“Vortex: Terra’s Pride” Update 5c.37 — Nethians and near-Earth errands

Fellow role-players, here is my update for Session 5c.37 of the “Vortex” telecom space opera campaign, which met via Skype on Sunday, 16 June 2013. We’ve been using FATE 3e Starblazer Adventures/MindjammerBulldogs, and an online dice roller.

In one future, humanity has begun to colonize the Sol system, but environmental degradation, population pressures, and internecine conflict persist. The rediscovery of mystical abilities and open and official First Contact with galactic societies, themselves at war, threaten Terra’s very survival. Can heroes rise to the challenges?

FATE 3e Vortex: Terra’s Pride” (Team 3/5c) telecom Player Characters, as of summer 2013:

Acting crew of the refitted yacht Pina Colada and frigate Sovereign:

  • Cmdr. Jasmine” [Sara F., primary ]-female Martian Felinoid “Synth” (“Uplifted” tiger), former pit fighter and crewmember of the Appomattox, now captain of the Pina Colada searching for a homeworld for her people
  • Lord Wallace Tubbington III” [Josh C., secondary ]-male Olvar (arboreal, mammal-like alien) swashbuckler and diplomat for the Kharvamid Alliance and the Union of Solar Nations (U.S.N.)
  • Orion Starchaser” [Geoff C., primary ]-male Pomuyan (blue telepathic humanoid alien), irrepressible mystic and thrill-seeking galactic hitchhiker
  • Chiron” [Dexter V.H., primary/absent ]-male (secretly android) pilot, assigned to assess and protect humanity

Acting crew of the corvette Dauntless:

  • Lt.Cmdr. Sebastian Growlick” [Bruce K., secondary ]-male Felinoid “Synth” (“Uplifted” lion), elite soldier and acting commander of the refitted Blackbird
  • Dr. Srinu Pahul” [Byron V.O., primary ]-male Terran “near-human” (genetically modified) xenobiologist, curious and confident planetary patriot; with robots MEGAN and PEPE
  • Hector Chavez” [Beruk A., primary/absent ]-male Terran human, former spy and crewmember on theAppomattox, cautious engineer and communications expert

See other records for the previous crews of the Blackbird, Appomattox, and Gryphon.

“19 to 21 August 2195 A.D./C.E. or 1 Terran Galactic Era:” The acting crew of the Blackbird hid sensor buoys near 61 Ursa Majoris and Sirius, where it got its first glimpse of the Zarkonian Armada.

Meanwhile, the Pina Colada and Sovereign return to the Terran outpost at Wolf 359. Cmdr. Jasmine hails the station, where Capt. Dirk Hatch had been left in command after the “Terra’s Pride” homeworld security task force arrested traitors including Cmdr. Hasdrubal Guitterez. Capt. Hatch asks for any news from Earth.

He also says that his personnel have remained loyal to the Union of Solar Nations, even as they have been busy processing 40 outbound vessels. Orion Starchaser and Lord Wallace Tubbington III ask if anything unsual has happened since their last visit.

Capt. Hatch says that a Nethian (insectoid alien) supply ship is late, and it may have been intercepted by energy-based creatures known as Psi Eaters, since only human ships have been warned of the hazard.

Chiron pilots the Pina Colada, while Lt. Harry “Monty Hall” Takahari Jr. [Bruce/Non-Player Character] keeps the Sovereign close by. Dephine (“Uplifted” cetacean) astrogator Lt. Wynona Smoketrail [Sara/N.P.C.] is at the helm of the frigate, with Chris McKee on guns and Pomuyan physician Dr. Phil Philips [Byron/N.P.C.] in sickbay.

Cmdr. Jasmine and Lt. Takahari thank Capt. Hatch and head for the last known position of the interstellar cloud-based entities. The Pina Colada and Sovereign find the Nethian cruiser Fourth Wing adrift.

Initial scans find that 40% of the 800 people on the ship are affected by a Psi Eater. Lt. Takahari tries to contact the unaffected Nethians, but they are interrupted by zombified crewmates. The portion of “Terra’s Pride” decides to pursue a risky grappling maneuver.

Capt. Jasmine overrules Harry’s recommendation and suits up for extravehicular activity (EVA) with Orion and Wallace. They leap from the Pina Colada’s airlock to the Fourth Wing. Lord Tubbington is off course, but feline Jasmine grabs him. Orion is the first to activate magnetic boots.

Kedar, a Tharian (gargoyle-like alien) engineer, reports that the Fourth Wing‘s systems are merely suppressed. Dr. Philips detects anomalous life signs converging on the EVA team from within the ship. Lt. Takahari asks Lt. Smoketrail to aim the Sovereign’s weapons at the Nethian vessel in case of attack.

Orion uses technopsi to interface with the Fourth Wing, but its central computer doesn’t want to give the Pomuyan mystic access. Mighty Jasmine manually opens the hatch to the grapple system, and Wallace draws his sword when two zombified Nethians join them on the outside of the ship.

Harry readies an experimental force shield created by Hector Chavez to protect the Pina Colada from the Psi Eater. Orion jumps back from the Fourth Wing with a tow cable. Jasmine and Wallace follow, as do the two Nethians.

Back in the airlock, Orion hands Jasmine the ship-to-ship grapple and raises a telekinetic shield at their pursuers. It fails to block them. Dr. Philips recommends focusing on the Psi Eater’s hive mind (unlike that of the Nethians). Jasmine and Wallace prepare to repel boarders.

As the two Nethians enter the airlock, Harry raises the shield, cutting them off from the energy devourer. Krst’tks and Kyt’svd come to their senses and are initially confused. Diplomat Lord Tubbington takes over from the friendly but direct Orion in talking with the insectoid aliens.

Dr. Philips scans them for nanites (microscopic robots) or other infections, and Lt. Takahari explains what has happened to their ship. As with the Dauntless and the Sovereign, Orion believes that he can lure the Psi Eater away from the Nethian cruiser. Jasmine releases the grapple.

Krst’tks and Kyt’svd borrow the Dragonfly drop ship to return to the Fourth Wing, while Kedar drops shields and Orion draws the Psi Eater after the Pina Colada. Chiron and Wynona pilot in the direction of Sirius.

Orion telepathically broadcasts images of “tasty” Zarkonians (crustacean aliens) and Lt. Takahari successfully raises shields and outmaneuvers the energy entity. Cmdr. Jasmine then orders the Pina Colada and Sovereign to head for the last known position of the second Psi Eater.

Orion and Harry repeat the maneuver, bringing the interstellar hazard to a position where it can feed on the Zarkonian Armada rather than Terran ships. Dr. Philips checks the psionic emanations, and Orion checks both his Hitchhiker’s Guide and sensors for more about the Psi Eaters but finds nothing.

On their way back to Earth, the Pina Colada and Sovereign encounter the Bloody Flag , a Gustrall (antlered, orange-furred, flightless raptor-like alien) battle cruiser. Capt. Kolsed of Clan Render warns the Earthlings to stay out of the way of his hunt for Zarkonian fighters.

The Gustrall also says that he looks forward to a “glorious battle” against the armada on humanity’s behalf. Back in the Sol system, the Dauntless, Crazy Horse, and Tigress observe the mounting chaos on Earth and escalating efforts to evacuate as many people as possible.

In the Asteroid Belt, the cruiser and two frigates pick up personnel from the Ilokar battle group. “Sgt. Nate A. Jessup” [Byron] had asked “Capt. Kevin Reese” [Bruce] to reassign Sgt. Amarna Morales from her current post as a signal officer on the Manitou.

On the way to the Mars Confederacy, Hector prepares detonators and propulsion for the zero-point munitions intercepted on their way to Earth. The Pina Colada has three, the Blackbird has one, and the Dauntless has two of the devices for use against the Zarkonians.

At New Shanghai on Mars, Lt.Cmdr. Growlick asks Jennifer, the sister of Kevin’s late wife Heather, if she’ll evacuate. Jennifer says that she’ll leave only if Nick Cheney can come with her. “Terra’s Pride” is reluctant to include the former Interplanetary Patrol chief, whom it suspects of Heather’s murder in the Namor-Asperagen colony, but Sebastian eventually arranges passage for both Jennifer and Nick.

Sebastian also warns his clan to leave the Sol system. Capt. Elektra Contos of the Tigress checks in with fleet command and learns that Encegulan (slug-like alien slaver) ships have broken off trade with Earth, no doubt anticipating a Zarkonian invasion.

On the way to the L-5 orbital cities near Earth, Dr. Srinu Pahul readies the sickbay of the Crazy Horse, with permission from Capt. Reese and Capt. Aveeshi Stormsea, an Aquarian (amphibious humanoid alien) refugee. Srinu plans to use prisoners for their life signs as the ship makes a suicide run at the armada to test its defenses.

Lt.Cmdr. Growlick pulls rank to acquire three “backpack nukes” and two ICBMs with high-yield warheads. Dr. Pahul orders robot butler PEPE to dismantle one bomb to plant on enemy tranports. Hector and Gustrall gunner Nylca of Clan Firehoof stay aboard the Dauntless, while Sebastian joins Srinu on the Crazy Horse.

The Dauntless and Tigress retrieve mining magnate and aspiring politician “Aughest-vor…” [Jason E.R.] and journalist “Scoop Chang” [Rich C.G.] from Lemuria Station. Dr. Pahul finds that obtaining prisoners for his “Trojan horse” scheme will be too difficult, so he contacts hospitals to see if any terminally ill patients can be transferred to the Crazy Horse.

Srinu enlists nurse Keila Sunitha Ciela to help him, since robot MEGAN will be destroyed with the Crazy Horse. The zealous doctor also acquires a standard medical droid. The rest of “Terra’s Pride” waits for the Blackbird to return from its Zarkonian encounter….

Beruk and Josh, I’m glad that you were able to join me and some of my former co-workers for Man of Steel last Friday, and Josh and Rich, I’m glad that we were able to go to the Compleat Strategist in Boston together for FreeRPG Day. Beruk and Dexter, we missed you at the latest “Vortex” session!

I’ll try to post my update for this week’s “Vanished LandsVistel’s Circus” fantasy game Note that I’ll be unavailable this coming weekend, but I expect “Terra’s Pride” to resume on Sunday, June 30. Josh, good luck with your Dungeon World one-shot! Take it easy, -Gene

Man of Steel review

On Friday, 15 June 2013, I met Ken G., Michele L.D. & Paul D., Beruk A., and Josh C. at the Landmark Embassy Cinema in Waltham, Mass., for Man of Steel. The latest Superman movie featured solid acting and spectacular fight scenes, if shaky direction and plot.

Superman movie poster
Superman soars again

Plot: I’ll try to avoid “spoilers” here, but note that several of the reviews I’m linking to will have some. Man of Steel is a reboot/retelling of Superman’s origins. Most of the traditional elements are present from the 75-year legacy of DC Comics — to quote All-Star Superman: “Doomed planet. Desperate scientists. Last hope. Kindly couple.”

Man of Steel shows the political and scientific stagnation of Krypton. Megalomaniacal General Zod and hopeful researchers Jor-El and Lara-El realize that the end is near for their world and come to different conclusions. Jor-El and Lara send their infant son Kal-El to Earth, where he is raised by Midwestern farmers Jonathan and Martha Kent.

After wandering the world, trying to use his amazing powers to help people, and keeping his identity secret, Clark Kent must face his destiny when Zod and his ruthless followers escape their exile and arrive on Earth. Plucky reporter Lois Lane and the U.S. military have many questions for him, as does a fearful public….

Script: As a longtime comic book fan, I didn’t need to see Superman’s backstory again, but I appreciated that scenes of Clark’s childhood in Smallville, Kansas, and his adult search for direction were handled through flashbacks rather than told in linear fashion. This is not surprising, given writers David S. Goyer and Christopher Nolan’s past works.

I also liked Man of Steel‘s allusions to past Superman comics, films, and TV shows. The dialogue was a bit stiff, with little of the humor of other superhero movies (I’ll compare Man of Steel with some of these below). The cast made the best of it, however.

Acting: Englishman Henry Cavill did a good job of conveying Clark’s everyman charm and Superman’s physicality. His expressions of grief and hope showed how Kal-El was torn between Jor-El and Jonathan Kent before combining their best qualities. Cavill is a worthy successor to the actors who have worn the red cape and blue tights.

Russell Crowe and Ayelet Zurer get a surpising amount of action as strong-willed Jor-El and Lara Lor-Van, and Kevin Costner and Diane Lane are good choices to represent Middle American decency as the Kents.

As determined and curious journalist Lois, I thought that Amy Adams was more credible than too-young Kate Bosworth was in Superman Returns. Laurence Fishbourne doesn’t get to do much besides argue with Lois and duck collateral damage, but he was appropriately paternal as Daily Planet editor Perry White.

Michael Shannon had a fanatical glint in his eye as General Zod, who was less regal than Terence Stamp in Superman II. Antje Traue is just as chilling as Zod’s follower Faora as Sarah Douglas was as Ursa in Superman II.

Even the minor supporting roles were filled by decent actors, such as Richard Schiff as Dr. Emil Hamilton and Christopher Meloni as Col. Nathan Hardy, who represent Americans initially distrustful of Kal-El but who learn to respect his patriotism. It was also nice to see ordinary soldiers, so often portrayed as antagonists or incompetent in superhero flicks, as professional and capable of making independent decisions.

Direction: I’ve enjoyed Zach Snyder’s action-packed movies, including the over-the-top 300 and Sucker Punch, fantasy Legend of the Guardians: the Owls of Ga’Hoole, and the surprisingly faithful adaptation of the Watchmen graphic novel, which deconstructed superhero tropes.

He was a good choice to reinvigorate the franchise after Bryan Singer’s Superman Returns, which was overly reverential to the Christopher Reeve/Richard Donner films. Unfortunately, some scene transitions in Man of Steel are very abrupt, and the Krypton’s apocalypse, Clark’s idyllic but troubled adolescence, and huge battles in Metropolis and elsewhere don’t hang together very well.

As with the long-running TV series Smallville, I understand the desire to get away from the campy adventures of past decades, but Superman should be bright and heroic, unlike many of the costumed vigilantes he inspired.

Man of Steel is still clearly in the shadows of 9/11 and Christopher Nolan and Christian Bale’s Batman trilogy. I think Warner Bros/DC has swung too far in the direction of grim and gritty, even as Disney/Marvel’s Avengers embraced four-color action and fun character moments.

Like Star Trek: Into Darkness, the producers have gone back to a popular sequel villain rather than take a truly fresh approach to recapturing a franchise’s essence while winning new audiences.

Cinematography: Not surprisingly for a Snyder film, the visual effects were top-notch in Man of Steel. We saw more of Krypton than in previous adaptations. It’s no longer a sterile ice planet as in 1978’s Superman but more of a baroque world as in more recent science fiction. I liked the alien technology, armor, and creatures, even if I still miss Superman’s red shorts and less overdesigned costumes.

The fight scenes were very impressive, as Kryptonians pit their super strength, speed, and heat vision against the U.S. military and one another. I was pleased to see full-body, tracking shots in daylight, and I had no difficulty tracking who was fighting whom, unlike many other superhero flicks.

With so much violence and destruction in the real world, it was upsetting to see Smallville and Metropolis get so thoroughly trashed in Man of Steel. Even though we didn’t see civilian casualties, tens of thousands would die as skyscrapers collapse. I would have liked to see Superman make more of an effort to protect innocents, but his feelings of guilt late in the movie were believable.

Score: Hans Zimmer is no John Williams, but his moody and classical soundtrack is a good fit for the Nolan-influenced Man of Steel. There were no memorable musical themes, as in Superman or most of the TV series.

Ratings: Warner Bros. and DC have a long way to go to catch up to Disney/Marvel’s popular movies. Man of Steel is less self-contained than the Nolan/Bale Batman trilogy, but the issue of tone will still need to be fixed if Batman, Wonder Woman, and Green Lantern are to be reintroduced as peers of Superman in an eventual Justice League movie.

I like Man of Steel as much as Iron Man 3 and more than Superman Returns, but not as much as the first two Christopher Reeve films or The Avengers. I’d give Man of Steel about a 7.5 out of 10, three out of five stars, or a solid “B.” The consensus of my group was closer to a 7.

I would recommend Man of Steel, which was rated PG-13 for unnecessary language and lots of violence, to fellow superhero fans and to those who hope that DC’s iconic characters will eventually receive their due in modern movies. A new generation has yet to learn what makes Superman the first and finest. Warner Bros. has green-lit a sequel, so let’s hope the next one is better.

Here’s how I’d rate the Superman films, from best to worst:

  • Superman II (1980) ****
  • Superman: the Movie (1978) ****
  • Serials with Kirk Alyn (1948) ***
  • Man of Steel (2013) ***
  • Superman Returns (2006) ***
  • Superman III (1983) **
  • Superman IV: the Quest for Peace (1987) *

After the movie, we went to Lizzy’s on Waltham’s Moody Street for dessert and discussion. After meeting Josh and Rich C.G. for Free RPG Day at the Compleat Strategist in Boston this morning, Janice and I returned to downtown Waltham for the Waltham Riverfest.

The next movies I’m looking forward to are Pacific Rim, Elysium, and Thor 2. In the meantime, may Superman continue to inspire hope and courage….

“Vortex: Terra’s Pride” Update 5c.36 — In a tight spot

Fellow role-players, here is my update for Session 5c.36 of the Vortex telecom space opera campaign, which met via Skype on Sunday, 9 June 2013. We’ve been using FATE 3e Starblazer Adventures/MindjammerBulldogs, and an online dice roller.

In one future, humanity has begun to colonize the Sol system, but environmental degradation, population pressures, and internecine conflict persist. The rediscovery of mystical abilities and open and official First Contact with galactic societies, themselves at war, threaten Terra’s very survival. Can heroes rise to the challenges ?

FATE 3e “VortexTerra’s Pride” (Team 3/5c) telecom Player Characters, as of summer 2013:

Acting crew of the experimental scout ship Blackbird:

  • Capt. Kevin Reese [Bruce K., primary ]-male Terran “near-human” (cyborg), former Interplanetary Patrol officer and leader of the “Terra’s Pride” homeworld security task force
  • Lt.Cmdr. Tela [Sara F., secondary ]-female Tharian (gargoyle-like alien), escapee from the Encegulans (slug-like slavers), fond of humans; engineer with boyfriend Kedar and robot Dr. Bucket
  • Lt. Nathan A. Jessup [Byron V.O., secondary ]-male Terran human, gung-ho space marine and fighter pilot
  • Tariq Asrad Saladin [Beruk A., secondary ]-male Terran “near-human” (mutant) wanderer with a past, investigator
  • Chris McKee /Agent Prometheus” [Josh C., primary ]-male Terran human, former assassin for the eugenicists at Black Box Security Co., sniper and seeker
  • Enkidu Aristheon [Dexter V.H., secondary/absent ]-male Seranen (pale empathic humanoid alien) exile, wilderness survival expert curious about Terrans and the Zarkonian threat; with sphinx-like companion Glaucon

See other records for the previous crews of the Blackbird, Appomattox, and Gryphon /Pina Colada.

“18 to 21 August 2195 A.D./C.E. or 1 Terran Galactic Era:” After rest and reassignment, the “Terra’s Pride” homeworld security task force sets forth on three missions. The Pina ColadaSovereign, and Tigress head back toward Wolf 359 to find and lure cloud-based energy entities as obstacles for the approaching Zarkonian Armada.

The Dauntless and Crazy Horse leave the Ilokar battle group in the Asteroid Belt to retrieve allies around the Sol system. The Blackbird pursues the primary mission of infiltrating Zarkonian-held space.

Capt. Kevin Reese leaves orders for the Crazy Horse, which is to be covertly deployed as a decoy filled with prisoners disabled by Dr. Srinu Pahul, to rendezvous at Sirius in about a week (of Terran “game time”).

Lt.Cmdr. Brun Bearhammer pilots the Blackbird to 61 Ursa Majoris, about 10 parsecs from Earth. Lt.Cmdr. Tela activates the scout ship’s cloaking device. Tariq Asrad Saladin scans the system but finds no signs of life.

Lt. Nathan A. Jessup and Chris McKee release a probe to hide among asteroids orbiting the yellow star and gather information about passing ships. Enkidu Aristheon and Glaucon remain alert but sense no presence.

Capt. Reese then orders Lt.Cmdr. Bearhammer to set course for Sirius, or Alpha Canis Majoris, a binary star system. The Blackbird finds more uninhabited planets and readies another probe. However, a squadron of eight long-range fighter craft with missiles patrols nearby space.

Pilot Brun makes evasive maneuvers, and engineer Tela makes sure that the ship remains stealthy. Officers Kevin and Nate ask some ensigns to help them in the cargo hold as they manually swap an asteroid for the sensor buoy.

Wanderers Tariq and Enkidu detect numerous bogeys entering the system. Gunner Chris readies the Blackbird’s beam weapons. They look on in surprise as a gamma ray laser strikes the unidentified fighters, leaving all of them adrift.

Shadow miniatures
The shadow arrives

Capt. Reese and Lt. Jessup wrestle the asteroid aboard and release the probe. Lt.Cmdr. Bearhammer brings theBlackbird around, hoping that Sirius will protect the experimental Olvar (mammal-like arboreal alien) vessel from hostile scans.

Mr. Saladin reports that 3,000 ships are approaching, and Mr. Aristheon positively identifies them as a wave of the armada, including huge Zarkonian (crustacean alien) capital ships, Encegulan (slug-like slaver) allies, and swarms of Zurmiz Krott (biomechanical scouts).

Tela has a flashback to her time as a captive of the Encegulans, and Chris doesn’t activate targeting solutions lest he alert the Zarkonians. Tariq recommends retrieving one of the drifting fighters for further examination. Kevin agrees.

Brun swoops toward one fighter, even as Zurmiz Krott begin swarming the rest of the squadron. Tariq calms Tela so that she can help Kevin and Nate in the cargo bay by turning off artificial gravity.

Kevin tries to rally his crew, and Chris replies, “In the future, whenever we want to think we’ve been in a tight spot, this is the moment we should think of.” Enkidu maintains psionic defenses, as Tariq blocks some Zurmiz Krott transmissions.

As soon as the alien fighter craft is aboard, Capt. Reese gives the command to “punch it” and jump to Transit (faster-than-light travel) to leave Sirius….

Geoff and Dexter, we missed you at this past weekend’s game! Let me know if any of you won’t be available for a“Vortex” session this coming Sunday because of Father’s Day. Note that I won’t be able to run on June 23. Remember to update your characters on Obsidian Portal, and good luck to “Terra’s Pride!”

In addition, I enjoyed Rich C.G.’s Star WarsEdge of the Empire one-shot this past Monday, and I look forward to Jason E.R.’s Star Wars miniseries this autumn. I’ll see some of you for Man of Steel, Free RPG Day, and next week’s “Vanished LandsVistel’s Circus” fantasy campaign, -Gene

“Vanished Lands: Vistel’s Circus” Update 39.14 — Loosing the siren

Fellow role-players, here are my notes for “Vanished LandsVistel’s Circus” Session 39.14, which Brian W. hosted in Newton, Mass., on Monday, 3 June 2013:

In one ancient world, there was a region where strange majicks and demihuman races thrived. The “Vanished Lands” were blessed by the gods and cursed by prophecy. Travelers became adventurers, and adventurers strove to be heroes in the face of many perils and wonders.

Various groups of mercenaries and diplomats have fought humanoids in the northwestern borderlands, encountered pirates on the Sea of Nagendwa, and wandered the hostile Halmed Desert and the wide Plains of Sathendo….

“Vistel’s Circus,” Player Character Party 39 in Gene D.’s ” Vanished Lands ” heroic fantasy campaign, using the Basic Fantasy Role-Playing Game, as of summer 2013:

  • Giacomo ‘the Mysterious’ Du Vane [Beruk A.]-male Hifalendorin human Mage (Gypsy Wizard) and stage seer, embittered by experiences in Hesolin’s Magisterium; NGc, Lvl. 4
  • Hamfast Hammerfist [Brian W.]-male Zeda human Fighter, mountaineer, “barbarian” strongman, and laborer; TNg, Lvl. 4
  • Scully Strongbow [Sara F.]-female albino Gnoll (Flind) Ranger, archer, knife thrower, and scout, with owl “Owlicious”; NGl, Lvl. 4
  • Corwin Windsong [Bruce K.]-male Half-Elf Bard, runaway aristocrat, ladies’ man, and ringmaster with a mandolin; CNg, Lvl. 4
  • Elsa Fairbottom [Rich C.G.]-female Hill Dwarf Druid outcast, cook/brewer, and animal handler with owlbear cub “Oswald”; NGc, Lvl. 4
  • Tempestade [Josh C.]-male Barbari human Monk (Battledancer/capoeirista from outside the “Vanished Lands”), roustabout; CGl, Lvl. 4
  • Radius [Jason E.R./departed ]-male Modron Paladin of Primus, lord of Nirvana; exiled to the Prime Material plane; LGn, Lvl. 1

“8 to 9 March 1228 B.C.E.:” Members of the performing troupe continued their investigations into corruption in Thadenis, capital of the (proto-Celtic) human kingdom of Saganim. The Lizard Folk pirates of Prince Garamond guarded the circus in the Agora (market square).

Corwin Windsong, revealed as Prince Berek, seeks to clear his name before he can challenge his half-brother, Prince Daven, on his right to succeed King Edmund II. First, the Bard must prove that he didn’t kill Lady Katarina, his onetime tutor and lover, as well as the wife of Lord Dalek, a Tiefling (demon-touched) Wizard and royal adviser.

Elsa Fairbottom and Tempestade go to the tower of Otih. “Uldor” [Thomas K.Y.], a helpful Cleric of the lord of the sun and justice, referred them to the temple.

The Dwarf Druid and human Monk meet “Sir Niac Eden” [Mike F./Non-Player Character], a Wolfen Paladin. Elsa gives a generous donation of 200 sovereigns (gold pieces) and asks Niac if sages can help divine what truly happened the night of Katarina’s disappearance.

Elsa explains how a Doppleganger recently attacked the king, how her companions found a varun (Underdark cat) butchered in the palace, and how Corwin talked with Drow (western Dark Elves) and Duergar (Gray Dwarves) at the Zuromm embassy. Niac replies that Corwin must come to the tower of Otih “for purification” and to verify his innocence.

Giacomo du Vane, Hamfast Hammerfist, and Scully Strongbow return to the Gilded Keep on the Isle of Valor. The Hifalendorin mage and Zeda Fighter question members of the castle staff about the night of Katarina’s presumed murder. The albino Gnoll uses her keen nose to sense nervousness and deception.

The trio first questions cook Skilti, who saw young Prince Berek run by in a panic on a dark and stormy night. A trail of blood was found near Dalek and Katarina’s chambers, and Berek’s flight from the city was interpreted as a sign of guilt. Like Princess Catherine, Berek’s partying younger sister, old Skilti believes that Corwin loved not too wisely but too well.

Melchior Merryman” [Byron V.O.], a Cleric of Ulandt, lady of rest, sends gifts to the travelers, including masterwork arrows for Corwin. Hill Dwarf Fighter “Gug Trushin” [Kai-Yin H.] helps watch the circus wagons and tents.

Meanwhile, Corwin goes to the Bardic College, where he finds fellow musician Maeve Gallagher. She reports that Lord Dalek is rumored to be wooing Princess Catherine. Prince Berek asks the priestesses of Brijitt, goddess of fire and poetry, to help defend his reputation to the Saganim people.

Giacomo, Hamfast, and Scully talk with Gudrun, a chambermaid who professes no love for “spoiled princelings.” She said she was bringing laundry from the royal chambers. Elsa and Fighter Hamfast learn that Berek was seen running with blood on his hands and that Katarina’s body was never found. Ranger Scully smells salt water on Gudrun, who claims that she prefers to eat her favorite fish away from other servants.

Sir Niac agrees to help Elsa, but he notes that Lord Dalek’s chambers are likely magically shrouded. Tempestade (who had tried to make a berimbau) seems more curious about how Otih’s followers oppose slavery and about joining their order than about Corwin’s fate.

In the Gilded Keep, Giacomo, Hamfast, and Scully question Aella, a pious servant. After some cajoling, they persuade her to recount what she saw on the night of Katarina and Berek’s disappearances from the palace. Aella says that she saw Gudrun running in the opposite direction of most people — including Berek — on lower level where she wouldn’t normally need to be.

Because Aella fears for her own safety, the trio takes her to the temple of Otih, but not before asking Morgaine, handmaiden to Queen Margaret and Melchior’s wife, to keep an eye on Gudrun.

Corwin confesses his sins to Sir Niac, including how he killed Adric Thumon, the squire to Sir Banor Finney who was running a silver mine operated by Goblin slaves. Thumon had surrendered, but Corwin and company killed him anyway and freed the slaves, who then went with Dubwana (Hobgoblins) from the Garku Nasit.

The knights of Otih are impressed by Prince Berek’s honesty and agree to support him in both his trial for Lady Katarina’s presumed murder and his challenge of the ambitious Prince Daven’s ascension to heir apparent.

Corwin, Niac, and friends listen to Aella’s story and send messages to Prince Garamond and Maeve telling them that they have testimony exonerating Berek. They then take a rowboat to the Isle of Valor to search the area beneath the Gilded Keep.

Hamfast and Tempestade work the oars, while Scully and Niac search the rocks. Giacomo and Corwin impatiently wait with Aella at the temple of Otih because Prince Berek is banned from the palace until his trial.

Elsa spots a pile of fish bones on a rock. As the boat pulls close, Tempestade sees a cave opening behind the rock. Scully leads the way, and Hamfast lights a torch. They see movement, followed by a woman’s wail.

Waterhouse painting
Siren

Scully and Tempestade are momentarily stunned, but Hamfast and Elsa press forward on the slick rocks. Sailor Niac flirts with Scully and secures the boat. Hamfast draws a knife and tries to jump on the woman [Beruk/Non-Player Character] before she crawls away, but he misses. The investigators realize with horror that her legs (or fins) have been hacked off.

Ensorcelled, Scully shoves Hamfast away from the crippled siren, whose strawberry blond hair reminds everyone of Corwin’s description of Katarina. Elsa casts Protection From Evil on Hamfast and gives him her mace.

The woman slashes at the burly human with a cutlass, and Niac readies his club. Hamfast tries to subdue the screaming woman, and Elsa prays to Gaia and Moradin for Guidance. Hamfast knocks out the malnourished mermaid and takes her to the boat, where saddened Scully wraps her in a blanket.

They return to Otih’s tower, where Berek is shocked to see how Katarina has been magically transformed and crippled. The Paladins of Otih take the former captive to the Houses of Healing so that the Clerics of Ulandt, lady of rest, can attend to her many wounds.

Sometime later, King Edmund and Queen Margaret preside over the trial of Prince Berek. Among the attendees are Lord Dalek and Lord Stefan Sable, whose house is suspected of necromancy. Dalek repeats his charge of murder against Berek, noting that the prince fled after Lady Katarina’s disappearance and that his bloody handprints were found.

Giacomo, acting as Corwin’s counsel, points out that the evidence is circumstantial. Aella testifies that as angry as Lord Dalek now seems, he was calm after the blood trail was found near his quarters.

Melchior and Sir Niac unwrap Katarina, causing the crowd to gasp. Giacomo observes that only a few spellcasters in all of Saganim would be powerful enough to permanently transform her, and he accuses Gudrun of working with Dalek and feeding on her.

Hamfast holds furious Corwin from attacking Dalek, and King Edmund shares his son’s righteous anger. Guards haul unrepentant Dalek and Gudrun to the dungeon to await the headsman. Giacomo recommends that they be searched for magical implements, and Scully and Elsa are relieved that justice has prevailed. Scully hugs Corwin.

Melchior says that now that Dalek’s magic is waning, Lady Katarina has only days to live at most. Corwin mourns for his lost love, even as Scully seeks out Niac’s company and the circus prepares for its next performance….

Welcome back, Josh, and I hope that everyone enjoyed the dramatic game! It’s interesting that we’re wrapping up major chapters in both the “Vanished Lands” and the “Vortex: Terra’s Pride” telecom space opera. Note that your Player Characters have leveled up — I’ll double-check adjustments by our next session.

I look forward to Rich’s Star Wars: Edge of the Empire playtest next Monday, and I’m sorry that I’ll be missing Josh’s Dungeon World one-shot later this month. In the meantime, take it easy, -Gene

“Vortex: Terra’s Pride” Update 5c.35 — Ship shuffles

Fellow role-players, here is my update for Session 5c.35 of the Vortex telecom space opera campaign, which met via Skype on Sunday, 2 June 2013. We’ve been using FATE 3e Starblazer Adventures/MindjammerBulldogs, and anonline dice roller.

In one future, humanity has begun to colonize the Sol system, but environmental degradation, population pressures, and internecine conflict persist. The rediscovery of mystical abilities and open and official First Contact with galactic societies, themselves at war, threaten Terra’s very survival. Can heroes rise to the challenges ?

FATE 3e “VortexTerra’s Pride” (Team 3/5c) telecom Player Characters, as of spring 2013:

Crew of the refitted yacht Pina Colada:

  • Capt. Kevin Reese” [Bruce K., primary]-male Terran “near-human” (cyborg), former Interplanetary Patrol officer and leader of the “Terra’s Pride” homeworld security task force
  • Cmdr. Jasmine” [Sara F., primary]-female Martian Felinoid “Synth” (“Uplifted” tiger), former pit fighter and crewmember of the “Appomattox,” hoping to find a homeworld for her people
  • Hector Chavez” [Beruk A., primary]-male Terran human, former spy and crewmember on the “Appomattox,” cautious engineer and communications expert
  • Chris McKee /Agent Prometheus” [Josh C., primary]-male Terran human, former assassin for the eugenicists at Black Box Security Co., sniper and seeker
  • Orion Starchaser” [Geoff C., primary]-male Pomuyan (blue telepathic humanoid alien), irrepressible mystic and thrill-seeking galactic hitchhiker
  • Dr. Srinu Pahul” [Byron V.O., primary]-male Terran “near-human” (genetically modified) xenobiologist, curious and confident planetary patriot; with robots MEGAN and PEPE
  • Chiron” [Dexter V.H., primary/absent]-male (secretly android) pilot, assigned to assess and protect humanity

Crew of the experimental scout ship Blackbird:

  • Lt.Cmdr. Sebastian Growlick” [Bruce K., secondary]-male Felinoid “Synth” (“Uplifted” lion), elite soldier and acting commander of the refitted “Blackbird”
  • Lt.Cmdr. Tela” [Sara F., secondary]-female Tharian (gargoyle-like alien), escapee from the Encegulans (slug-like slavers), fond of humans; engineer with boyfriend Kedar
  • Tariq Asrad Saladin” [Beruk A., secondary]-male Terran “near-human” (mutant) wanderer with a past, investigator
  • Lord Wallace Tubbington” [Josh C., secondary]-male Olvar (arboreal, mammal-like alien) swashbuckler and diplomat for the Kharvamid Alliance and Union of Solar Nations
  • Lt.Cmdr. Brun Bearhammer” [Geoff C., secondary]-male Martian Ursoid “Synth” (“Uplifted” bear), former wrestler, pilot
  • Lt. Nathan A. Jessup” [Byron V.O., secondary]-male Terran human, gung-ho space marine and fighter pilot
  • Enkidu Aristheon” [Dexter V.H., secondary/absent]-male Seranen (pale empathic humanoid alien) exile, wilderness survival expert curious about Terrans and the Zarkonian threat; with sphinx-like companion Glaucon

(See other records for the previous crews of the Blackbird, Appomattox, and Gryphon.)

“13 to 17 August 2195 A.D./C.E. or 1 Terran Galactic Era:” After rescuing Terran ships and arresting traitors near Wolf 359, the “Terra’s Pride” homeworld security task force returned to the Asteroid Belt to report.

Ships in the Asteroid Belt
Terran space fleet

Lt.Cmdr. Kevin Reese turns over Zarkonian sympathizers Ms. Helen Gastmeyer, Cmdr. Hadsrubal Guitterez, and Lt. Fenris Ironclaw to Union of Solar Nations (U.S.N.) custody at Ceres Station. Adm. Jacques Pons offers Kevin and his crew commissions in the U.S.N. space navy in gratitude.

Even though the political situation is deteriorating on Earth, the U.S.N. has redirected its forces to strengthen perimeter defenses against the approaching Zarkonian Armada. The admiral also notes that potential missions include joining the fleets deployed around the Sol system, scouting possible evacuation routes, and infiltrating enemy-held space.

Adm. Pons tells Kevin that he and his friends have 24 hours to decide because the armada is estimated to be only weeks away. Newly promoted, Capt. Reese calls a meeting in the Pina Colada’s lounge.

From the yacht, Jasmine and Dr. Srinu Pahul accept ranks within the Terran military, but Hector Chavez and Chris McKee decline the offer to return to formal service. Galactic wanderer Orion Starchaser laughs at the offer, preferring to stay unattached. Chiron asks for time to think.

From the scout ship Blackbird, Sebastian Growlick, Tela, Lord Wallace Tubbington III, Brun Bearhammer, and Nathan A. Jessup accept U.S.N. promotions or commissions. Survival experts Tariq Asrad Saladin and Enkidu Aristheon decline.

Capt. Reese relays Adm. Pons’ mission descriptions and asks for recommendations. Cmdr. Pahul recommends placing paralyzed prisoners aboard the Crazy Horse and seeing how the Zarkonians respond to an attack.

Wallace, now special envoy between the Olvar Star League and the U.S.N., doesn’t like Srinu’s plan to throw away human lives, even if they are criminals. Orion and Enkidu agree. Lord Tubbington adds, however, that he is up for diplomacy and adventure, including going behind enemy lines.

Tariq says that he has been experimenting with using bioelectronics to block psionics. Engineers Tela and Hector assist, as do telepaths Orion and Enkidu.

Chris is also unsure about Dr. Pahul’s “Trojan horse” plan. The sniper recommends using the Blackbird’s cloaking device for infiltration. Hector makes a counterproposal of using a remotely piloted drone.

Hector also says that he has studied plasma sword crystals to create a prototype tunable force-field emitter. Unfortunately, three slower-than-light generation colony ships may be too far to help. In addition, the former spy points out that he is the only person familiar with the zero-point munitions intercepted on their way to Earth.

Capt. Reese then turns to the naval personnel. Lt. Jessup is eager to get training for a new aerospace superiority fighter craft. Lt.Cmdr. Bearhammer suggests luring the cloud-based energy entities recently encountered as an obstacle for the approaching armada.

Lt.Cmdr. Tela says that she has been working on scaling up an EMP (electromagnetic pulse) gun for the Blackbird. Despite his attachment to Jasmine, Lt.Cmdr. Growlick volunteers to take the Crazy Horse for a kamikaze mission.

Cmdr. Jasmine also objects to Cmdr. Pahul’s idea of using humans as bait, and the doctor responds that foes must be defeated by any means necessary. “Each hour we slow the Zarkonians means that many more Terrans can escape,” Srinu says.

Capt. Reese says that he’ll take everyone’s recommendations under advisement. The group then discusses deployment of the ships currently in “Terra’s Pride.” The Blackbird will pursue the primary mission of covertly entering Zarkonian-held space.

The experimental Olvar (mammal-like arboreal alien) vessel will include Capt. Reese as commander, Lt.Cmdr. Tela as engineer, and Lt.Cmdr. Bearhammer as helmsman. Mr. McKee and Lt. Jessup will serve as gunners and marines, and Mr. Saladin and Mr. Aristheon will provide psionic protection.

The Pina Colada will lead the Sovereign and Tigress in an attempt to find the cloud-based entities that had zombified starship crews. Capt. Reese orders the three ships to lure or capture the “psi eaters” so that they can attack the Zarkonians.

Cmdr. Jasmine takes the Pina Colada, with Chiron as pilot and Tela’s boyfriend Kedar as engineer. Telepath Orion agrees to try to contact the creatures, and Lord Tubbington is ready to assist with any alien contacts. Hector arranges for his onetime handler, Max(ine), to be posted to the Pina Colada.

Lt. Harry “Monty Hall” Takahari Jr. takes charge of repairing and restaffing the Sovereign, while Kevin’s sometime lover Capt. Elektra Contos readies the Tigress.

The third portion of the task force is assigned to run errands within the Sol system. Cmdr. Growlick takes the Dauntless, and Capt. Aveeshi Stormsea, an Aquarian (amphibious alien), takes the Crazy Horse.

Kevin asks Sebastian and Aveeshi to help evacuate past associates, such as scientist “Syzygy” [Brian W.], aspiring politician “Aughest-vor…” [Jason E.R.], and journalist “Scoop Chang” [Rich C.G.].

Capt. Reese also privately asks Hector to prepare zero-point bombs and other weapons. He approves Cmdr. Pahul’s idea to find people for a kamikaze run against the Zarkonians.

After a swift orientation in the growing Colonial Defense Force, new officers Jasmine, Srinu, and Wallace are sworn in aboard the battleship “Ilokar.” Hector and Tela supervise refits to their vessels, including adding an EMP gun and improving the Blackbird’s stealth capability.

The Pina Colada gets Hector’s experimental force field, and the Dauntless gains a rail gun. Dr. Pahul requisitions additional medical supplies and torpedoes for the Crazy Horse.

Orion, Tela and Kedar, and Enkidu and Glaucon take advantage of a few days in dock to stretch their legs (and wings). They observe how the Kharvamid Alliance and U.S.N. have added Transit (faster-than-light) drives to numerous vessels and habitats.

Adm. Pons summons Capt. Reese and Cmdr. Pahul to the Ilokar for a high-level briefing. They are joined by Capt. Evander Scofield, the Gustrall (antlered, orange-furred, flightless raptor-like alien) in charge of the Korelev, as well as Lt. Clark Faddil of the Pinkerton, Cmdr. Alfonso Balaz of the Steel Sanguinis, and the captains of the Ogbe Babba Akinyelure and the Dumas.

Based on reports from survivors from Laransu and Aquarius Prime, says Jacques, the high command estimates casualties of more than 90% of the Sol system’s 20 billion inhabitants.

Even with aid from the Trinoids, Olvar, Nethians, and Ma’ari, the fleets defending Earth and its colonies are going to be vastly outnumbered and outgunned by the invaders from the Milky Way’s Sagittarius Arm, he says. None of those extraterrestrial species have fought anything on that scale for thousands of (Terran) years.

The grim admiral asks for volunteers to join the last-ditch defense of the Sol system and says that some special forces have been left behind to prepare a possible resistance. Adm. Pons explains that most U.S.N. battle groups will be escorting refugee fleets spinward, deeper into unexplored and nonaligned space in the Orion Arm.

Kevin and Srinu return to the Blackbird, with the fate of humanity on their minds….

Now that we’ve dealt with logistics, I look forward to role-playing the crew of the Blackbird getting back out into space! Let me know what new aspects, skills, and stunts you’re adding to each character. I’ve also updated the ship specs on the Obsidian Portal wiki.

I also look forward to tonight’s “Vanished LandsVistel’s Circus” fantasy game and to Rich’s Star Wars: Edge of the Empire one-shot next Monday! Be seeing you, -Gene