After that, we took the “T” to the Museum of Science to let the boys “burn off some of their excess energy” (their own words). We headed back downtown for dinner at Oishii, the best sushi and sashimi restaurant in the area. The food, presentation, and service were all very good, if also very pricey. Janice didn’t join us because she doesn’t like seafood.
Sushi and sashimi at Oishii Boston
After dinner, we hiked back up to No. 9 Park on the Boston Common for dessert. Zoe took her kids back to their hotel, and Thomas and I shared several tasty cheese courses. Unfortunately, service was slow, and even with Thomas giving me a lift back to my car in Cambridge, Massachusetts, I didn’t get home until midnight.
After Janice’s usual shift at the animal shelter on Sunday morning, we went to historic Lexington, Mass., for American food at Lexx. Although most towns in New England have an ice cream parlor, I was pleased to find a few shops in Lexington that serve frozen yogurt because of my late-onset lactose intolerance. We even picked up a container at Rancatore’s to bring home.
On Labor Day 2012, Janice and I returned to Central Square, Cambridge, to meet Thomas & Kai-Yin, Stuart & Zoe, and rambunctious Sammy and Benji for an “Asian-style tapas” brunch at Moksa. Since Stuart and his family had gone to Harvard Square on Sunday, Janice and I headed to the bookshops there while Thomas, Stu, and company went to tony Back Bay.
In addition, I ran my “Vortex” telecom space opera game on Sunday night, and I participated in Brian W.’s fun Fiasco scenario last night. I’ve still got some big projects coming due at work, so more role-playing updates and genreentertainmentreviews will have to wait for now. Here comes autumn!
In one future, humanity has begun to colonize the Sol system, but environmental degradation, population pressures, and internecine conflict persist. The rediscovery of mystical abilities and open and official First Contact with galactic societies, themselves at war, threaten Terra’s very survival. Can heroes rise to the challenges?
“Hector Chavez” [Beruk A.]-male Latin American Terran human, former spy and communications expert/engineer of the Appomattox
“Jasmine” [Sara F.]-female Martian Felinoid (Synth, “Uplifted” tiger), former professional pit fighter and onetime crewmember of the Appomattox, now apart from the grifters in “MarSoupAiL” and with boyfriend Darcy
“Chris McKee/Agent Prometheus” [Josh C.]-male Terran human cyborg, former sniper for the North American Aerospace Marine Corps. and eugenicists at Black Box Security Co.; onetime crewmember of the scout ship Blackbird
“Jax” [Robin H.]-male human from the Asteroid Belt, vain space pirate and pilot of the Slipstream and Gryphon
“Dr. Srinu Pahul” [Byron V.O.]-male Indian Terran “near-human” (bioengineered) xenobiologist, shadowed by scandal and confident in survival skills
“Jim Delaney” [Robert A.S.]-male Terran “near-human” gambler and psi
Valles Marineris
>>”4 to 10 March to 2195 A.D./C.E. or 1 Terran Galactic Era:” After a shootout at the Red Butterfly Casino in Hellas Park, capital of the Mars Confederacy, the crew of the Gryphon regroups.
Hector Chavez examines a helmet taken from one of the Canids (“Uplifted” canines) and confirms that their gear was better than their tactics. The burned op gives the helmet to Jasmine and Darcy and wonders about who backed the failed robbery.
Jasmine is still annoyed with Jax for his comments about the low status of “Synths” (synthetic humanoids). Fortunately for the hotshot pilot, he is away preparing for an informal canyon race without his companions’ knowledge.
Tiger folk Jasmine and Darcy remind their companions of Garth (“Uplifted” gorilla) Olun Gor’s request for help finding fellow members of the Synth Liberation Front at the United Ecumenical Movement’s temples on the moon Phobos.
Since “nothinggoodcan happenon Mars,” Chris McKee is eager to leave the red planet. The sniper spends time with Asdann Fre’vel, a Gustrall (antlered, orange-furred, raptor-like flightless avian alien) guard at the Hadriaca Paterna terraforming station. They talk about hunting, weapons, and the U.E.M.
Orion Starchaser brings Jim Delaney back to the ship, then goes to watch scientist Taka Shimuza release hardy animals from the terraforming facility into the wild. Dr. Srinu Pahul returns from picking up servant robots and looks into the medical supply needs of the U.E.M. temples as a possible way in.
A day at the races
At Valles Marineris, a network of ravines larger than Earth’s Grand Canyon, Jax meets fellow racers, including the following:
“Lenore” [Sara/Non-Player Character]-female Delphine (“Uplifted” dolphin) pilot with a custom hover sled decorated with a wave and tailfins
“Lt. Bruce Weyland” [Josh/N.P.C.]-male Terran human, naval officer with the Union of Solar Nations (formerly the United Earth Authority), driving a dune buggy with jet-assist jumping
“Kajor” [Geoff/N.P.C.]-male Ru’ulok (heavy gravity reptilian alien) pirate with a fake beard, riding a robotic pterodactyl
“Lt. Kobe Han” [Byron V.O./N.P.C.]-male human Terran sniper with an ultralight ornithopter resembling a bird of prey
A Gustrall [Beruk/N.P.C.] monitors cameras and obstacles and radios reports to spectators. Jax and Kajor take an early lead into the canyons, followed by Lenore, Lt. Han, and Lt. Weyland. Kobe flies to the rim of the rocky walls in an effort to catch an updraft or tailwind.
At “Shredder’s Corner,” Jax expertly squeezes his borrowed hoverbike around a narrow turn, while Lenore calmly traverses the course. Bruce, Kobe, and Kajor are forced to slow down in their larger vehicles.
The trail then forks, with the longer path leading across a dry river bed and a shortcut going onto a rocky plateau. Lenore picks the wadi but falls behind, allowing Lt. Weyland to catch up a little. Kajor pulls ahead on the riverbed, closely followed by Jax, as Lt. Han hits a crosswind.
Flashy Kobe and ruthless Kajor covertly shoot at boulders to hinder their competition, but the Gustrall excitedly observes that “Jax to the max is taking it all the way!”
The racers encounter an area obscured by a dust cloud, forcing them to rely on instinct. Lenore and Kajor maintain their lead, as Bruce slows down. Jax pulls behind Kobe.
At a network of caverns, Jax easily avoids stalactites and stalagmites to pull ahead. Lt. Weyland follows close behind. Kajor scrapes a wing but manages to right himself. Lt. Han makes a corkscrew maneuver and damages his ‘thopter. Lenore doesn’t get lost, but her wide hover sled also gets battered.
A “land whale” belching lava lumbers between the racers and the cave’s exit. Jax guns his motor and rides over the alien transplant. The monster snaps one of Kobe’s wings, and his craft goes down and explodes.
Merciless Kajor shoots at the behemoth and squeaks by, as Bruce’s all-terrain vehicle gets trashed. Lenore almost makes it out unscathed, but the land whale clips her sled, which crashes just outside the cave. The soldiers hope to rescue their mates from the dragon-like creature.
Kajor manages to cross the finish line first, and Jax is the only other racer whose vehicle is mostly intact. The Gustrall, Lt. Max Tevis, and other spectators congratulate the Ru’ulok. Jax accompanies them to a bar near Fort Olympus Mons and later gives Jasmine a bottle of champagne that he got at the party as a peace offering.
Special deliveries
The next morning, Hector says that the team needs to have shared objectives beyond delivering its current cargo and getting off of Mars. He recommends getting a “letter of marque” to be able to both protect Terran interests and seek profit.
Orion hands out feathers from the Martian fauna and says he doesn’t know of any potential patrons. However, the blue alien was asked to contribute to a galactic encyclopedia.
Chris doesn’t think that a charter is needed, and Agent Prometheus says he knows a potential backer from dealings with the mining operation on Tyche. Srinu is most interested in the threat that the Zarkonian Armada poses to the Sol system.
Jasmine and Darcy say their top priority is to find three missing Synths on Phobos. Hector reminds his crewmates that they must soon deliver the terraforming machinery in their hold. The engineer also wants to make sure that enhancements to the Gryphon are done properly and quietly.
Jim, who is still shaken from the casino firefight, declines Hector’s offer to be the “face,” or front man. The gambler explains that he has learned that the recipient of their cargo is William Durstan, a local pit stop magnate. Jim then goes back to Hellas Park, avoiding associates in New Shanghai.
Jax prefers paying gigs over helping the Synths on Phobos, and is curious about Maria Chan, a potential mark building a space yacht in orbit. Orion says he would be content to continue sightseeing on Mars.
At Hector’s request, Dr. Pahul examines the feasibility of using the terraforming gear to accelerate the creation of Earthlike conditions in a Martian cave. The doctor states that the expensive equipment could be used in that way.
Rather than take the Gryphon to the drop site, Srinu and Hector rent an aerodyne from Uruk Services. Jasmine and Darcy go with them as muscle — laborers and guards. They all take along extra guns and grenades.
Chris goes ahead of the others and sets up a sniper’s nest, even though “wheelman” Jax doesn’t think it’s necessary. Jax lands the Slipstream a discreet distance away and keeps communications channels open. Orion wanders the Martian outback.
Two aerodynes eventually arrive, and several four-armed robots emerge. Space-suited Durstan asks to inspect the cargo of terraforming equipment. He then instructs the droids to bring forward cases of cred sticks and ship parts in return.
Hector warily eyes one robot holding a remote control, but it’s to a cargo lifter rather than explosives. Srinu talks with Durstan, asking what his commercial interest would be in terraforming, a process that should take generations. The businessman tacitly confirms that he plans to make a smaller area habitable.
Chris watches the transaction through his rifle scope, and Jax claims that his companions are being needlessly paranoid. Jasmine and Darcy transfer the cargo without incident. Durstan says that Green Gongen wants to avoid sabotage by the Rust Coalition, and Srinu is impressed by the depth of his technical knowledge.
Hector asks Durstan to contact him if he ever needs similar discreet deliveries in the future. The Martian signals to the human pilots of his aerodynes to prepare for takeoff, and the smugglers breathe sighs of relief.
Temple precincts
Back at the Gryphon, furred Jasmine explains that Olun Gor believes that three of his fellow revolutionaries are being held against their will in the U.E.M.’s temples on Phobos (Mars’ other moon, Deimos, is at the top of a space elevator):
Andrei Dyashenko, a male reptilian “Synth” and brother of Jasmine’s onetime crewmate Averki “Deep Dish” Dyashenko
Zara, a female Garth and girlfriend of Olun Gor
Meson, a male Tauroid (bioengineered bull)
Jax opens a bottle of alcohol, while Hector and Dr. Pahul talk about forging credentials. Jasmine and Darcy reluctantly agree to stay on the ship during the initial round of scouting. Jax then takes the Slipstream to Mars orbit, where the infiltrators see the landing and docking areas of the hollowed-out moon.
Orion, whose species is mostly unknown to humans, doesn’t bother with a disguise. Chris is not surprised to see that many of the locals are armed, but he is less sure about the varied tourists and robed clergy visiting the complex.
Srinu poses as “Dr. Prabhakar Swapan Mullur,” an Indian doctor from Oxford, and Hector is disguised as lab director “Nino Tancredo Bolivar.” They are greeted by Brother Valerius, a Christian monk.
Brother Valerius explains that the United Ecumenical Movement was formed in reaction to massacres in the Middle East back on Earth. U.E.M. chaplains serve alongside U.S.N. troops, and it is also involved in disaster relief, medical care, and archaeological research. “Dr. Mullur” is curious about that last item and requests library access.
Meanwhile, seekers Orion and Chris chat with a Zhang Hu, a Buddhist monk, and Itzik Yevel, an Orthodox Jewish rabbi. Orion talks about the nature of existence and gets a yarmulke, and Chris engages in theological debate with Cliff Conyers, a Mormon. They also admire holographic stained glass and shrines of multiple religions peacefully coexisting in close proximity.
Brother Valerius takes “Prabhakar” and “Nino” to a room with database terminals as well as rare hardcopy books and other historical relics. Srinu looks for evidence of contact between Earthlings and extraterrestrials centuries before recent official First Contact and finds references to the “Vanished Lands.”
Hector manages to hack into U.E.M. systems and obtains passcodes as well as the floor plan of a research level where the Synths are likely being held. Brother Valerius comes back to tell the researchers that they have an appointment with Sister Philippa to visit the biomedical laboratories tomorrow.
The crew of the Gryphon reconvenes to compare notes and get ready to find the missing Synths without fighting U.E.M. security or interplanetary pilgrims….
Please note that each of your Player Characters should now have a total of 27 skill ranks, and your ship has gained one skill slot and one stunt slot to reflect new equipment earned. Update your P.C. records on Obsidian Portal, and let me know about any changes.
Also, let me know if any of you won’t be available for games in the coming weekends. The face-to-face groups have been having difficulty getting quorum to launch the latest “Vanished Lands” fantasy party and Josh’s FATE 3e Dresden Files game. In the meantime, take it easy, -Gene
While I’ve been too busy with work lately to do more than post updates regarding my various role-playing games, I realize that it can be confusing to casual readers of this blog who aren’t in my current groups. Here’s some context.
A motley but fun group of adventurers
Changing venue
Over the past eight years, my face-to-face groups got used to meeting at my apartments in Needham, Mass., because of their spacious basements. It was convenient to have an area dedicated to our games, with large tables, shelves of reference materials, and miniatures and dice all in one place.
Fortunately, Brian W. and Rich C.G. have graciously taken over hosting duties since my move to Waltham, Mass., this past spring. They both live between my office and home and are still relatively central for the rest of the gang. We may not have as much at hand, but the collection of people is more important than rulebooks or battle maps.
Strange new worlds
The eight or so people who meet on Monday nights have also dealt with the usual seasonal shifts in games. After running alternating crews in my “Vortex” homebrew spaceopera (using FATE 3e Starblazer Adventures/Mindjammer and Bulldogs) for the past two years, we’ve been trying one-shots and miniseries through the summer.
We had more ideas than time in which to explore them all! I held off on returning to my “Gaslight Grimoire” steampunk setting, and we didn’t get to Bruce K.’s conversion of the OGLConan to Pathfinder or Rich or James B.’s Call of Cthulhu or Arkham Horror game.
Telecom turnover
My Sunday night teleconferencing group has also endured changes in membership. Just as I had been running “Vortex” for the Boston-area people, the virtual teams had been playing in my “Vanished Lands” heroic fantasy campaign setting.
Because of busy lives and “gamer attention deficit disorder,” I’ve found rules-light systems such as FATE to be easier to deal with for character creation and running via Skype or Google+. On the other hand, after another break, most of us are eager to get back to longer-term stories where we can develop characters and settings.
The new normal?
We’re dealing with end-of-summer schedule snafus, but we know what we’ll be playing this coming autumn. The latest Sunday night telecom team has picked “Vortex,” with a few Player Characters continuing from the previous face-to-face crews.
On Mondays, I’ll be running the “Vanished Lands” at Brian’s place. This time around, the group chose D20 retro-cloneBasic Fantasy Role-Playing and a carnival-themed adventuring party — about the 39th in that world!
I’m sure we’ll also try other tabletop RPGs when we have out-of-town guests or when we can’t get quorum for one of the regular games. Nobody can say that we don’t have a rich fantasy life!
In one future, humanity has begun to colonize the Sol system, but environmental degradation, population pressures, and internecine conflict persist. The rediscovery of mystical abilities and open and official First Contact with galactic societies, themselves at war, threaten Terra’s very survival. Can heroes rise to the challenges?
“Hector Chavez” [Beruk A.]-male Latin American Terran human, former spy and communications expert/engineer of the Appomattox
“Jasmine” [Sara F.]-female Martian Felinoid (Synth, “Uplifted” tiger), former professional pit fighter and onetime crewmember of the Appomattox, now apart from the grifters in “MarSoupAiL” and with boyfriend Darcy
“Chris McKee/Agent Prometheus” [Josh C.]-male Terran human cyborg, former sniper for the North American Aerospace Marine Corps. and eugenicists at Black Box Security Co.; onetime crewmember of the scout ship Blackbird
“Jax” [Robin H.]-male human from the Asteroid Belt, vain space pirate and pilot of the Slipstream and Gryphon
“Dr. Srinu Pahul” [Byron V.O.]-male Indian Terran “near-human” (bioengineered) xenobiologist, shadowed by scandal and confident in survival skills
“Jim Delaney” [Robert A.S.]-male Terran “near-human” gambler and psi
>>”1 to 3 March 2195 A.D./C.E. or 1 Terran Galactic Era:” After meeting at the New Gdansk orbital habitat and traveling to Mars, the crew of the Gryphonscatters across the red planet.
Jasmine and Darcy wait at the HadriacaPaternaterraformingstation before going to meet a contact in the Synth Liberation Front at a nearby domestead. Jim Delaney and Orion go to the Red Butterfly Casino in the capital of Hellas Park. Hector Chavez discreetly follows.
Jax visits a bar in New Shanghai, the largest colony in the Mars Confederacy. He talks with smuggler Harry Chu and regales fellow pilots with tales of his exploits. However, when United Solar Nations troops arrive, Jax shifts his focus to more legal jobs.
The Red Butterfly Casino on Mars
Still hoping to avoid his former employers at Black Box Security Co., Chris keeps watch aboard the Gryphon, despite radio interference. Dr. Srinu Pahul goes to pick up the non-sentient servant robots that he and Jim had ordered.
After Jax buys a round of drinks for the soldiers, Lt. Max Tevis invites the pirate to an informal race. Jax accepts and later takes the Slipstream to the canyon site to check out the winding course in advance.
At the Red Butterfly, Orion gets into a staring contest with Shocho, the omnipresent holographic avatar of the ruling Tenryu Party. The alien wanderer then goes to take in a live performance at a nearby theater. Jim joins a poker game with the following people:
“Eddie Padjem” [Beruk/Non-Player Character]-male Terran (Indian) human with military experience
“Thuvia” [Sara/N.P.C.]-female Martian Felinoid (lynx-like humanoid) scout, wary of humans
“Purkdak” [Josh/N.P.C.]-male Martian human businessman with investments from Earth
“Brun” [Geoff/N.P.C.]-male Ursoid (“Uplifted” bear) gambler; not smart, but friendly
“Erlik” [Robin/N.P.C.]-male Martian cyborg with bionic hand; doesn’t like small stakes or Terrans
Jim chats up his competitors. Thuvia and Purkdak are reticent, but Eddie draws them out by talking about Earth’s megacorps and crowded arcologies. Brun surprises Erlik with a strong hand during Texas Hold’em. Former spy Hector expects trouble but is unable to contact Chris.
Meanwhile, at Valles Marineris, Jax meets Lt. Tevis and other racers and spectators. They check out various vehicles, including tricked-out hoversleds, ornithopters, and dune buggies. Jax chooses a maneuverable hovercycle.
A band of five Canids (“Uplifted” canines) bursts into the Red Butterfly Casino, draws machine guns, and orders everyone to hand over their valuables. Hector slips behind the bar and scopes out the scene. Eddie tries to use misdirection and sleight of hand to draw a weapon but is spotted.
Jim drops to the floor and uses his technopsi to take control of a dealer robot. It leaps toward one unluckly Wolfen, distracting him. Cyborg Erlik smacks another bandit with a chair but is shot in return. Two other raiders blast more of the dealer droids, and one wings Eddie.
Mighty Brun hurls a table at the bandits. Upon his return from the theater, Orion merely watches the brawl, telekinetically shielding Jim. Thuvia sneaks up on a Canid and pounces, as Purkdak bravely grabs a gun.
Hector aims at and hits one of the remaining bandits. Eddie’s attempt to kick over a table fails, but he manages to take out one Wolfen. Erlik trades blows with a “Synth” (synthetic humanoid) and is slain.
Other gamblers in the hall panic and try to flee. Brun picks up a Canid and rams his head into the ceiling. The Ursoid then smashes his opponent down into a table. Lynx-woman Thuvia knocks out the Wolfen closest to her, and Purkdak hits another.
Brun jumps onto the bar and charges at the last two bandits. Unfortunately, none of them — or Erlik — survive to be questioned by local authorities. Brun gives his contact information to Orion and asks for help getting offworld.
Hector hacks into the security network. He observes that the Canids had state-of-the-art weapons, but poor tactics. Hector takes a helmet and a gun for later analysis. As the police arrive, Orion and Hector escort Jim back to the Gryphon.
Jasmine and her boyfriend Darcy go to the Lucky Badger Saloon, where they meet Olun Gor, a Garth (“Uplifted” gorilla). Olun says that the United Ecumenical Movement has been rumored to be kidnapping “Synths.”
Those missing include the brother of Jasmine’s reptilian former crewmate Averki “Deep Dish” Dyashenko, a Tauroid named Meson, and Olun’s girlfriend. Jasmine agrees to ask her companions for aid in rescuing them from the U.E.M.’s temples on the moon Phobos.
Back at the Gryphon, Hector and Chris are wary of getting involved, but Orion and Srinu are eager to help. Jax and Jim prefer to take on paying missions, and the pilot wants advanced technology such as a cloaking device.
But first, Hector notes, they must deliver their cargo of terraforming equipment to a recipient in the Martian outback. In addition, Jax is set to participate in a canyon race….
I hope that all of you have had a good week. Byron, I hope your family vacation went well, and Rob, we’ll miss you at tonight’s (Aug. 12) “Vortex” game!
Beruk, Josh, and Sara, I’m glad that you were able to make to Jason’s cookout and final “Glassworks” superhero session (for now). I also hope that you’ll be able to make it to Brian’s second DungeonCrawl Classics demonstration and our upcoming return to the “Vanished Lands” fantasy campaign!
Don’t forget to review the Gryphon‘s specs to see what you might want to modify. Good luck, Josh, with getting your Dresden Files: “Dallas” game ready. See y’all soon, -Gene
Fellow role-players, here are my notes for the first part of Brian W.‘s Dungeon Crawl Classics demonstration, which he hosted and ran at his home in Newton, Mass., on Monday, 30 July 2012.
In one world, there was a region where magic and nonhuman races thrived. At the edge of the human kingdom of Hifalendor, the town of Plegmsad (once known as Pledwilt) suffers from raids by barbarians and humanoids.
In the new barony of “Kurick Stormborn” [Dave S.C./Non-Player Character], a call goes out for brave adventurers to help the frontier farmers. The following [zero-level] people meet in the market square:
>>[Gene D.:]
“Nails“-male Hifalendorin human armorer; Alignment: Neutral
“Burdik“-male Hill Dwarf herder; Align.: Lawful
“Lem“-male Barbari human former slave; Align.: Chaotic
“Sal“-male Hifalendorin human grave digger; Neutral
“Hobnar Grudgebearer“-male Dwarf herder and heir to the “Book of Grudges,” with sow “Maisy Dukes”; Neutral
Kurick’s accountant, a strange gentleman named “Val Shriboe” [Brian/N.P.C.], explains that local peasants have been paying a tribute of goats to a nearby band of Goblins. As his Halfling assistant collects the names of those assembled, Val notes that Elmer, the son of innkeeper Hamfast Rabbit, has been kidnapped.
Val offers a bounty of 15 crowns (gold pieces) total for Elmer’s safe return. In addition, he says he won’t levy taxes on any booty found in a raid on the Goblin camp, which is in an abandoned temple about a day’s march to the east of Phlegmsad.
Lem just wants to leave his life of bondage, and Dwarves Burdik, Axebeard, and Hobnar have no love of sneaky Goblins. Rayang’s odor keeps others at arm’s length, and Ingsay and Oscar are eager for any coin.
Dykwyk and Asura are less certain about getting dirty in the wilderness, but Nails and Random are confident that they can rescue the child. Sal expects business no matter what happens.
The large and motley crew hikes across the borderlands until it sees the stone walls around a onetime temple to Urda, lord of the sky. Smoke from the central tower and outbuildings proves that the Goblins have taken up residence.
Goblins occupy ruined temple of Urda
As the afternoon sun begins to set, the would-be heroes discuss tactics in the absence of heavy weapons or armor. A stealthy squad, including Rayang, Ingsay, Random, Oscar, Asura, and Elijah, will sneak up to the ruined front doors.
Meanwhile, a larger group — Nails, Burdik, Lem, Sal, Cerban, Nyhit, Dykwyk, Joe, Axbeard, and Hobnar — enters through a breach in the outer wall. The brave band circles the central keep, and Joe opens a back door to the chapel. A wooden pew crashes down, but nobody is hurt by the boobytrap. A dozen Goblins emerge!
Nyhit squeezes past the bench and kills a Goblin with his awl. Cerban charges in and smashes another. Axebeard swings a bag of rocks (which normally holding mushrooms) into one humanoid, as Hobnar throws a flask of oil.
Lem pulls out a blackjack and Burdik wields his shepherd’s crook as a staff. Joe and Dykwyk wait for a chance to follow. Axebeard and Hobnar fight back to back until they are joined by fellow Dwarf Burdik.
Axebeard wounds another needle-toothed Goblin, and Hobnar finishes him off. The nasty critters miss Axebeard and Burdik, but they impale Cerban, killing the Halfling. Enraged, Joe spikes and throws a foe with his pitchfork, as Dykwyk’s dagger misses.
Lem almost hits himself with his makeshift club, and Burdik smites a Goblin with his staff. However, more Goblins arrive and start throwing stones from the rafters and balcony. Joe dodges the rocks, and Axebeard is slightly injured. Burdik is less fortunate and is also slain. Nyhit responds by also hurling stones.
The Goblins miss the surviving Dwarves and Halflings, but Dkywyk is also hurt. Axebeard ducks behind a bench for cover, and Hobnar charges the far wall, behind which wait the stealthy reinforcements.
Joe kills a Goblin facing Hobnar while Dykwyk throws rocks. Lem smashes his opponent in the knee, but Sal misses with his shovel. Nails hits another with his hammer. Nyhit and Cerban chase the last Goblins into the stealthy squad, which finishes them off.
The reunited explorers quickly search the chapel. They collect goat hides for armor, clubs, pointy sticks, and a sack of colorful pebbles. Asura retrieves a tarnished brass holy symbol of Urda from the neglected altar.
Axebeard and Hobnar swear vengeance on behalf of fallen comrade Burdick, but Sal and Asura note that there’s no time to properly bury him or Cerban as long as other Goblins — and captive Elmer — can be found in the temple complex.
The 14 infiltrators descend and find a row of monks’ cells. They also find an ossuary and an astrological symbol that Asura recognizes. Rayang urges his companions to leave immediately rather than disturb the graves. They agree.
At a building in one corner of the palisade, Nyhit opens a door and is nearly overcome by the smell of rotting carcasses. He runs, and Random quickly closes it. Rayang, Joe, and Nyhit lead the way to one of the front towers, but the wooden stairs and walkway are rotten and rickety.
In the other tower, the group finds a Goblin that has been dead for a while. Apparently, the squatters weren’t expecting to need to keep watch for attack from Phlegmsad. Rayang is swarmed by fist-sized spiders, and Oscar nearly closes the door on him.
The others brush some spiders off manure spreader. At the main tower, Hobnar finds that the door is trapped with a magical rune. Sal tries to open it from a distance with a chain, but he gets a nasty shock.
While the wounded party members wait outside, the others go up to the second story. They find a workshop and laboratory. Elmer calls from a cage, which Ingsay unlocks. Lem eyes beakers and books but has no idea what they are for.
An evil Wizard named Otto descends from the third floor, carrying a crystal globe. Asura wears a robe with similar stars embroidered on it. The spellcaster smashes the sphere, which emits a green smoke. The gas begins to coalesce into a bestial form, forcing the group back.
Random grabs Elmer, and Sal tries to torch the lab. Nails throws a beaker at the cloud, and Rumbletummy throws a cloth over it. Outside, hordes of skeletal goats and Goblins emerge from the building with the bad odor.
Hobnar calls for a retreat rather than fighting through Otto’s charnel house. Joe stabs the cloud with his pitchfork and sees snake heads and eyes that glitter with dying stars. Otto retreats as his skeletal constructs advance.
Rayang and Asura observe that the constructs have some sort of sack in their ribcages and aren’t “true” Undead. The rescuers head back to the town, avoiding Otto’s automata on the way. Nails, Rayang, Random, and Asura use their reward money to buy equipment and training as a Fighter, Wizard, Rogue, and Cleric of Urda, respectively….
Brian, I enjoyed our first old–schoolRenaissance session, and I look forward to our Level 1 adventure in just over a week. In the meantime, I also look forward to the next FATE 3e “Vortex” telecom space opera and Jason’s final “Glassworks” superhero game.
Also, don’t forget to reply to the discussions on the Yahoo/eGroups message board about which retro–clone to use for my upcoming “Vanished Lands” fantasy campaign and about Josh and Jason’s proposals. Later, -Gene