhouse with a full basement and yard for the past nine years, the time has come to downsize my possessions a bit again.

Here’s a list of items for sale. Gaming books start at $4 apiece. If you’re not in the Boston area but are interested in some of these items, let me know as soon as possible. I may be able to snailmail them to you! Thanks again…

AD&D2:

-The Complete Bard’s Handbook

-The Complete Druid’s Handbook

-The Complete Priest’s Handbook

-Monstrous Compendia, in binder

D6 (Josh C.):

-D6 Fantasy, Space

-Star Wars, Second Edition, and Trilogy Sourcebook

D20/OGL:

-Arms & Armor

-Big Eyes, Small Mouth, Revised Edition

-Bulldogs! (space opera, not FATE version)

-Castles & Crusades: Player’s Handbook, Monsters & Treasure

-Cavalier’s Handbook (Byron V.O.?)

-D&D3.5 Player’s Handbook

-D&D3.5 Dungeon Master’s Guide

-D&D3.5 Monster Manual

-D&D3.5 Complete Arcane

-D20 Modern: D20 Past

-Dead Man’s Chest

-Enchanted Locations: Crypts & Tombs

-Etherscope (steampunk)

-Fantasy Craft core book

-Horizon: Spellslinger (steampunk)

-Interludes: Sands of Pain

-Lore of the Gods (fantasy pantheons)

-Occult Lore

-Pirates!

-Quintessential Elf, Gnome, Halfling, Paladin; Ranger (Byron V.O.)

-Relics & Rituals

-Seas of Blood: Fantasy on the High Seas (multiple books)

-Shadowforce Archer (Spycraft)

-Silver Age Sentinels (superheroes)

-Skull & Bones

-Star Wars RPG (pre-Saga edition): Revised Core Rulebook, Galaxy Tiles, Hero’s Guide, Power of the Jedi Sourcebook, Rebellion Era Sourcebook, Ultimate Alien Anthology

-Swashbuckling Adventures (7th Sea)

-Sword & Sorcery: Forbidden Kingdoms (steampunk)

-Sword & Sorcery: Glades of Death (wilderness)

Pathfinder (a.k.a. “D&D3.75”; Paul holding, along with long box of Batman/Nightwing comics, Dragon magazines, box of large minis, Pathfinder Book of the Damned 3, and Book of Riddles):

-Bonus Bestiary

-Pathfinder Campaign Setting: Lands of the Linnorm Kings

-Pathfinder Campaign Setting: Pathfinder Society Field Guide

-Pathfinder Chronicles: Guide to the River Kingdoms

Dungeons & Dragons Fourth Edition:

-D&D4e for Dummies

-D&D4e: Dungeon Master for Dummies

-Dungeon Master’s Screen

-GSL Advanced Player’s Guide

-GSL The Quintessential Wizard

-Wizards Presents: Races and Classes

-Wizards Presents: Worlds and Monsters

True20 (same rules set as Mutants & Masterminds):

-Adept’s Handbook

-Adventure Roleplaying, Revised Edition (core book)

-Bestiary

-Centauri Knights (space opera)

-Companion

-Expert’s Handbook

-Game Master’s Screen

-Gearcraft Steampunk Sourcebook

-Mutants & Masterminds 2nd Ed.: Algernon Files 2.0, Instant Superheroes, Ultimate Power

-Pocket Player’s Guide

-Tales of the Caliphate Nights (Arabian fantasy)

-Tomorrow Knights (space opera)

-True Sorcery

-Warrior’s Handbook

-Worlds of Adventure

Other systems:

-Adventure! (Aeon/Trinity, White Wolf pulp)

-Amber Diceless Role-Playing, Shadow Knight (high fantasy)

-Basic Action Super Heroes Ultimate Edition, BASH! Sci-Fi Edition

-DC Universe boxed set, Daily Planet Guide to Gotham, and Gotham City Sourcebook

-Doctor Who: Adventures in Time and Space

-FATE 3e Diaspora (“hard” science fiction)

-Amazing Engine: For Faerie, Queen, and Country (steampunk)

-Fudge, 10th anniversary edition

-Lamentations of the Flame Princess: Grindhouse Edition boxed set and Vornheim City Guide (weird fantasy)

-Lord of the Rings RPG (Decipher version): Core Roleplaying Book, Fellowship of the Ring, Two Towers, Maps of Middle Earth, Fell Beasts and Wondrous Magic

-Serenity RPG, Six Shooters and Spaceships, other sourcebooks

-Shadowrun, 4th/20th anniversary edition (cyberpunk/fantasy)

-Shard: Basic Compendium (anthropomorphic fantasy; Sara?)

-Star Trek, Decipher edition: Player’s Guide, Narrator’s Guide, Starfleet Operations Manual, Starships

-Stars Without Number (science fiction retro-clone)

-Stellar Horizons (indie space opera)

-Strands of FATE

Board games ($10 each):

-D&D Clue

-Marvel Scene-It

-Monopoly: Lord of the Rings, Star Wars editions

-Trivial Pursuit: Lord of the Rings, Star Wars (Byron V.O.) editions

>>Lego “Star Wars” sets — Micro-scale smaller ships ($4 each):

-ARC Starfighter

-AT-ST (x2) and Snowspeeder

-AT-TE

-A-Wing and Slave 1

-Droid drop ship

-Droid Fighter

-Imperial Shuttle

-Millennium Falcon (Byron V.O.)

-Republic Gunship

-Sebulba’s Podracer

-Sith Infiltrator

-Star Destroyer

-TIE Interceptor (x2)

-X-Wing and TIE Advanced

-Mega Blox Enterprise

>>Minifig-scale ($10 each):

-Anakin’s Podracer (Byron V.O.)

-A-Wing

-Bounty Hunter Pursuit

-B-Wing at Rebel Control Center

-Ewok Attack

-Gungan Sub

-Imperial Shuttle (Byron V.O.)

-Jedi Duel

-Landspeeder

-Slave 1 (Byron V.O.)

-Snowspeeder

-TIE Fighter

-Tusken Raider Encounter

Miscellaneous stuff:

-Doctor Who: the Visual Dictionary, updated and expanded

-Dragon, Kobold Quarterly, and Starlog magazines, numerous assorted issues (Paul J. holding two boxes worth)

-Star Wars Blueprints, Rebel Edition

-swords: Viking, ninja-to, wooden practice (Byron V.O.)

Appliances and furniture (best offers; must provide own transport):

-air conditioner, vertical window unit

-boom box, with dual tape deck

-cabinet with shelves, plastic

-carpets, dark green, 9×12-ft.

-CD tower, solid wood, $20

-chairs, folding

-chicken wire, 20-ft. roll

-computer desk, with keyboard tray and wheels, $25

-dehumidifier, basement capacity (Don F.)

-entertainment center/TV cabinet with storage, wheels, fits 26″ CRT, $40

-fans, floor

-grill, George Foreman, hardly used, $10

-keyboard, USB, $5

-kitchen cart, solid wood butcher block, $20

-lawnmower, manual/push

-microwave oven, LG, $20 (Mike K.)

-monitor, flat-screen, 17-in., $10 (TT’s Bob H.)

-ottoman, brown microsuede, 25″ x 20″ x 17″ high with storage, $30

-rakes and other garden tools

-refrigerator, Whirlpool, good condition, $50 (Mike K.)

-space heater

-speakers x2, computer, Harman/Kardon, $10 (TT’s Bob H.)

-side table, solid wood, unfinished, 26″ x 23″ x 21″ high, $20

-stereo, Aiwa, including 3-CD changer and dual-deck tape player, $40

-table/child’s desk, very solid but some scuffs, 36″ x 23″ x 22″ high, $30

-tables, long folding, plastic (yes, the ones we’ve been using for gaming)

-television, 26-in.

-vacuum, shop, wet/dry, $20

-VHS tape storage drawers

-washer & dryer, Whirlpool, electrical, $50 each (Mike K.)

Everything must go in the next few weeks! [Note: This list updated 2 February 2012.]

“Vortex” Update 5b.26 — Back to Earth

New Caprica
Futuristic city

Fellow role-players, here are my notes for Session 5b.26 of the “Vortexspace opera campaign. Team 2 met on Monday, 16 January 2012, and is using FATE 3e Starblazer Adventures/Mindjammer, Bulldogs, Diaspora, and Limitless Horizons.

In one future, humanity has begun to colonize the Sol system, but ecological degradation and internecine conflicts persist. Open and official First Contact with Galactic societies, themselves at war, threaten Terra’s very survival. Will heroes rise to the challenges?

A band of grifters and near-humans retrieved dangerous samples from a battlefield north of Karachi and the Ghanki undersea station. It stole starship engines from a lunar base and an orbital city and was involved in medical disasters in the Venusian colonies. After finding a dimensionally displaced derelict, the team made inquiries into its cargo amid religious turmoil on Titan….

>>FATE 3e “Vortex” Team 2 (5b), crew of the “Appomattox:”

-“Gabriel Adams” [Paul J.]-male North American Terran near-human with telepathy, courier and pilot

-“ARTHERR” [Greg D.C.]-Advanced Resonance Theoretical Heuristic Exploration and Research Robot created by megacorp Vimeco

-“Jasmine” [Sara F.] female Martian Felinoid (Synth, “Uplifted” tiger), former professional pit fighter

-“Mr. Richmond Garrett” [Dave S.C.]-male Southern American Terran human, space snake-oil salesman and social climber

-“Hector Chavez” [Beruk A./absent]-male Latin American Terran human, “burned” operative and communications expert

-“Dr. Dieter Klein” [Rich L./absent]-male European Terran human, semi-retired physician, altruist and thrill seeker

-“Nero Bartholomew” [Non-Player Character]-male Terran human, former owner of the “Fortune’s Fool,” ship’s cook

-“Averki ‘Deep Dish’ Dyashenko” [N.P.C.]-male reptilian Synth (genetically engineered humanoid), onetime Venusian miner

>>”14 to 21 November 2194 A.D./C.E. or 0 Terran Galactic Era:” After rescuing some castaways and reneging on their deal to deliver items from the Vatican to the arachnid Nolath near Epsilon Eridani, the Terrans headed back home.

Capt. Gabriel Adams wants to get paid for the hot cargo and to keep a few souvenirs. ARTHERR recommends hiding it somewhere in deep space “for the good of all mankind.” Jasmine would prefer to return the artifacts to the United Ecumenical Movement (U.E.M.).

Richmond Garrett, who accepted the relics from fixer “Ramon Sanchez” [Josh H./N.P.C.] months ago, is initially disappointed at not being able to complete his mission. The con man is reluctant, however, to return to Earth with the items. Hector Chavez recommends inquiring with the United Earth Authority, but he is outvoted.

The crew of the Appomattox ultimately agrees to leave the containers in interstellar space, where it’s very unlikely that anyone else would find them. ARTHERR makes a note of their position.

Pilot Gabriel switches the yacht’s false registry from the “Heaven’s Gate” to the “Gabriel’s Rebellion” as it reenters the Sol system. ARTHERR suggests checking at the Vatican Museums to reveal that some items are forgeries. The Vimeco robot believes that this would increase the value of the original items and flush out potential buyers.

Onetime wrestler Jasmine sends a message to her boyfriend Darsii on Mars. Missing the comforts of home, Richmond goes to the southeastern coast of North America to look at mansions for sale. Former spy Hector goes to meet his handler Max.

As his distrust of nonhumans hardens into intolerance, Capt. Adams talks with Yiushef of Geruno, the Cestolar (badger-like alien) who attacked him in the wreck of the Razorfeather near Epsilon Eridani.

Yiushef explains that the Olvar (mammal-like arboreal alien) crew had tried to carry out its trade mission to the Gustrall (antlered, orange-furred, raptor-like warriors). He still suspects one of his fellow survivors, including Maj. Mohing Lankel, Lt. Doina Claren, and Mr. Kares Mussur, of being a saboteur. ARTHERR uses tranquilizer gas to keep them from tampering again with the ship’s systems.

At a trattoria in Rome, Gabriel meets fixer Lillian Morrissey. She confirms that a team from Systemes de Recuperation Executif Cie (SRE, or Executive Retrieval Systems Inc.) is among those looking for his crew. Central Asian despot Col. Raj, disgraced Venusian oligarch Orion Stefanov, and angry Ru’ulok (heavy-gravity reptilian alien) ship captains are among the enemies of “MarSoupAiL” (shell company Mars Soup Aid Lenders Ltd.).

Using “Dr. Garrett’s” credentials as onetime surgeon general of Venus, ARTHERR schedules an appointment with glory-seeking professor Dr. Vlad Perkovic for a private museum tour.

Capt. Adams takes Jasmine to the Martian outback. They find Darsii on the run from rival factions of the Synth Liberation Front. On the way back to Earth, Darsii asks Jasmine for help breaking out comrades from the U.E.M. chapels on Phobos.

The Appomattox picks up Richmond and goes to Rome to meet with Dr. Perkovic at the Vatican. Gabriel, Jasmine, and Richmond find the professor talking to news reporters about his recent archaeological digs. They discreetly usher him away from them to a gallery where they “just happen to notice” that certain works of art are replicas.

The grifters offer to let Dr. Perkovic take sole credit for uncovering the conspiracy in return for keeping them out of the publicity. He readily agrees and leaves to contact his agent.

To celebrate their scheme, MarSoupAiL returns to one of the estates that Richmond looked at near Atlanta. Once they verify that the owners aren’t home, the rogues invite some friends over for a house party.

Lillian tells underworld courier Gabriel that Col. Raj is looking to hire his team to retrieve family members from U.E.A. custody. Hector watches the Olvar and Cestolar prisoners before being dispatched to scan the mansion for surveillance devices.

ARTHERR helps crewmates Nero Bartholomew and Averki “Deep Dish” Dyashenko set up a toga party per Richmond’s demands. Jasmine and Darsii wander off to explore the Terran wilderness.

Capt. Adams invites Ru’ulok pirates Rabak Porset and Gorvek Beezo, who arrive with vodka fresh from their dealings with the Slavic Commonwealth. Unbeknownst to his companions, Gabriel privately trades the Olvar and Cestolar castaways in return for passcodes to the Mozarik system in Ru’ulok space. He also asks about downgrading the Appomattox‘s missiles and boosting its Transit drive to a speed of 1 parsec per Terran day.

Rabak and Gorvek order robotic henchmen to bring Yiushef, Maj. Lankel, Lt. Claren, and Mr. Mussur to their shuttle. In the meantime, some of Nero’s lady friends arrive as Richmond gets drunk and brandishes the blunderbuss he took from the Dawn’s Retreat.

Gabriel takes two of the women to his ship’s cockpit. ARTHERR scans them and confirms that they are human rather than gynoids. However, the probe droid soon identifies them as Jeanie Belveaux and Lisa Panko, members of an S.R.E. retrieval team!

Hector finds that he is being jammed from somewhere in the mansion, while Jasmine and Darsii notice the Appomattox taking off. Intoxicated Richmond jumps into a swimming pool, missing Deep Dish.

Shrugging off the effects of a gas attack, Gabriel fights off Belveaux and Panko and narrowly evades a pursuing S.R.E. craft. With help from ARTHERR, the pilot manages to land the Appomattox in the manor’s tennis courts, and he locks the two repossession agents in a cabin.

The partiers try to figure out what’s going on, and Gabriel still hopes to impress the two women for their interplanetary casino. ARTHERR finds Hector, while Deep Dish carries Richmond out of the pool. As they return from the woods, Darsii reminds Jasmine that he needs MarSoupAiL’s help on Phobos. The crew of the Appomattox gathers to plot its next moves to get paid and again avoid local authorities….

Sorry for the delayed update — I’ve been busy with work, and I just found out that I’ll have to move sooner than expected. In the meantime, I look forward to the next Pathfinder/Skype: “the Vanished Lands telecom fantasy game. Weather permitting, the next regular “Vortex” Team 2 session will be on Monday, Jan. 30. Be seeing you, -Gene

Ode to Gatchaman

Gatchaman
Gatchaman by Alex Ross

I was recently asked about classic animation, and my favorite old-school anime is Gatchaman, also known as G-Force or Battle of the Planets on U.S. television. It came before Voltron, Transformers, and the Mighty Morphin’ Power Rangers but influenced them all.

The 1970s “science ninja team” was partly inspired by western superheroes and featured the first “super sentai” group, establishing the archetypes of the fearless leader, annoying kid, big guy techie, spunky girl, and reckless loner. Their costumes, acrobatic maneuvers, and individual vehicles have been copied many times since then.

Gatchaman‘s “god bird Phoenix” was one of the first fictional spacecraft to allow its crew to pilot separately and then come together to transform. Plus, viewers of the bastardized American version may not be aware of the franchise‘s darker themes, including teenagers who have been genetically modified, cross-dressing villains, and a future where humanity faces self-destruction and alien invasion.

I have action figures, DVDs, reference books, and a rare die-cast Phoenix model imported from Japan! A computer-animated movie was in the works, but the studio unfortunately went under after the poor box-office returns of Astro Boy and TMNT. I still hope that Gatchaman will be revived and updated someday! (I’m also a Macross/Robotech fan.)

“Vortex” Update 5a.26 — the Battle of Capricornus X2

Demotivational poster
Space battle!

Fellow role-players, here are Josh’s and my notes for Session 5a.26 of the “Vortexspace opera campaign. Team 1 met on Monday, 9 January 2012, and is using FATE 3e Starblazer Adventures/Mindjammer, Bulldogs, Diaspora, and Limitless Horizons.

In one future, humanity has begun to colonize the Sol system, but ecological degradation and internecine conflicts persist. Open and official First Contact with Galactic societies, themselves at war, threaten Terra’s very survival. Will heroes rise to the challenges?

Two aliens and their human allies encountered xenophobes and megacorporate intrigues on and around Earth. After visiting factionalized Mars and acquiring a starship, they continued their mission of diplomacy and exploration to Titan, Tyche, and Alpha Centauri. From Van Maanen’s Star, the Olvar scout ship evaded a trap at Cetus Eridani and met priestesses and miners at Beta Canum Venaticorum before resuming its journey toward Oasis Station….

>>FATE 3e “Vortex” Team 1 (5a), crew of the “Blackbird:”

-“Syzygy” [Brian W.]-Trinoid (trilateral amphibious alien) xenologist with an organic laboratory and a pet cat named “Mr. Sniffles”

-“Tela” [Sara F.]-female Tharian (winged reptilian humanoid alien) escapee from the Encegulans, engineer

-“Chris McKee/Agent Prometheus” [Josh C.]-male Terran cyborg human sniper working for eugenicists at Black Box Security Co.

-“Aughest-vor…” [Jason E.R.]-male human from the Lemuria orbital city, onetime dilettante, solar-sail racer, pilot

-“Lt. Kevin Reese” [Bruce K.]-male Terran human, burned-out officer and explorer in the Interplanetary Patrol

-“Scoop Chang” [Rich C.G.]-male Jovian “near-human,” interstellar reporter kidnapped by the Olvar; psi interested in First Contacts

-“Tariq Asrad Saladin” [Beruk A.]-male Terran “near-human,” seeker of enlightenment and investigator met aboard the Ma’ari ship Cyan Horizon

-“Gombo Shisel” [Rich L./absent]-male Mongolian/Martian human, former horse rancher and wilderness survival expert

-“Dr. Bucket” [Non-Player Character]-United Earth Authority astromech robot assigned to the Blackbird

>>”From Chris McKee’s journal, 8 to 14 November 2194 A.D./C.E. or 0 Terran Galactic Era:” After encountering Cetaran miners near GL 884/”Cold Miser,” we continued our journey to Oasis Station, about 40 parsecs from Earth. We came out of faster-than-light Transit near Hip 103039 and found ourselves in the middle of a pitched battle!

I ran to my turret to ready our particle beam, but I reluctantly held my fire at my crewmates’ request. Syzygy went to his lab to prepare for casualties, and Tela and Kedar tried to get some extra power out of our engines. Aughest-vor… piloted the Blackbird clear of fire and debris.

As per our recent discussion, Lt. Kevin Reese took tactical command and activated our cloaking device. Scoop Chang began comparing the ships to the Star League database, while Tariq Asrad Saladin armed himself against potential boarders. Dr. Bucket and the spider drones readied for damage control.

Fortunately, none of the combatants seemed to notice us. We soon learned that a Ru’ulok (heavy-gravity reptilian extraterrestrial) force was occupying the system, also known as GL X2, LP 916-60, or Capricornus X2. The Ru’ulok, with whom we’ve had several skirmishes back in the Sol system, were trying to repel an attack by the Olvar (arboreal, mammal-like aliens).

I acquired targets and painted them. Aughest-vor reported that there was at least one contested rockball planet in the system, and Lt. Reese ordered Tela to ready the Yoyodyne Overthruster in case we needed to make a quick getaway.

Scoop recognized some of the craft as Ranseur-class Olvar fighters and Spanner-class Ru’ulok troop carriers. While some of us wanted to help the Olvar against the Ru’ulok, others recommended caution. We hailed the Icy Lance and talked with Adm. Fendril Angmor. The Olvar flagship was under heavy attack, and we closed in to offer assistance and take aboard escape pods.

However, Syzygy suspected that something was amiss, so our scientist asked Aughest for more scans. Tariq tried to spot behavioral patterns in the ship movements. Scoop intercepted Ru’ulok communications and heard Marshall Kladvur, commander of the Yachatil, berating Baranik Bosart, a Cestolar (badger-like alien) captain.

The Morifaiwet/Blackbird‘s Olvar database indicated that this battle had happened about 1,000 Terran years ago! The literal-minded Cestolar, once an “Uplift” client species of the Olvar, were then allied with the Ru’ulok empire. However, they had apparently again switched sides, just as things looked grim for the Olvar.

Aughest kept maneuvering and noted energy anomalies, while Syzygy searched for life signs. Tela confirmed that the Spanners were from the correct time period. Tariq noted that we could be seeing battlefield ghosts, while Kevin and Scoop suggested that we — or they — were displaced in time!

Dr. Bucket checked relative stellar positions at Aughest’s astrogation request. We were still in the year 2194. Tariq observed that the Olvar had replied to our hails, but Scoop didn’t detect any telepathic activity. I made sure that our training simulations were up to date and didn’t contain any bugs.

Even as Adm. Angmor ordered all hands to abandon the Icy Lance, Baranik Bosart slammed his ship into the Yachatil. I couldn’t refrain any longer, so I shot at a passing Ru’ulok ship, severely damaging it. That’s when curators hailed us and asked us not to interfere with the re-enactment.

We headed to the museum headquarters, and I believe I heard Syzygy respond to a hail from a Gustrall (antlered, orange-furred, raptor-like alien). Most of the landing pads were empty, and we met Biros Gramlic, the friendly captain of the Betardonil. He and wary engineer Dacla Nistor had brought Cestolar tourists Gurda, Nimun, and Fashnir to the site of their species’ key role in changing the tide of battle.

We left Dr. Bucket to watch the Blackbird and went to the museum shops, which were staffed by Xenoids (alien robots) designed to look like Olvar and Ru’ulok soldiers in antique uniforms. One Olvar-style droid named Hignor sold us tchotchkes and directed us to the canteen.

Ever cautious, Lt. Reese directed Dr. Bucket to run a scan from our ship, and he detected other tourist groups and the shielded headquarters of Thurmin Caz, the manager. None of the life signs were Ru’ulok, so we didn’t worry too much.

Since none of us Terrans had galactic credits yet, Syzygy paid for his water and our souvenirs from his Science Directorate account. I bought a bunch of Ru’ulok dolls for target practice, while high-minded Tariq found a board game similar to chess. Tharians Tela and Kedar got more plushies and a remote-controlled ship model.

Budding politician Aughest-vor downloaded some textbooks on military history. Soldier Kevin exercised more restraint than reporter Scoop, who grabbed an armload of toys, a replica space suit, and some Olvar antiques. The Cestolar were similarly excited.

Our visit to the canteen was less successful, and I can only imagine what my handlers back at Black Box Security Co. will think upon reading this report. I will say that Vamec sauce, or Cestolar moonshine, is pretty strong! I remember Aughest and Kevin trying to choke down some weird food, and Scoop keeping up with my imbibing. I also did some low-gravity handstands.

I don’t remember meeting the Gustrall after dinner [Out-of-character note: There weren’t any on the station.] or much else until the next morning. For some reason, Scoop keeps snickering at me. Note to self: Try to acquire EVE, his hovering camera robot.

We then continued on our way to Oasis Station. While in Transit, Aughest-vor looked at specifications for the collection of orbital habitats daisy-chained around a star. Syzygy reminded us that we would have to try to find the agent who had dropped out of contact with the Kharvamid Alliance.

Tela and Kedar also hoped to find more of their people, but they were wary of Encegulan (slug-like alien) and Ru’ulok bounty hunters. Scoop was excited to find an interstellar crossroads, and he and Tariq found that we’d have to covertly find a way to get access to the jump gate recently discovered nearby. Apparently, the Precursor technology was contested and being guarded.

I did some historical research, focusing on the Olvar abandonment of their colony on “Cold Miser” almost 2,000 Earth years ago and the current state of affairs surrounding the cosmopolitan spaceport. The Olvar and Ru’ulok empires had ceased expanding toward the Sol system after the battle and truce. After some discussion, we decided to explore Oasis Station in two groups.

Aughest-vor, Syzygy, Tariq, Dr. Bucket, and I will take the Blackbird and publicly arrive in uniform as a team from the Sol system to flush out the Kharvamid agent or foes. Meanwhile, Lt. Reese, Tela, Scoop, and Kedar will take the Dragonfly, our slower-than-light drop ship, and quietly get the lay of the land and find a way to the jump gate….

I hope that each of you enjoyed our first regular “Vortex” session of 2012! I look forward to seeing the fleshed-out quasi-Non-Player Characters when we break into troupe-style play when Team 1 meets next on Jan. 23 (weather permitting).

In the meantime, I look forward to seeing Team 2, the crew of the Appomattox, tonight — Jan. 16. I’ll also try to post an update for the latest Pathfinder: “the Vanished Landstelecom game sometime this week. Be seeing you, -Gene

Revisiting RPGs and Lego licenses

One game to rule them all?
Lego Lord of the Rings

Continuing this week’s look at tabletop role-playing games, especially the announcement of Dungeons & Dragons Fifth Edition and subsequent reactions, here’s an overview of my current groups. I caught up on videos and some reading around the holidays, but I had to take a short break from my campaigns because it was too difficult to get quorum for my groups. We seem to be getting back on track.

In the meantime, I’ve enjoyed several recent sourcebooks — in both hardcopy and PDF — including the Asian-flavored Pathfinder Bestiary 3, Mongoose’s printing of science fiction sandbox Stars Without Number, and the horror/SF Ashen Stars, which uses the Gumshoe investigative/troubleshooter rules. All of them will be helpful in my current campaigns.

The two teams of about six people each in my “Vortexspace opera game (using FATE 3e Starblazer Adventures/Mindjammer plus Bulldogs) were on hiatus over the past few weeks. I’ve kept busy, however, with planning for our alternating Monday night sessions, which are still going strong. Fellow Game Masters Jim J.D’B. and Byron V.O. have helped me prepare for the continuing misadventures of the explorers and diplomats aboard the Blackbird and the grifters on the Appomattox.

My Pathfinder: “the Vanished Landstelecom fantasy team has had persistent scheduling problems on Sunday nights, but I hope to rebuild from our core group of three low-to-midlevel Player Characters. They’ve been heading north into the Wisalef Forest to investigate rumors of Unseelie Fey…. Paizo’s recent Pathfinder Boxed Set is a good introduction to that system (for up to four or five players to Level 5) and to role-playing in general.

Most of the people in my groups are also playing in other games. Various local Game Masters have expressed interest in running one-shots, although they’ll have to promote their ideas and find time and space for them. Here are some of their ongoing campaigns and potential one-shots:

Paul J. and Greg D.C.: FATE 3e Dresden Files (modern supernatural) 

-James B.: D20 Call of Cthulhu (period horror) or Gumshoe: Mutant City Blues (investigative metahumans) 

-Josh C.: conversion of AD&D2 Spelljammer to FATE 3e Legends of Anglerre (fantasy) or Arkham Horror (board game) 

-Jason E.R.: Fvlminata (alternate Roman history/espionage) 

-Bruce K.: Pathfinder/D&D4e or D20 Conan (sword and sorcery) 

-Rich C.G.: Cthulhu Invictus (alternate Roman history/horror)

A few of the local role-players have also asked to return to my “Societe de Justice Internationale: Drake’s Port 7″ superhero scenarios using D20 Mutants & Masterminds 3rd Ed., whose excellent Game Master’s Guide just arrived. So many games, so little time….

In unrelated but exciting news, Lego recently announced that, in addition to its licenses for Harry Potter, DC and Marvel Comics, and Star Wars, it won the rights to The Hobbit and Lord of the Rings movies! We briefly used Lego for the D&D3.0 “Vanished Lands: the Liberators” and “Dragonslayers,” and even though I have dozens of other miniatures, I’d love to use Lego minifigs for my campaigns in any genre, from steampunk and superheroes to science fiction!