Birthday dinner, 2011

My birthday dinner
Hangar steak at Blue Ginger

Thanks again to all the friends and family who sent birthday wishes! Being 43 isn’t so bad — so far. I didn’t go to my high school reunion in Westchester, New York, this past weekend because only a few of the people I was friends with 25+ years ago were attending (we’ll arrange an informal gathering in spring of 2012). On Saturday, 15 October 2011, Janice and I browsed among the shops in Wellesley, Massachusetts, including the Wellesley Booksmith and Wasik’s Cheese Shop.

We then met Thomas K.Y. & Kai-Yin H. for dinner at Blue Ginger, the restaurant of celebrity chef Ming Tsai. We had talked about eating there for years, and we finally managed to get a reservation a week in advance. The Asian fusion cuisine was very good, and the open kitchen was a nice touch. (I’ve posted versions of this review to Yelp and Zagat‘s Web sites.)

For appetizers, we had the tender salmon and beef carpaccio, attractive charcuterie plate, and shiitake-leek spring rolls. For entrees, we ordered tasty hangar steak, nicely spiced Vindaloo-glazed lamb, and flaky Alaskan butterfish.

For dessert, we ate a sorbet trio with a ginger kick, spiced buttermilk donuts, a sweet petit four plate, and foie gras-shiitake shumai. (Janice also baked me a chocolate cake at home.) The dishes were all an interesting blend of flavors, if a bit rich and pricey. The service was prompt and efficient. I’d definitely recommend Blue Ginger for special occasions.

Thomas asked an interesting question: How would I compare Blue Ginger with Tango and Smith & Wollensky, where we’ve dined together previously? Although the cuisines are different, we’ve ordered steak at all three. I thought that Smith & Wollensky, at which Beruk A. and I joined Thomas, Stuart C.G., and Stuart’s son in Boston a few years ago, was the best but also the most expensive.

Tango, an Argentinean steakhouse in Arlington, Mass., had a somewhat more limited menu, but I’d rate it slightly higher than Blue Ginger, whose dining room was a bit noisy. We also discussed our busy schedules, travel, and other eateries to try, such as Summer Shack in Dedham, Texas Roadhouse in Walpole, and Petit Robert Bistro and Rice Barn in Needham. Of course, if money and time were no object, I’d happily eat at any of these places.

Coming soon: More genre TV roundups, New York Comic-Con announcements, gaming updates, and more…

Latest Comics Wednesday lists

From DeviantArt.net
100 comic book characters

Since today is when many comic book fans visit their local shops to get the latest issues of their favorite titles — and I’m still catching up on work and gaming notes — here’s a quick rundown of what I’m currently subscribing to.

In particular, as DC Comics’ renumbering/reboot continues, the initial reviews have been mostly positive. So far, I think the experiment has been a success at getting print and digital issues out on time, increasing awareness in the wider public, shaking up continuity, and reviving characters such as Aquaman. We’ll see whether DC can keep up its sales numbers.

Yes, several of the costume redesigns aren’t especially good (Teen Titans and Birds of Prey), there’s an emphasis on horror (Justice League Dark) over all-ages superheroes. While DC’s reboot includes a few well-written female characters (Batwoman), other titles feature blatant pandering and sexism (Red Hood and the Outlaws). Overall, however, I’m still buying and reading more DC than Marvel.

Good, already subscribed to Issue 2 and beyond:

Batfamily: Batgirl, Batman and the Brave and the Bold (animated), Batman and Robin, Batwoman, Birds of Prey, Detective Comics

Other DC Universe: Action Comics (young Superman!), Aquaman, Green Arrow, Justice League, Wonder Woman, Young Justice

OK, might keep buying:

Batfamily: Catwoman, Batman, The Dark Knight, Huntress, Nightwing

Other DC Universe: Static Shock, Superman, Teen Titans, Zatanna

Dropped: Red Hood and the Outlaws

-David I.S. getting: All-Star Western, DC Universe Presents, Mr. Terrific, Resurrection Man

Not getting (doesn’t include Vertigo): Animal Man, Batman Beyond, Batwing, Blackhawks, Blue Beetle, Captain Atom, Deathstroke, Demon Knights, Flash, Frankenstein: Agent of SHADE, Fury of Firestorm, Green Lantern, Green Lantern Corps, Green Lanterns: New Guardians, Grifter, Hawk and Dove, I Vampire, JLA Beyond, Justice League Dark, Justice League International, Legion of Superheroes, Legion Lost, My Greatest Adventure, OMAC, Red Lanterns, Savage Hawkman, Sgt. Rock and the Men of War, The Shade, Stormwatch, Suicide Squad, Superboy, Supergirl, Swamp Thing. Voodoo

Marvel: Avengers: Earth’s Mightiest Heroes, Captain America, Mystic

Other publishers: Conan, Doctor Who, Flash Gordon, Godzilla, Guns & Dinos, Jim Butcher’s Dresden Files, Liberty Meadows, Red Sonja, Rocketeer Adventures, The Shadow?, Sherlock Holmes, Star Trek, Star Wars: Old Republic, Steampunk Fairy Tales/Women of Steampunk, Teenage Mutant Ninja Turtles, Warlord of Mars, Zorro Rides Again

Done/dropped: Aladdin/Sinbad, Buck Rogers, 50 Girls 50, Green Hornet, Jungle Girl, Magnus Robot Fighter, New/Mighty/Secret Avengers, Ruse, Thor, Turf, Umbrella Academy

To borrow from David I.S.: Angel & Faith/Buffy: the Vampire Slayer, Domino Lady, Echo, Farscape, Firefly/Serenity, Ghostbusters, Knights of the Dinner Table, Mystery Society

Trades only: Age of Bronze, Astro City, Girl Genius, League of Extraordinary Gentlemen, Mouse Guard, Powers, Wizard of Oz

What are you reading, and why?

Role-playing roundup: Fantasy, fall 2011 edition

Wallpaper for Mouse Guard RPG
Mouse Guard!

In the past few months, I’ve enjoyed reading through some of the role-playing games displayed at this year’s GenCon. During recent visits to game shops and on various message boards, I’ve heard and seen speculation about a fifth edition of Dungeons & Dragons, prompted in part by the return of designer Monte Cook to publisher Wizards of the Coast.

I still feel strangely detached from these discussions because I’m not running or buying D&D4e supplements. Even if I’m not a hardcore grognard as some in the old-school Renaissance, I’ve come to prefer simpler rules, lower-powered scenarios, and heroic role-playing over combat simulation. If D&D5e addresses those preferences as well as some retro-clones do, I might yet return to the popular tabletop fantasy RPG brand.

Fortunately, I lack no support as a Dungeon Master in the meantime, thanks to Paizo’s excellent Pathfinder (a.k.a. “D&D3.75”) line. Although the rules are still complex, the artwork and prose in each book about the Golarion/Inner Sea setting inspires the imagination. The Ultimate Magic and Ultimate Combat books are no exception, with numerous options for Pathfinder Player Characters of all occupational classes.

I found Ultimate Magic to be slightly more useful and better balanced than Ultimate Combat, partly because the latter introduced classes such as the Gunslinger and Ninja that I would limit in my homebrew game. Between them and the Advanced Player’s Guide, any Pathfinder player should have more than enough ways to develop and tweak characters, replacing a veritable pile of D20/Open Game License/D&D3.x splatbooks (many of which I’ve now sold).

On a related note, I recently got the Tome of Horrors Complete for Pathfinder. I was a big fan of the D20 monster book, which revived several old favorites from previous editions of D&D. It included creatures from old adventure modules and the Fiend Folio, including the gold-eating aurumvorax, the statuesque caryatid column, and the floppy flumph. The new compilation has about 800 pages of monsters, with everything from the mysterious dark creepers to Lucifer himself and numerous animals!

Even though I’ve tried to limit the number of sentient species in my “Vanished Lands” campaign setting, I and most of my gamers have enjoyed encountering new beasties in the books and scenarios. The Tome of Horrors Complete is a fantastic addition to Pathfinder‘s Bestiaries I through III.

The Pathfinder: “the Vanished Lands” teleconferencing team is still struggling to get back to its regular Sunday night schedule because we’ve had difficulty getting quorum because of travel and family obligations. I hope that the eight role-players, scattered across the U.S., will soon be able to resume Skype sessions.

As I’ve mentioned before, I’ve considered using FATE 3e Legends of Anglerre for the telecom fantasy game because I think the lighter rules set would be a good fit for that venue. Also from Cubicle 7 is The One Ring, the latest game set in J.R.R. Tolkien’s Middle Earth.

I was favorably impressed by the production value of The One Ring, which overcame some of my initial misgivings about its limited scope — it’s set in the Wilderlands during the Third Age, between the events of The Hobbit and those of The Lord of the Rings. A game with more limited starting options is a good idea for starting players, but then why not outline the charactercreation process more clearly?

What if I was relatively new to the hobby and wanted to replicate a member of the horse-riding Rohirrim or an Elf from Lothlorien because I’ve seen Peter Jackson’s popular films? Just as Iron Crown Enterprise’s Middle Earth Role-Playing stuck too closely to the complicated RoleMaster system and Decipher’s Lord of the Rings RPG relied too heavily on the movies, Cubicle 7 risks confusing fans with its plan to expand its view of that world piecemeal.

That said, I liked The One Ring‘s characterdevelopment mechanics, which encourage altruistic play over the “kill things and take their stuff” mentality that’s all too common in D&D and various videogames. This feature is similar to what I enjoyed in Decipher’s underrated Lord of the Rings (if slightly less so in Lord of the Rings Online multiplayer computer game).

Speaking of encouraging good role-playing, the Mouse Guard boxed set is a thing of beauty. Based on an award-winning set of comics and a streamlined version of Burning Wheel, this would be the ideal way to get my animal-loving nieces into gaming. I strongly encourage fans of anthropomorphic fantasy, such as GURPS Bunnies & Burrows, Redwall, and Shard, to read the collected comics and buy this game.

The boxed set includes a softcover version of the core rulebook (which I already have in hardback), character record sheets, and rules and adventure supplements. The counters are a bit funny, looking like oversized collectible erasers, but even if I don’t get to run Mouse Guard anytime soon, this game will be another rich source for sparking imagination and setting a heroic tone.

I’ve been swamped again with work and travel, but I plan to post about science fiction RPGs, the new TV season, and more as soon as I’m able!

My Justice League, Part 3

The animated Justice League
The Justice League Unlimited

 

As DC Comics‘ renumbering continues, here’s more of my take on an ideal Justice League. This is by no means the only way to approach that superhero team, but it’s more of a tweak than the current overhaul being given to that fictional universe. I’m still catching up on the new continuity (three weeks of issues have already come out).

I’ve tried to pick an interesting assortment of characters with varied powers and personalities. Since my version is shaped partly by the needs of my role-playing campaigns, I’ve stated that the current wave of metahumans has been publicly known for about 10 years, rather than the currentDCnU‘s” five. This gives more breathing room for supporting casts, elements from the past 70 years’ worth of stories, and multiple teams, without making the core members too old.

I’ve already named shrinking scientist the Atom, magician Zatanna, winged warrior Hawkgirl, shapeshifting telepath Martian Manhunter, martial artist Black Canary, and archer and social conscience Green Arrow. Here are my remaining six picks:

Like Hawkman and his convoluted backstory, Aquaman has been the butt of jokes for his ability to communicate with sea life. However, I’ve always thought that Aquaman was cool, from his days with the Superfriends and his crossover duel with Namor, Marvel’s Submariner, to his recent strong participation in Justice League Unlimited and Batman and the Brave and the Bold. Like Wonder Woman, animators seem to have had an easier time unifying Aquaman’s personality and demonstrating his prowess than many comic book writers.

Arthur Curry is not only the Justice League’s environmental champion, but as king of Atlantis, he has responsibilities and experience that few can match. Whether he’s “Conan of the sea” with long hair and a hook hand or wearing the gold and green scales, Aquaman should be regal, mighty, and just a bit playful. His protégés include Tempest in the Titans, Aqualad II in Young Justice, and possibly Animal Man. In addition to his wife Mera, Aquaman would get along well with Princess Diana of Theymiscira.

The Flash is the fastest man alive, with Marvel’s Quicksilver an analogue for the onetime police scientist. I’d use the recently resurrected Barry Allen, who’s a contemporary of most of my other choices. While other heroes have families and sidekicks, Barry’s relationships are especially close, with Jay Garrick in the Justice Society, Wally West in the Titans, and Bart Allen in Young Justice.

The Flash‘s sense of loyalty, strong moral compass, and creativity make him close friends with Hal Jordan/Green Lantern and Superman, but the speedster’s impatience may occasionally grate on Batman and Aquaman’s nerves. Arguably one of the most powerful metahumans in the DC universe, the Flash is the resident expert in time travel (backed up by Booster Gold in Justice League International).

Speaking of the JLI, while I’d put Guy Gardner on that team, John Stewart is my choice for Green Lantern on the Justice League. Sure, he could occasionally swap places with Hal Jordan when one or the other has a mission in deep space, but Stewart’s military background, ethnic diversity, architectural ability, and pangs of conscience make him an interesting addition. Stewart’s straightforward attitude would be an asset in working with the Flash and Batman.

With Alan Scott on the Justice Society and Jade in the Titans, Stewart would be the resident expert in alien invasions, occasionally putting him at odds with exiles Superman, Hawkgirl, and Martian Manhunter. As cosmic energy wielders, members of the Green Lantern Corps are similar to Marvel’s Thor or Silver Surfer. Green Lantern could also be a mentor to Firestorm and Static Shock in Young Justice.

The final three members should come as no surprise. Wonder Woman is the Justice League’s supreme tactician (similar to Ms. Marvel in the Avengers) and is nearly as powerful as Superman. Wonder Woman‘s mother, Queen Hippolyta, could have served with the Justice Society during World War II. Diana’s “sisters,” Donna Troy/Troia Cassie Sandsmark/Wonder Girl, would be on the Titans and Young Justice, respectively, with Artemis as occasional backup and foil.

Wonder Woman is a role model for all superheroines, but even for her, the expectation of perfection would be hard to live up to. I figure that her optimism, desire for peace, and toughness would be reasons enough for her to get along with just about everyone in the league. I also think that Wonder Woman would be the Justice League’s first choice as diplomatic representative to world governments.

On the strategic side, Batman keeps the Justice League working. Bruce Wayne is responsible for the team’s satellite Watchtower, training numerous up-and-coming vigilantes such as the Outsiders, and trying to stay one step ahead of the bad guys. Similar to the acrobatic Captain America on the battlefield, inventive Iron Man in the workshop, and brilliant Sherlock Holmes as a detective, Batman stands equal to his superpowered allies, if often in the shadows.

Batman’s protégés are equally impressive, with Nightwing leading the Titans, Red Robin in Young Justice, and Oracle helping both the Justice League and the Birds of Prey. His focus on the streets of Gotham is similar to that of Spider-Man or Daredevil in New York City. Bruce is serious and reserved, occasionally annoying Barry, Ollie, and Hal, but Diana and Clark are close enough to know and like his true self.

Superman, the first modern superhero, should be the standard-bearer and unofficial leader of the Justice League. He’s a powerhouse like Marvel’s Hulk, a natural authority like Captain America, and has a cool cape like Thor — or rather, they have those qualities like the last son of Krypton. Superman‘s foes, such as Lex Luthor, Darkseid, and Brainiac, are worthy challenges to the entire superhero community.

Although Superman doesn’t typically have sidekicks, he does have family such as Karen Starr/Power Girl with the Justice Society, Kara/Supergirl with the Titans, and clone Connor Kent/Superboy with Young Justice. Superman‘s moral certitude might irritate Batman or Green Arrow even he inspires them and others. I don’t mind if “big blue” is a “boy scout”; his extraterrestrial origin and sheer strength of muscle and will are more than balanced out by his Midwestern regular-guy charm and desire to defend and — be a part of — humanity at all costs.

Of course, superheroes are only as good as their opposition. Even a pantheon of 12 and assorted sidekicks and spinoff teams can’t be everywhere at once in a world with almost 7 billion people. Natural disasters, common criminals, supervillains, and the occasional alien or mystical attack should be more than enough to keep the Justice League busy, not to mention rivalries within their own ranks.

In the DC Universe Online MMO and my “Societe de Justice Internationale” scenarios (using GURPS Supers and D20 Mutants & Masterminds/DC Adventures), it’s cool when Player Characters get to meet a “named” character. However, they have to feel like they can make a positive difference. I hope that any version of the Justice League in print, TV animation, games, or live-action retains that sense of camaraderie and fun while saving the world… Whom would you pick and why?

My Justice League, Part 2

Green Arrow wallpaper
Incarnations of Green Arrow

Sorry for this delayed post — I’ve been busy with work. This past weekend, Janice and I visited New England Comics, Newbury Comics, and Million Year Picnic in Norwood and Cambridge, Massachusetts. We also ate at Mr. Bartley’s Burger Cottage and Boston Market for the first times in several months.

Among other things, I picked up a few role-playing supplements (including the aforementioned DC Adventures: Heroes and Villains, Vol. 1) at Pandemonium Books & Games and the Compleat Strategist. We had to deal with “gamer funk” from hordes of collectible card players and wargamers at the former, but we had no trouble looking at the bookshelves in the latter.

I was pleased to see that costume shops are getting ready for Halloween, one of my favorite holidays. This past weekend would have been a good one for the King Richard’s Faire, but we had enough other errands to run, and I’m still trying to get my Pathfinder/Skype: “the Vanished Landstelecom fantasy group going again.

Returning to the DC Comics universe, as I catch up on the revised official continuity, or “DCnU,” below are some picks for my ideal Justice League. I’ll try not to obsess over costumes and continuity, and I’ll try to review DC’s actual titles in the near future.

I’d pick the Ryan Choi version of the Atom because he’s the most recent incarnation of the character, he adds some ethnic diversity, and he can represent a younger hero who has “graduated” to the major leagues. (Sure, he was killed, but we all know that’s not a permanent condition in ever-changing yet cyclical comics.) With predecessor Ray Palmer and Justice Society member Mr. Terrific as mentors, Choi would likely view the Titans‘ Cyborg as his closest peer. I could also see the Atom mentoring Jaime Reyes/the Blue Beetle in Young Justice.

Like Marvel’s Ant Man, Choi’s Atom is the resident expert in physics and weird science. When he’s not infiltrating enemy lairs or solving life-and-death puzzles, I picture Choi exploring the microverse, chatting with fellow scientist the Flash, or tinkering with Red Tornado. He might be a bit intimidated by the “Big Three” and would probably annoy less patient comrades such as Hawkgirl.

Every team needs a magician, and Zatanna is the Justice League’s. The fishnet-wearing, backward-speaking stage performer is similar to the Avengers’ Scarlet Witch and could ask the Justice Society’s Doctor Fate (or even her late father) for advice. Raven would be her likely contact in the Titans, and Zatanna‘s cousin Zachary Zatara has been in Young Justice.

While Zatanna is among the few people who can call Bruce Wayne or John Constantine friends, I figure that Superman, who is vulnerable to magic, would be wary of her. By contrast, Wonder Woman and Aquaman are comfortable with magic and would often rely on her when dealing with the supernatural foes of Themyscira and Atlantis.

Yes, I chose Shiera Hall/Hawkgirl partly because she was in Justice League Unlimited. I’d respectfully call her “Hawkwoman,” but the longer name doesn’t roll off the tongue. Her role as winged warrior mirrors that of lover Hawkman in the Justice Society, Hawk and Dove in the Titans, or Wasp in the Avengers. Whether she’s a reincarnated Egyptian noble, an archaeologist with mystical weapons, an extraterrestrial police officer, or all of the above, Hawkgirl should kick butt and take names.

As in the Dini/Timm cartoon, Hawkgirl should get along with Wonder Woman and Green Lantern, if less so with romantic rival Vixen or liberal firebrand Green Arrow. Hawkgirl‘s knowledge of procedure, tactics, and obscure history could be balanced by claustrophobia and distrust of her motives (depending on her origin).

Like peanut butter and jelly — or, more properly, Oreos and milk — the Martian Manhunter goes with most recent incarnations of the Justice League. In the DCnU, he’s now with Stormwatch, another “major league” team. The shapeshifting telepath is almost as powerful as Superman, but the Martian Manhunter is more alien than human and provides an outsider’s perspective on humanity and superhumanity.

Like the Titans’ Starfire and Beast Boy, J’onn J’onzz can be refreshingly naïve or stubbornly idealistic. I think the Martian Manhunter would get along well with Superman, Elastic Man, Plastic Man, and the Outsiders’ Metamorpho. His protégé on Young Justice is Miss Martian. If Batman is the brains behind the Justice League, Superman the brawn, and Wonder Woman the heart, Martian Manhunter is the informal mascot and morale officer.

A second-generation costumed vigilante, Black Canary is another tough woman in the Justice League, but she has a different perspective from the aristocratic Wonder Woman or soldier/cop Hawkwoman. Dinah Drake Lance grew up knowing the entire Justice Society, including her mother (Black Canary I) and trainer Wildcat. Black Canary II is a street-level heroine who supplements her sonic scream with martial arts skill, not unlike Marvel’s Mockingbird.

While other Justice League members have sidekicks, Dinah can call on her other teams, including the Justice Society, the Birds of Prey (Oracle, Huntress, Lady Blackhawk, and Spoiler, among others), and the “families” of Batman and Green Arrow. A cross between a den mother and a drill sergeant, Black Canary helps keep the Justice League in line. She tends to let her hair down with Green Arrow, Green Lantern, and the Birds of Prey.

Speaking of Green Arrow, the Justice League’s social conscience has been one of my favorite superheroes since Mike Grell’s Longbow Hunters and subsequent run in the late 1980s. The Robin Hood-inspired archer, onetime wealthy playboy, and chili-loving rogue adds unpredictability and emotion to the team.

As much as I like the works of Judd Winick, Kevin Smith, and others, I think that Oliver Queen has been put through the wringer a bit too much lately. The fun-loving (and nonpowered) daredevil who shamelessly uses trick arrows, copies Batman’s toys, and flirts with every woman in sight has been dragged down by mystical forces and deaths (and rebirths) of himself and close friends.

The sometime financial backer of the Justice League is closer lately to Russell Crowe’s dour Robin Hood and Marvel’s Ultimate Hawkeye than to Errol Flynn. I’m also not sure about Ollie’s Smallville-influenced costume and lack of a goatee in the DCnU, but I hope the costumed vigilante and his universe can return to a sense of heroic fun.

Green Arrow‘s protégés include the troubled former sidekick Roy Harper/Arsenal in the Titans, his philosophical son Connor Hawke, and Arrowette and Mia Darden/Speedy II in Young Justice. Even though he can be annoying to nearly everybody he meets, Ollie is of course close to wife Dinah Lance, best friend Hal Jordan/Green Lantern II, and even Batman. The emerald archer’s progressive politics may put him afoul of Hawkman, but the Justice League has no more dedicated champion.

Coming soon: More Justice Leaguers, “Vortex” game updates, and the new SFTV season!