Here comes D&D5e — my initial reaction

D&D Basic Set module
My first D&D adventure

I’ve been working on a longer blog post about my recent and upcoming games, but Wizards of the Coast has formally announced that Dungeons & Dragons Fifth Edition is in the works.

For the past 30 years, I’ve been an early adopter of new editions of the most popular tabletop role-playing game, and I’m definitely curious about the direction that Hasbro/WotC will take.

On the other hand, I’m fine with running and playing other fantasy rules systems, including Pathfinder and FATE 3e Legends of Anglerre, so D&D5e will have to offer a significantly different experience (and better for me) to win gamers like me back.

“Vanished Lands” Update T3.37 — Elves and Ettin

Fighting an Ettin
Fighting an Ettin

Fellow role-players, here is my update for Session T3.37 of the latest adventuring party in my “Vanished Lands” heroic fantasy campaign setting. The teleconferencing team met on Sunday, 1 January 2012, and has been using Pathfinder, Skype, and an online dice roller.

In one ancient world, there was a region where strange majicks and demihuman races thrived. After “Holy Steel‘s” journey to the distant empire of Khemet, another motley group gathered in the northwestern “Vanished Lands” to explore a world full of perils and wonders….

After meeting in the Wisalef Forest, an unlikely band of adventurers encountered the hostile Centaur followers of Vappu Lahja on the Plains of Sathendo….

>>Telecom party Player Character roster, as of spring 2012:

-“Asish Chen Ti” [Byron V.O.]-male Tsucharim human archer (Mongol-style Ranger), escaped from the kingdom of Gokuri; owner of Akita dog Genghis and horses Onimusha and Gashmu; NGl, Age 20, Lvl. 4

-“Jovinda Halflight” [Sammy H.]-female Half-Elf (Grugach/Hifalendorin) Cleric of Mekkil, goddess of nature; owner of horses Wyth-Amoi and Meth-Fenna; NGl, Age 23, Lvl. 4

-“Kazuo Takenaga” [Taum D’A.]-male Nezumi (Rat-kin) Monk from the Zedu kingdom in the Therud Forest; LNg, Age 20, Lvl. 4

-“Favelhorn Riftbringer” [Dexter V.H./absent]-male Mountain Dwarf Summoner; CGn, Age 51, Lvl. 1

-“Gawain Keary” [Paul J./absent]-male Saganim human Illusionist (proto-Celtic Wizard); NGc, Age 20, Lvl. 3

-“Kovar” [Beruk A./absent]-male Half-Orc/Saganim human Paladin of Mithras, god of contracts and brotherhood; LGn, Lvl. 3

-“Davven ‘Digger’ Hollysharp” [Robert A.S./absent]-male Faldine Halfling archaeologist (Tallfellow Rogue) from a pipeweed farm in Tarken; CGn, Age 45, Lvl. 3

>>”10 to 13 August 1229 B.C.E.:” On the way northwest from the haunted hamlet of Alarn to the city of Alfendi, the party met a band of Elven hunters deep in the Wisalef Forest. They rode together for a time and traded news of threats in the borderlands.

Asish tells Caliran Gelos that he is a fellow scout and asks for contacts at the Rangers’ Guild. They also tend to the horses and dogs, including Cooshee, an Elven breed. The rugged woodsfolk refrain from commenting as Asish and Jovinda discuss rituals for their animal companions.

Jovinda explains to Delvalatar Juteriel that she is looking for onetime traveling companions Digger and Kovar, as well as the retinue of “Jade” [Sammy/Non-Player Character]. The haughty Alvari (Sylvan Elf) says that the Waletku kingdom is unlikely to rush to aid displaced farmers in the (proto-Western European) human kingdom of Hifalendor.

Feldostram Owedoc and Aelwyn Kisto admit to Kazuo that they’d rather be hunting a dire boar and goat-horned stag than worrying about Goblin witches or Unseelie Fey followers of the mysterious Vappu Lahja. Feldostram challenges Kazuo to a spear-throwing contest, and the nimble Nezumi acquits himself well.

Asish, Jovinda, and Kazuo show their old map of border communities and Ley lines. Delvalatar notes that any abandoned fortresses should be approached from the northeast, in the direction of capital Alfhileno, rather than from the direction of the nefarious kingdom of Zuromm. He also says it’s possible that some Ley line nodes have been contaminated in much the same way one would poison a well.

Cleric Jovinda warns Feldostram to beware of unnatural beasts. Monk Kazuo describes how Vappu Lahja can turn even the chaotic Fey into her intolerant followers, worrying Caliran and Aelwyn. That night, the Elves share watches with the Tsucharim human, Grugach, and Nezumi.

Shortly before dawn, something crashes through the frosted woods. Kazuo quietly wakes up his companions, then creeps forward to see the source of the noise. The rat-kin sees a pair of giant legs swathed in hides, followed by a grizzly bear. He also soon hears two voices in conversation and realizes that the giant is a two-headed Ettin!

Brave Kazuo yells at the brute to divert it from the camp, and Delvalatar moves the steeds away. Priestess Jovinda is disgusted by the ugly giant, and Ranger Asish shoots arrows into the dark (the campfire was extinguished).

Feldostram hurls spears, and Caliran and Aelwyn draw their longbows. The Ettin debates with itself whether to smash the demihumans and swings huge clubs at Kazuo, hitting him painfully. The bear charges into camp and hugs and bites Asish.

Kazuo is surprised to be caught off balance and misses the Ettin. Jovinda casts Light on an acorn, throws it, and hides behind a tree. Asish struggles to break free from the bear‘s clawed embrace, as the Elven hunters continue to rain spears and arrows on the leather-armored giant.

The enraged Ettin again clubs furred Kazuo, who hits him back with a Flurry of Blows. Jovinda slides past the bear and invokes Mekkil, goddess of nature, to cast Sanctuary on Asish [see also Sammy’s prayer lyrics]. The Tsucharim archer does a backspring and draws his bow as his dog Genghis harries the grizzly.

Wise Jovinda tells the bear to leave and tags Kazuo with Aid and Shield of Faith. The martial artist also uses Ki to avoid further blows, and acrobatic Asish rolls to flank the Ettin. The wounded giant staggers on, swinging his clubs wildly. Asish finishes off the Ettin with his katana, and the bear ambles away, unhindered by the Elves.

Asish takes the giant’s leather and hide armor. The Tsucharim horseman also finds an idol of a pale woman carved in sandstone. The Elves are unable to identify it, but they say it could represent Sherma, lady of the night, or even Vappu Lahja.

Jovinda reclaims her acorn and uses Wood Shape to turn the Ettin’s clubs into a chair and a statue of her patron deity to leave behind. Kazuo and Asish are grateful for her healing. Now that they have fought side by side, Delvalatar tells the three wanderers about Cullen O’Shea, a former member of his household in Alfendi.

The hunters eventually leave Asish, Jovinda, and Kazuo to continue on their own on the trail to the Elven city. The trio soon beholds orchards around Alfendi‘s white stone walls….

I hope you enjoyed our first regular game of 2012. This year also marks the 30th anniversary of the “Vanished Lands!” I look forward to getting back to a regular campaign — we meet next on Sunday, Jan. 8 — as well as to occasionally continuing the adventures of other parties, such as “Holy Steel” or the “Broken Chains.”

In the coming months, I also hope to try out Google+, Lorefinder (Gumshoe for Pathfinder), and FATE 3e Legends of Anglerre. Boston-area role-players Sara F. & Josh C. may sit in on upcoming virtual sessions. The FATE 3e Starblazer Adventures: “Vortexspace opera game will resume next Monday, Jan. 9. Be seeing you, -Gene

“Vortex” Update 5b.25 — Deal or no deal

Shadow vessel from "Babylon 5"
Spidery starship

Fellow role-players, here are my notes for Session 5b.25 of the “Vortexspace opera campaign. Team 2 met on Monday, 19 December 2011, and is using FATE 3e Starblazer Adventures/Mindjammer, Bulldogs, Diaspora, and Limitless Horizons.

In one future, humanity has begun to colonize the Sol system, but ecological degradation and internecine conflicts persist. Open and official First Contact with Galactic societies, themselves at war, threaten Terra’s very survival. Will heroes rise to the challenges?

A band of grifters and near-humans retrieved dangerous samples from a battlefield north of Karachi and the Ghanki undersea station. It stole starship engines from a lunar base and an orbital city and was involved in medical disasters in the Venusian colonies. After finding a dimensionally displaced derelict, the team made inquiries into its cargo amid religious turmoil on Titan….

>>FATE 3e “Vortex” Team 2 (5b), crew of the “Appomattox:”

-“Gabriel Adams” [Paul J.]-male North American Terran near-human with telepathy, courier and pilot

-“Hector Chavez” [Beruk A.]-male Latin American Terran human, “burned” operative and communications expert

-“Jasmine” [Sara F.] female Martian Felinoid (Synth, “Uplifted” tiger), former professional pit fighter

-“ARTHERR” [Greg D.C./absent]-Advanced Resonance Theoretical Heuristic Exploration and Research Robot created by megacorp Vimeco

-“Mr. Richmond Garrett” [Dave S.C./absent]-male Southern American Terran human, space snake-oil salesman and social climber

-“Dr. Dieter Klein” [Rich L./absent]-male European Terran human, semi-retired physician, altruist and thrill seeker

-“Nero Bartholomew” [Non-Player Character]-male Terran human, former owner of the “Fortune’s Fool,” ship’s cook

-“Averki ‘Deep Dish’ Dyashenko” [N.P.C.]-male reptilian Synth (genetically engineered humanoid), onetime Venusian miner

>>”8 to 14 November 2194 A.D./C.E. or 0 Terran Galactic Era:” After side trips to colonies on Venus and Saturn, the Appomattox delivered items from the Vatican museums to Epsilon Eridani, about 10.5 light-years (ly) from the Sol system. There, it met the Kazador, a trade vessel of the spider-like Nolath.

Hector Chavez briefs Jasmine on internal and external security precautions. Gunner Jasmine also checks on the yacht‘s missiles. Capt. Gabriel Adams, who distrusts the Nolath, scans for other ships in the area but finds none.

ARTHERR bids farewell to Titanian gynoids Tanya and Galia, who stay behind at Epsilon Eridani B to prepare for the Chengdu, a slower-than-light Terran generation ship. Richmond Garrett stalls for time, asking Capt. Stroja if he is interested in “Talosian wonder ointment.”

Engineer Hector customizes a missile to be remotely controlled and to carry a warhead to deliver an electromagnetic pulse (EMP). Burly Jasmine watches for potential drone boarders. Gabriel scans the Kazador and finds particle-beam weaponry. The pilot also sets a retreat course back to Earth.

Robot ARTHERR notes that the arachnid aliens may merely be intermediaries for someone else, who might be waiting at Luyten’s Star, a relatively close and potentially inhabitable system. Con artist Richmond instructs crewmembers Nero Bartholomew and Averki “Deep Dish” Dyashenko to rearrange the cargo bay.

Hector asks Jasmine to pose as captain to continue negotiations with the Nolath, but the tiger Synth declines. The former spy recommends backing out of the deal, and Gabriel agrees. Richmond, who accepted the mission from fixer “Ramon Sanchez” [Josh H./Greg/N.P.C.], sees no reason not to take payment of the remaining 20,000 credits (or NeoYen, kilocalories, or U.E.A. dollars).

ARTHERR argues that turning over cultural artifacts to the Nolath may not be in humanity’s best interests. Capt. Adams tells Capt. Stroja that his manifest does not match the cargo, so there must be a mistaken identity. The Appomattox goes to faster-than-light (FTL) Transit before the Kazador can scan it again.

During the week’s journey back to Earth, Hector considers diverting power from ship systems to improve the Appomattox‘s Ru’ulok (heavy-gravity reptilian alien) Transit drive beyond 1 ly per Terran day. Jasmine is disappointed at having to return to human space, and Gabriel wonders if his underworld contacts can help him find a proper recipient for the Vatican relics.

ARTHERR suggests the United Earth Authority or the United Ecumenical Movement, while Richmond entertains the castaways from the Razorfeather shipwreck — Olvar (mammal-like arboreal extraterrestrials) Maj. Mohing Lankel, Lt. Doina Claren, and Mr. Kares Mussur, as well as Cestolar (badger-like) envoy Yiushef of Geruno.

Hector and Jasmine warily watch the guests, since Yiushef warned that one is likely a saboteur. Gabriel asks his companions where in the Sol system they should go next….

Greg and Dave, we missed you at the last regular game of 2011! Weather permitting, Team 1 (the crew of the Blackbird) is scheduled for Monday, 9 January 2012. “Vortex” Team 2 will meet again on Jan. 16.

A makeup session for the Pathfinder/Skype: “the Vanished Landsfantasy telecom team is planned for Friday, Dec. 30, 2011, and various one-shots have been proposed for next week and beyond. I hope that all your holidays are safe and happy, and I look forward to our adventures in the coming year! -Gene

Sherlock Holmes: A Game of Shadows review

Jude Law and Robert Downey Jr.
The game is afoot -- again!

On Friday, 16 December 2011, I picked up the registration for my new car and got it inspected. I also handed over the title to my old automobile. The next day, Janice and I met role-players Sara F. & Josh C. for lunch at Whole Foods at Legacy Place in Dedham, Massachusetts.

We then went to the Showcase Cinemas de Luxe to screen Sherlock Holmes [2]: A Game of Shadows with Sara & Josh’s friend “Viking.” We enjoyed the steampunk movie, which had even more action than its 2009 predecessor and was somewhat faithful to Sir Arthur Conan Doyle‘s detective stories.

Director Guy Ritchie is still fond of explosions, Gypsy music, and slow-motion fisticuffs. Actors Robert Downey Jr. as Holmes and Jude Law as Dr. John Watson appear to be having a blast playing up their “bromance.” Downey Jr.’s comedic chameleon owes at least as much to Peter Sellers‘ manic Inspector Clouseau in the Pink Panther flicks as it does Basil Rathbone or Jeremy Brett’s sleuths.

Jared Harris, the son of the late Richard Harris and already a villain on Fringe, acquits himself well as that “veritable Napoleon of crime,” Dr. James Moriarty. As with the original serialized fiction, women are merely in supporting roles in Sherlock Holmes 2. Mrs. Mary Watson (Kelly Reilly), Irene Adler (Rachel McAdams), and fortuneteller Madame Simza Heron (Noomi Rapace) are involved in Moriarty and Holmes’ chess game as attractive pawns.

Noted Sherlockian Stephen Fry does get an amusing turn as Holmes’ older (and smarter) brother Mycroft. In A Game of Shadows, Sherlock Holmes, Watson, and Mme. Simza race across Europe to investigate anarchist bombings and a profiteering scheme to plunge the continent into war. This plot is surprisingly faithful to “The Bruce-Partington Plans,” “The Final Problem,” and the historical facts of how the Victorian era eventually led to World War I or the so-called Great War.

I’m not sure that Conan Doyle would recognize his world in this latest cinematic adaptation, however, with its steampunky emphasis on grime, crime, and pyrotechnics over erudite detection. Still, it’s worth remembering that the late 19th century was an era of technological change to match our own, with electrical street lights, the horseless carriage, telegraphs, and machine guns all changing daily life.

Fans and practitioners of the steampunk subculture will no doubt find inspiration in A Game of Shadows, which includes swordplay, waltzes, and fights aboard a rushing train. Both Tim M.B.‘s GURPS “Arth” and my GURPS/D20 “Gaslight Grimoire” scenarios used similar elements, as do recent role-playing games such as Airship Pirates and the FATE 3e Kerberos Club.

More serious Holmesians (Janice and I have been to 221b Baker Street) may prefer the upcoming second series/season of the BBC/PBS Sherlock, coming soon. Despite its modern setting, I’ve also enjoyed the latter adaptation. Like other enduring British icons, such as King Arthur, Robin Hood, James Bond, and Doctor Who, the great detective can be interpreted in many ways.

Overall, I’d give Sherlock Holmes: A Game of Shadows, which is rated PG-13 for violence and innuendo, a B+, three out of five stars, or 7.5 out of 10. The movie is good popcorn entertainment, and another sequel is reportedly in the works, even though its box-office performance could have been better.

We also saw promising trailers for the actioner Haywire and Christopher Nolan’s Batman finale The Dark Knight Rises, but even the previews for Marvel’s Avengers, sword-and-sandals sequel Wrath of the Titans, and Disney/Pixar’s animated fantasy Brave didn’t excite me the way those for Peter Jackson’s The Hobbit [1]: An Unexpected Journey have. I look forward to returning to Middle Earth, and genre film fans have a lot to look forward to in the coming year!

“Vortex” Update 5a.25 — “The light-year without a Santa Claus”

From 'The Year Without a Santa Claus'
Cold Miser and Heat Miser

Fellow role-players, here are Josh’s and my notes for Session 5a.25 of the “Vortexspace opera campaign. Team 1 met on Monday, 12 December 2011, and is using FATE 3e Starblazer Adventures/Mindjammer, Bulldogs, Diaspora, and Limitless Horizons.

In one future, humanity has begun to colonize the Sol system, but ecological degradation and internecine conflicts persist. Open and official First Contact with Galactic societies, themselves at war, threaten Terra’s very survival. Will heroes rise to the challenges?

Two aliens and their human allies encountered xenophobes and megacorporate intrigues on and around Earth. After visiting factionalized Mars and acquiring a starship, they continued their mission of diplomacy and exploration to Titan, Tyche, and Alpha Centauri. From Van Maanen’s Star, the Olvar scout ship evaded a trap at Cetus Eridani and met priestesses and miners at Beta Canum Venaticorum before resuming its journey toward Oasis Station….

>>FATE 3e “Vortex” Team 1 (5a), crew of the “Blackbird:”

-“Syzygy” [Brian W.]-Trinoid (trilateral amphibious alien) xenologist with an organic laboratory and a pet cat named “Mr. Sniffles”

-“Tela” [Sara F.]-female Tharian (winged reptilian humanoid alien) escapee from the Encegulans, engineer

-“Chris McKee/Agent Prometheus” [Josh C.]-male Terran cyborg human sniper working for eugenicists at Black Box Security Co.

-“Aughest-vor…” [Jason E.R.]-male human from the Lemuria orbital city, onetime dilettante, solar-sail racer, pilot

-“Lt. Kevin Reese” [Bruce K.]-male Terran human, burned-out officer and explorer in the Interplanetary Patrol

-“Scoop Chang” [Rich C.G.]-male Jovian “near-human,” interstellar reporter kidnapped by the Olvar; psi interested in First Contacts

-“Tariq Asrad Saladin” [Beruk A.]-male Terran “near-human,” seeker of enlightenment and investigator met aboard the Ma’ari ship “Cyan Horizon

-“Gombo Shisel” [Rich L./absent]-male Mongolian/Martian human, former horse rancher and wilderness survival expert

-“Dr. Bucket” [Non-Player Character]-United Earth Authority astromech robot assigned to the “Blackbird

>>”From the journal of Chris McKee/Agent Prometheus, 1 to 7 November 2194 A.D./C.E. or 0 Terran Galactic Era:” I and the rest of the crew of the Blackbird prepared to leave the the Cyan Horizon, a “Talari” (ark ship) of the Ma’ari, pale, diminutive alien wanderers.

Syzygy had asked Kligba Onagan, a secretive Olvar (arboreal, mammal-like alien) colleague in the Kharvamid Alliance, about what to expect at Oasis Station. A Precursor faster-than-light (FTL) jump gate had recently been discovered near our destination. Lt. Reese said farewell to Ma’ari Capt. Lurandi.

Tela got help from Dr. Bucket and Kedar for installing and activating the Blackbird‘s cloaking capability. She was giddy to share engineering with another Tharian, and this stealth should help us in our exploratory missions.

My day began with a request from Syzygy to come to the med bay. He was waiting with Lt. Kevin Reese and Scoop Chang, who proceeded to perform an impromptu psych exam on me. They were apparently concerned that the Ma’ari might have implanted something when physician “Felana” [Jenna R.P./Non-Player Character] removed Black Box Security Co.’s cyberware.

The interrogation went poorly until I took Kevin aside, and he reminded me of our service together back on Mars. He seemed surprised that I was “strangely amiable,” but I was declared fit for active duty.

Aughest-vor… set a course from 96 Piscium and “Venice” toward GL 884 and Oasis Station, which is about 40 parsecs from Sol. Our pilot planned to avoid the nebula Kuvor’s Veil and Mozarik system in Ru’ulok (heavy-gravity reptilian pirate) space. Lt. Reese was wary of newcomers Tariq and Kedar.

In FTL Transit, the Blackbird‘s REM drive caused Tela, Tariq, and Kedar to hallucinate. The winged Tharians later said they imagined their homeworld, while the Terran martial artist saw himself in a past life on a sailing ship.

Scoop was worried, but the rest of us said to leave the dreamers undisturbed until they were needed. The journalist had sent an encrypted warning about the Encegulans (slug-like slavers) and approaching Zarkonian Armada to a military contact near Jupiter, and Lt. Reese forwarded it to Mr. Gray, his superior at Interplanetary Patrol.

While still in Transit, we approached an ion storm, whose radiation and gravitic effects forced us to drop back into normal space for a time. Syzygy secured his unhappy cat Mr. Sniffles in gel. Tela and the spider drones were busy with damage control. We noticed other FTL vessels that had managed to avoid the storm, and we soon resumed our journey.

The Blackbird next dropped out of Transit near GL 884 for a planetary survey and a course correction. The small, red star had two barely inhabitable worlds, which Kevin nicknamed “Heat Miser” and “Cold Miser” after an archaic holiday video.

Xenologist Syzygy scanned and found no signs of advanced life. Aughest smoothly moved our experimental scout vessel into orbit for a closer look. Scoop researched from the Star League database that the Olvar once had a colony, which was evacuated for unknown reasons.

Using the Blackbird‘s sensors, Kevin detected a large base nearly the size of a city on “Cold Miser.” That’s when the FUBAR happened. Lt. Reese and I initially wanted to check out the frozen ruins for abandoned tech.

Civilians Aughest-vor and Scoop thought we should not delay our primary mission of getting to Oasis Station and finding a way to report on the Zarkonian threat to the United Earth Authority (U.E.A.). As the entire group discussed how to proceed, two-dozen unidentified ships arrived in the star system!

Tela and Kedar identified their FTL as unusual “warp bubble” technology. We then debated over the best course of action. Kevin and I wanted to use our cloaking device, while Aughest and Scoop preferred to parley. Syzygy and Tariq were content to cautiously observe, and our exchanges continued and became heated. Then Tela got bored, so she hailed the alien fleet herself, locking the rest of us out!

The alien ships stacked themselves in geostationary orbits and began beaming strange force fields at “Heat Miser.” Syzygy verified that they weren’t harming local microorganisms too much, and the aliens were apparently extracting exotic minerals and somehow refining them as they relayed them to the outermost craft in each stack.

After what was probably our strangest First Contact so far, Lt. Reese took the comm. The Cetarans [created by Byron V.O.] resembled extinct Terran plesiosaurs, with prehensile front flippers like those of some seals. According to the Olvar database, the Cetarans were rivals of the arachnid Nolath [see Team 2 notes]. Aughest prepared the Yoyodyne Overthruster in case we needed a quick getaway.

After exchanging pleasantries, Capt. Geyvvig made an interesting offer. He said that his people were neutral toward the Kharvamid Alliance and the galactic trade guilds, and he expressed interest in having humanity join a group of less-populous interstellar species in a non-aligned movement.

We told Capt. Geyvvig that we’d consider his offer and pass it back to our homeworld. Dr. Bucket noted that the Cetaran mining technology could be helpful in getting resources for Terrans from Tyche, which we partly owned. Tela, Aughest-vor, and Scoop were most interested in making new friends.

I surprised Kevin, who again wanted to retreat, by suggesting that we meet the Cetarans face to face. Although the Sol system needs allies as we begin expanding into the Milky Way, Lt. Reese said, we were outnumbered and potentially outgunned. Tariq was equally cautious, and three-armed Syzygy wanted to see how we Terrans resolved our differences.

We left the Cetarans to pop out from GL 884. Aughest-vor set a course for Hip 103039, another potentially inhabitable system near Altair and BD+15-4733 and on the way to Oasis Station. On the way, we resumed our debate over standard operating procedures.

Extraterrestrials Syzygy, Tela, and Kedar (and U.E.A. robot Dr. Bucket) kept busy running the Blackbird and watching us. Aughest and Scoop said that with an enlarged crew, we needed a protocol for First Contact between Terrans and aliens. Lt. Reese and I preferred a military-style chain of command for quick decisions in dangerous situations. Tariq saw the value of both diplomacy and tactical readiness.

Scoop argued in favor of talking first rather than initiating scans or threatening strangers by arming ourselves. He observed that Tela may have been out of line in hailing the Cetarans, but she did the right thing while we bickered. Kevin and I asked why we should trust him and Tariq, whom we met among the Olvar/REM and Ma’ari, respectively.

Aughest tried to mediate, noting that despite our differences, we’ve usually had one another’s backs in combat and made several successful First Contacts. Ultimately, we agreed upon the following steps for observation, assessment, and contact:

Scans: Scientist Syzygy plans to check for life signs, I will look for direct threats as gunner/sniper, and Lt. Reese will monitor the surrounding space. Survival expert Tariq can observe the behavior of aliens and scout the area during planetfalls. Dr. Bucket may be helpful for coordinating scans. Reporter Scoop and his robotic camera EVE will record all encounters.

Defensive posture: Engineers Tela and Kedar will ready the REM drive and power for sublight maneuvering. Pilot Aughest-vor will plot a course of escape using our afterburners, and Kevin can activate the stealth system. Tariq and I must also stand ready to repel boarders.

Contact: If we are hailed, Kevin can initially speak on behalf of the Blackbird, with advice from Syzygy, Aughest, Scoop, and then the rest of us, depending on the situation. If the other party is hostile, Lt. Reese can take tactical command. Aughest recommended working out strategy in advance if possible.

I hope we’ll be able to develop our mix of diplomacy, canny force, and maneuvering as needed to protect the Trinoids’ interest in Earth’s future… <End journal entry.>

Thanks again, Jason, for this session’s title and your generous gifts! I’ll have mine for “Vortex” Team 1 whenever we meet next. See my other posts for our January 2012 schedule. Team 2, the crew of the Appomattox, will role-play on Dec. 19. We may have some one-shots around Christmas and New Year’s, and Team 1 is currently down for Jan. 9.

In the meantime, the Pathfinder/Skype: “the Vanished Landstelecom fantasy team will virtually convene again on Dec. 30. May all of you and your families have a safe and happy holiday season! -Gene