“Glassworks” Session 3: Alley of the Devil Dolls

Fellow role-players, here are the notes for Jason E.R.‘s latest face-to-face game, which Brian W. hosted at his home in Newton, Mass., on Monday, 25 June 2012:

>>Player Character roster for Jason E.R.‘s “Glassworks” Bronze Age/noir superhero scenario, using the “Marvel Heroic Roleplaying” game (based on Margaret Weis Productions Ltd.’s “Cortex” system, originally using DarkPages), as of spring 2012:

-“Kyle Martins/The Cloaked Quarrel” [Gene D.]-male human college student and legacy crime fighter with mystical crossbows

-“Eli Wasserman/the Amazing Mr. Fantastic” [Brian W.]-male metahuman with shadow manipulation, semi-retired superhero and private investigator

-“Rain Tomotowa/Thunderbird” [Sara F.]-female Native American metahuman park ranger, able to change into an eagle

-“Matthew Shanks/Merlin” [Josh C.]-male incubus sorcerer and occultist with an ancient family legacy

-“Tim Gray/DarkStorm” [Bruce K.]-male metahuman super soldier, experimented upon by the government, amnesiac weapons designer for Oryx Industries, and armored vigilante

-“Summer Winters/Santanica Pandemonium” [Rich C.G.]-female human nurse and mother/demon with flame powers, newly aware of her dual nature

-“Ezra Goldman/Daedalus” [Beruk A.]-male metahuman with the ability to temporarily imbue machines with personalities

>>Session 3: “Getting the Shaft” or “Alley of the Devil Dolls

Abandoned warehouses
The scenic warehouse district

In response to a rash of arsons and mysterious murders, a strange group of people gathers in Hamilton, Delaware. Kyle summarizes what he and his newfound super friends have learned so far for Eli:

-The Case of the Masked Arsonists: The masked and wrapped women known as “Devil Dolls” have been setting incendiary devices around the city.

Devil Doll I was caught setting fire to properties belonging to the White Magus, leader of the mystical Conclave to which Matthew belongs. She was later revealed to be Eva Ball, former partner of Richard/the White Magus, and was taken for treatment to Rain’s grandmother, the shaman Kittaguka. Mute Eva recalled escaping from some institution.

Devil Doll II was captured while setting fires in a line leading to a factory in the Glassworks neighborhood. She turned out to be Maggie Orex, daughter of James Orex, the founder of arms firm Oryx Industries.

Maggie was also Tim’s girlfriend, who was believed to be dead, and both Eva and Maggie suffered from serious physical and emotional/mental injuries.

-The Case of the Glass Woman: Upon foiling a Mancari Security armored car heist by the costumed Palmetto, the Cloaked Quarrel had discovered a glass woman in a metal casket. She was Mora Burch, wife of the missing Boyd Burch, a chemist at tobacco firm D.J. Sharrif.

Eli had been hired by Faisal Marzoug on behalf of Ms. Sharrif to find Boyd, who had been kidnapped from D.J. Sharrif’s facilities at 54 Tennant Street in the Annex — a neighborhood that Sharrif wants to rename “Fatima.”

Meanwhile, DarkStorm had gotten a tip from fellow vigilante the Red Right Hand about Burch’s former CalTech classmate, Oryx scientist Albert Boyle. Boyle had been found murdered near a warehouse at 315 Mycroft Ave. in Fairmont. Burch had been working on something called “Project Jabberwock,” which involved “reverse-engineered DNA” and “umbral matter.”

Near where Russian mobsters (led by a man named Ozerov) had been watching Burch’s apartment, the Cloaked Quarrel had found primal runes later translated as “Little Jack Horner.” Kyle also made contact with the Red Right Hand and believed that the D.J. Sharrif and Oryx Industries cases were somehow connected.

-The Case of the Dragon Pearl: Merlin and Thunderbird had been assigned by the Conclave, a group of about six mages, to search the South Market for the “cintamanni,” a.k.a. the “Philosopher’s Stone” and the organ responsible for certain dragons’ flight. While apprehending the Devil Dolls, they had encountered Santanica Pandemonium.

The fiery winged woman had fought Erichtho of the Coven over a jade dagger at the Ramsaeir Museum of Natural History. Summer’s ex-husband Bobby Galati, of the Galati crime family and Mancari Security, eventually surrendered the dagger to her at All Saints Hospital.

Santanica/Summer also later mentioned that she had been seeing the face of Dr. Ben Nitten (who had summoned three demons to question her) and some peasant flickering around other people. Is he a shapeshifter, some spirit possessing victims, or a figment of her fractured imagination?

The “jade warror’s panoply” apparently included the jade dagger and the Cloaked Quarrel’s crossbows. Other mystics from the Conclave and Coven, including Shard, were hunting for the cintamanni.

-Making connections: While the Red Right Hand may have killed Albert Boyle for his involvement in shady Oryx Industries research, Boyd Burch was likely also searching (or had even obtained) the dragon pearl to try to change his wife Maura back to flesh and blood.

Because of his gambling debts, Burch had apparently turned to Ozerov for protection, even as Mancari Security had his wife, and Bobby Galati ended up with the jade dagger that Erichtho had taken from the museum.

How were the jade warrior’s panoply and the cintomanni connected? What were the Dragon Dolls trying to flush out with fires toward Glassworks, and for whom? Who wrote the primal runes, and what was Dr. Nitten?

-Back into the field: Rain and Tim go to Kittaguka’s to check on Maggie. The Native American shaman tells her granddaughter that Devil Doll II’s wounds were caused by science, not magic, and that she needs herbs from Kunzang Tenzin, a member of the Conclave, from which she was expelled. Matthew and Kyle plan to visit the White Magus to check on Eva/Devil Doll I.

Summer is upset to find that her ex-husband Bobby is missing, along with her son Timmy. Now aware of her Santanica Pandemonium identity, she asks her former mother-in-law about Timmy. Apparently, the Galati crime family is angry that Bobby has gone into the witness protection program and fears that he may expose the family’s leadership to law enforcement.

Eli calls in his “science guy,” Ezra Goldman/”Daedalus,” to track down Palmetto. However, the “Amazing Mr. Fantastic” and Daedalus, as well as Merlin and the Cloaked Quarrel, are sidetracked when Santanica Pandemonium calls for backup as she, Thunderbird, and DarkStorm go to the warehouse in Fairmont where Albert Boyle’s body was found.

An alley connects Mycroft and Pallas Avenues, running between an apparently abandoned factory and a warehouse whose security DarkStorm found was still active. The Amazing Mr. Fantastic believes that the warehouse is a decoy or trap and that the best way to any subterranean hideout is through the factory.

Thunderbird and Santanica fly to the roof of the warehouse and use their wings to buffet security cameras out of position. Daedalus reroutes other monitors near the doors, then he and DarkStorm join the others at the factory. They easily break in through a window.

The Cloaked Quarrel finds machinery under tarps that has been reassembled in a strange configuration. The Amazing Mr. Fantastic looks for clues and sees scratch marks in the floor. Santanica Pandemonium keeps watch outside.

In a dusty office, Merlin and company find unused “Indian”-brand candy wrappers belonging to the defunct Hamilton Candy Co. He and DarkStorm also find a cargo elevator that leads to a lit shaft.

Daedalus and the Cloaked Quarrel find that some of the devices can be moved to slots in the factory floor, but as they interact with one, it pierces a barrel of fluorescent goo. The Amazing Mr. Fantastic contains it with his summoned shadows, even though the private detective doesn’t like using his powers.

Armored DarkStorm and the magical Merlin descend and find a corridor with about 20 Devil Dolls! The masked women stand in rows, seemingly inert. Closer examination determines that they are inhibited by pieces of “magic candy.”

Merlin hits all of the Devil Dolls with a Lightning Storm spell, forcing the lozenges out of their mouths. The wrapped saboteurs then begin advancing toward the two metahumans!

In avian form, Thunderbird flies down but tells the Cloaked Quarrel that everything is under control. Gadgeteer Daedalus and the young Cloaked Quarrel are curious about the machinery, while the Amazing Mr. Fantastic recommends caution and notes the commotion down below.

Santanica Pandemonium enters and is drawn to the devices. The Cloaked Quarrel draws his mystical crossbows in alarm, but the fiery woman comes to and identifies the devices (later confirmed with Merlin’s divination) as components of a “mystic dragon cage.”

Winged Thunderbird knocks down some of the Devil Dolls, and Santanica flies down and pulls out DarkStorm, who doesn’t want to harm the women, and Merlin. The group narrowly escapes the factory, despite Merlin and Santanica’s desire to destroy it.

The crime fighters regroup and discuss what to do next. Thunderbird goes to Kittaguka and asks about the dragon cages. She learns that her ancestors were known as dragon slayers (Unktehila), a history that seems related to the hunt for the cintamanni.

Merlin has one of the candies chemically analyzed and contacts White Magus. Summer/Santanica wants to send a bloody message to the Galati family but decides to leave her ex-husband and son in the relative safety of witness protection until she can solve her cases.

Eli uses his psychology experience to help Maggie remember her time as a Devil Doll. She writes that the fires were set to drive something out of the buildings. The Amazing Mr. Fantastic theorizes that Faisal may have hired him on behalf of a real dragon.

Despite the Cloaked Quarrel’s misgivings, DarkStorm brings Maggie to her father James Orex. Summer accompanies them as a nurse and is alarmed when she recognizes the butler as Dr. Nitten!

James seems happy to be reunited with his daughter, but his house goes into security lockdown as Santanica and Merlin look for Dr. Nitten. Metal plates drop in front of windows, security guards scramble through the mansion and its grounds, and the outer gates close and lock.

The rest of the would-be superheroes borrow one of Matthew’s vehicles and get past the outer perimeter’s security measures. Santanica blasts through doors and walls and pursues a nearly invisible man.

Matthew’s secret identity as DarkStorm is blown before his boss, but James says his first concern is Maggie’s safety. The CEO of Oryx Industries claims that Project Jabberwock was mothballed as a failure and that he knows nothing of the Devil Dolls’ arson scheme or Albert Boyle’s murder.

The Cloaked Quarrel manages to pin the man fleeing Santanica Pandemonium, who redirects her attention at new arrival Erichtho. The flying witch casts fiery snakes at berserk Santanica and Thunderbird. Merlin and the Amazing Mr. Fantastic try to block Erichtho, but she, Rasayana (the man with the invisibility suit), and Dr. Nitten teleport away.

DarkStorm tries to do damage control with the Orexes and calls for law-enforcement backup for the candy factory. He also makes plans with the Cloaked Quarrel to contact the Red Right Hand, mainly about the corporate espionage and organized crime. Daedalus analyzes the candy sample, which uses a neural inhibitor and “reverse-DNA” to control the nearly dead women.

Furious Santanica Pandemonium and Merlin want to track down Erichtho and Dr. Nitten and to find out more about the cintamanni and jade warrior’s panoply. The Amazing Mr. Fantastic, the Cloaked Quarrel, Thunderbird, and Daedalus plan to head to the second factory in Glassworks….

While we didn’t have quorum to continue Rich C.G.’s Way of the Wicked adventure path last night (Monday, 2 July 2012), we did enjoy a School Daze one-shot. I also plan to post an update for the first FATE 3e “Vortex” space opera session with the latest telecom team this past Sunday.

Next week,  I look forward to continuing Jason’s “Glassworks” game, and in the meantime, have a happy Independence Day! -Gene

“Glassworks” Update 2: Devil in the details

Fellow role-players, here are Jason‘s and my notes for Session 2 of our superhero game, which Rich C.G. hosted at his apartment in Waltham, Mass., on Monday, 4 June 2012:

>>Player Character roster for Jason E.R.‘s “Glassworks” Bronze Age/noir superhero scenario, using the “Marvel Heroic Roleplaying” game (based on Margaret Weis Productions Ltd.’s “Cortex” system, originally using DarkPages), as of spring 2012:

-“Kyle Martins/The Cloaked Quarrel” [Gene D.]-male human college student and legacy crime fighter with mystical crossbows

-“Rain Tomotowa/Thunderbird” [Sara F.]-female Native American metahuman park ranger, able to change into an eagle

-“Matthew Shanks/Merlin” [Josh C.]-male incubus sorcerer and occultist with an ancient family legacy

-“Tim Gray/DarkStorm” [Bruce K.]-female metahuman super soldier, experimented upon by the government, amnesiac weapons designer for Oryx Industries, and dark vigilante

-“Summer Winters/Santanica Pandemonium” [Rich C.G.]-female human nurse and mother/demon with flame powers, unaware of dual nature

-“Eli Wasserman/the Amazing Mr. Fantastic” [Brian W./absent]-male metahuman with shadow manipulation, retired superhero and private investigator

-[Beruk A.]-male metahuman with the ability to temporarily imbue machines with personalities

Gotham City Cataclysm
Hamilton in flames

>>Sometime after Santanica Pandemonium encountered snaky sorceress Erichtho at the Ramseir Museum of Natural History, nurse Summer Winters sends an e-mail to her ex-husband, Bobby Galati. Their son Timmy has been asking about his father. Summer then goes to a local library to do some research into a dagger that was stolen from the museum, according to news reports. She isn’t sure why she is curious about this item.

The schizophrenic woman goes to the museum, not realizing that her demonic alter ego already visited it. Summer finds only the gift shop open, and she buys a book cataloging a collection of Asian artifacts including the jade dagger. A picture shows a makara (sea dragon) design in the hilt. Summer studies late into the night….

Meanwhile, three other metahumans have met and captured arsonist “Devil Doll.” DarkStorm drives Thunderbird, Merlin, and their prisoner to the “Little Baghdad” neighborhood of Kingsgate, a section of Hamilton, Delaware. They go to the stately manor of the White Magus.

A strange manservant greets the motley group, and they take the restrained Devil Doll to a sitting room. DarkStorm removes the woman’s mask and sees burn scars and that she is mute. Devil Doll seems to recognize her host, and after she is magically bound and given some writing implements, she identifies herself as Eva Ball, the former partner of the White Magus thought killed in a fire! Merlin divines that she escaped from a hospital-like institution….

Still excited after his first brushes with the superhero community, the Cloaked Quarrel leaves the private detective office of Eli Wasserman in Germantown and returns to the apartment of Boyd Burch at 54 Tenant Street in Kingsgate.

The Russian mobsters whom “The Amazing Mr. Fantastic” had met are gone, and a hopscotch board with odd symbols has been drawn on the sidewalk in front of Burch’s building. The Cloaked Quarrel quickly copies them into his notebook before going in to look for clues to the missing chemist.

Burch’s apartment has been thoroughly ransacked, but the Cloaked Quarrel does pick up some keys and pictures of Burch with his wife and a fellow CalTech grad. A sound in the bathroom brings the Cloaked Quarrel face to face with the Red Right Hand, a violent vigilante.

Kyle eagerly shares what he and Eli have found so far, and “Mr. Hand” gives him a manila envelope with more files and a burner phone in return. The Red Right Hand tells the Cloaked Quarrel that he believes the Russian mobsters were actually trying to protect Burch, possibly from the Galati crime family, because of his gambling debts and connections to tobacco firm D.J. Sharrif….

The next morning, Nurse Winters returns to All Saints Hospital. She confronts Dr. Ben Nitten, who had lured her into an examining room. Not knowing that she had transformed into Santanica Pandemonium, Summer isn’t sure how she got from there to waking up naked in an alley sometime later.

Nitten responds cryptically, gesticulating wildly. He denies any wrongdoing and takes Summer to the security office, where they find Wally, the janitor who had helped her the other day. The nurse’s vision blurs, and Wally somehow becomes guard Billy, and they review fragmentary camera footage.

Summer also glimpses Dr. Nitten flickering back and forth with a dark-haired peasant. She gets sleepy and is surprised to find herself back at home, with her alarm clock ringing for her next shift at the hospital….

White Magus isn’t sure what to do about pyromaniac Devil Doll, especially if she’s his former partner, but Merlin asks her to show him where she escaped from. DarkStorm drives the team back to the not-so-abandoned warehouses at 315 Mycroft Ave. in Fairmont. They find only police tape at the scene of the murder of Albert Boyle, a former colleague of Tim Gray.

On the way back to the White Magus, the would-be heroes learn of another arson. The leader of the mystical Conclave says it’s not one of his properties, and he reluctantly agrees that they should go investigate the blaze at 26 Orissa Street.

As firefighters get the flames under control, Merlin collects ash and scrys upon a woman wearing a mask and cloth wrappings similar to Devil Doll. She is headed northwest. Merlin douses a necklace with a potion of stealth and gives it to DarkStorm.

Thunderbird flies to the roof and is shocked to notice a pattern of holes from vertical fires in a row of buildings leading to the Glassworks section, home of the Hamilton Harriers [see “DarkPages” one-shot]. Since Merlin’s spell tracking “Devil Doll 2” is still active, DarkStorm decides to follow that lead first.

The Cloaked Quarrel reviews the files he got from the Red Right Hand and is waiting to share with The Amazing Mr. Fantastic. Boyd Burch’s wife Mora died about five years ago in an industrial accident. Kyle recognizes her as the glass woman he found while foiling costumed villain Palmetto’s heist of a Mancari Security Co. armored car.

The other man in the photos from Burch’s apartment is Albert Boyle, a biologist at Oryx Industries, which supports D.J. Sharrif’s plan to take over the Annex. The Cloaked Quarrel sets out for the suburb of Blackbird to check on Boyle….

Outside All Saints Hospital, Summer meets ex-husband Bobby Galati. Dr. Nitten appears and encourages their argument. An orderly tries to interpose, and Santanica Pandemonium emerges and rips out his heart!

Horrified, Galati tries to run to his limousine, but Santanica blows it up. He admits that he stashed a jade dagger stolen from the museum in the car, and the succubus retrieves it and flies away….

On the way to Boyle’s house, Kyle is sitting in a city bus when he recognizes DarkStorm behind the wheel of his car (with Merlin, as well as Thunderbird overhead). The superhero fan jumps out, and once he learns that they’re also investigating the arsons, asks to join the case.

Merlin is frustrated when he realizes that he had been magically tracking a dagger that the Cloaked Quarrel got from the first Devil Doll rather than the second arsonist. DarkStorm notes that Boyle is already dead and agrees with the Cloaked Quarrel that their leads are connected.

Another fire erupts, and DarkStorm drives his new acquaintances to it. Rain transforms back into avian form and brings the Cloaked Quarrel to the roof, where he confronts Devil Doll 2. Merlin engages Santanica Pandemonium, who is curious about the inferno.

The Cloaked Quarrel fires bolts from his mystical crossbows, but Devil Doll 2 knocks them away and hurls a knife in return. DarkStorm stashes his vehicle a few blocks away and begins climbing the ornamented exterior of the old theater to get to the roof.

Thunderbird creates a thunderclap with her large wings, briefly weakening the fire. However, Santanica whips up the flames between the Cloaked Quarrel and Devil Doll 2, provoking an attempt by Merlin to banish her with a silver crucifix. The wizard is unsuccessful, and they begin trading verbal barbs.

The second Devil Doll is entagled by a second volley from the Cloaked Quarrel, and DarkStorm unmasks the arsonist. Tim is upset when he recognizes her as Maggie Orex, his former girlfriend thought killed five years ago in a mugging! Her face is bruised, and like Eva Ball, she is apparently mute.

After a few minutes of sparring, Merlin and Santanica stand down at the request of the other crime fighters. The Cloaked Quarrel gets the demoness to go to Evergreen Park to talk. Thunderbird later translates the hopscotch characters as a mix of a nursery rhyme (“Little Jack Horner”) and primal runes.

DarkStorm drives Maggie to Rain’s grandmother, the shaman “Kittaguka,” for treatment of her physical and mental injuries. At Evergreen Park, the team reconvenes to finally compare notes, but Merlin and Santanica Pandemonium continue haggling over the jade dagger.

Arcanists Merlin, Thunderbird, and Santanica wonder about the connection between the Cloaked Quarrel’s ancient crossbows, the “jade warrior’s panoply,” and the dagger that Erichtho of the Coven stole from the museum and that Bobby Galati had.

What’s the significance of the fires leading to Glassworks, and where is the “cintamanni” (dragon pearl or Philosopher’s Stone) that various mystics are hunting? Merlin and Thunderbird had promised the Conclave that they’d search the South Market.

DarkStorm, the Cloaked Quarrel, and [presumably] The Amazing Mr. Fantastic want to investigate the connections between the murder of Orex biologist Albert Boyle, the disappearance of D.J. Sharrif chemist Boyd Birch, and the attempted theft of the glass corpse of Mora Burch.

The Cloaked Quarrel takes DarkStorm to the armored car. They agree that the mix of magic, science, corporate espionage, and organized crime is confusing. A burned-out house bears further examination, and DarkStorm also still wants to find the warehouse in Fairmont.

Further complicating matters is Santanica Pandemonium’s dual nature [and Dr. Nitten]. Summer calls Tim from All Saints Hospital, and when he and Matthew explain what has happened, she begins to remember her activities both as a nurse and a demon.

In the meantime, DarkStorm and Thunderbird decide to go with Santanica/Summer to find her son Timmy. The Cloaked Quarrel and Merlin head to the White Magus to report on their findings and check in on the Devil Dolls. Kyle [+6 x.p. total] also hopes to talk again with Eli and the enigmatic Red Right Hand….

Thanks again, Rich, for hosting Jason’s game! I look forward to tonight’s playtest of Dungeons & Dragons Next (5th Ed.) at Brian’s place. Rich will host and run the Pathfinder: “Way of the Wicked” evil module on Monday, June 18, followed by Jason’s “Glassworks” on June 25.

See also the Yahoo/eGroups message board for our discussions regarding upcoming games, including the Sunday night telecom group‘s return to my “Vanished Lands” fantasy setting after Josh’s FATE 3e “Spelljammer” miniseries. Take it easy, -Gene

“Glassworks” superhero miniseries, Session 1 — Born in flames

Fellow role-players, here are my notes for Jason E.R.‘s first full “Glassworks” session (originally using DarkPages), on Monday, 21 May 2012. Note that they may eventually be edited and posted to our Obsidian Portal site. Josh C. also plans to write up his notes.

Metal Month of May
Glassworks in flames

>>Player Character roster for Jason E.R.‘s “Glassworks” Bronze Age/noir superhero scenario, using the “Marvel Heroic Roleplaying” game (based on Margaret Weis Productions Ltd.’s “Cortex” system), as of spring 2012:

-“Kyle Martins/The Cloaked Quarrel” [Gene D.]-male human college student and legacy crime fighter with mystical crossbows

-“Eli Wasserman/the Amazing Mr. Fantastic” [Brian W.]-male metahuman with shadow manipulation, retired superhero and private investigator

-“Rain Tomotowa/Thunderbird” [Sara F.]-female Native American metahuman park ranger, able to change into an eagle

-“Matthew Shanks/Merlin” [Josh C.]-male incubus sorcerer and occultist with an ancient family legacy

-“Tim Gray/DarkStorm” [Bruce K.]-female metahuman super soldier, experimented upon by the government, amnesiac weapons designer for Oryx Industries, and dark vigilante

-“Summer Winters/Santanica Pandemonium” [Rich C.G.]-female human nurse and mother/demon with flame powers, unaware of dual nature

-[Beruk A.]-male metahuman with the ability to temporarily imbue machines with personalities

>>Sometime after “The Gate With the Dreadful Faces” incident, college student and would-be superhero Kyle Martins goes skulking in the Fairmont neighborhood of Hamilton, Delaware. The scent of smoke alerts “the Cloaked Quarrel” to a possible arson, and he runs to an apartment complex where he sees a stairwell on fire.

The Cloaked Quarrel slips past firefighters and police and enters the building, shouldering his way past evacuees. The costumed crimefighter’s attention is divided between devices on the walls and a woman wearing a mask and cloth wrappings….

Meanwhile, across town, Tim Gray is relaxing in his King’s Gate pad when he gets word about a blackmail meeting from the “Red Right Hand,” a fellow vigilante. The weapons inventor suits up as “DarkStorm” and drives to warehouses at 315 Mycroft Ave. They’re supposed to be abandoned, but electronic security is active.

The Red Right Hand’s methods are relatively brutal, so DarkStorm isn’t too surprised to find the body of Albert Boyle with an envelope bearing a bloody handprint. Apparently, Boyle worked at “B” Branch of Oryx Industries, an arms firm that is also Gray’s employer. DarkStorm finds a file mentioning “Project Jabberwock,” which stirs fragmented memories….

In Germantown, the metahuman once known as “The Amazing Mr. Fantastic” gets a well-dressed visitor at his private investigator’s office. Eli Wasserman asks Faisal Marzug to state his business. Marzug explains that he needs Wasserman’s services on behalf of Ms. Sharif, the owner of D.J. Sharrif (a tobacco company) whom was recommended to him by former colleague Whistler Johnson (a.k.a. “Harrier,” now deceased).

Mr. Marzug says that Boyd Burch, a chemist working at D.J. Sharrif, was kidnapped from its offices at 54 Tennant St. in the Annex. Company security cameras caught footage of two men. Eli reluctantly agrees to take the potentially lucrative case, and after Marzug leaves, he calls Sgt. Larry Barley to see what he can find about Burch….

Not far from Kyle’s apartment in Fairmont, student Matthew Shanks hears a scratching at his window. A talking cat summons him to “the Conclave at Spring Unity,” a fountain in Germantown and the site of a secret gathering of mystics.

The heir of Merlin grabs his Irish walking stick and finds other local notables already there, including Rebejah DeJardines, Papa Chango, Kunzang Tenzin, and Metion the Windlord. They are soon joined by Soul Mage, Kerbala, Nethryk the Whisperer, Arcane, Alpha Draconis, and Zodiac, and Shard teleports in. Each represents a different tradition, and there is much posturing. Notably missing are the White Magus and Rainer Burroughs (the latter is M.I.A.).

In the absence of the White Magus, DeJardines leads the Conclave, saying that a “cintamanni,” or “dragon pearl,” the organ responsible for certain dragons’ flight, is missing, as is Rainer Burrows, a protégé of the White Magus….

Nurse Summer Winter is at All Saints Hospital when two patients are rushed into the emergency room. Their uniforms indicate that they were working at the Ramseir Museum of Natural History, and their symptoms indicate that they’ve been poisoned. Nurse Winter calls for toxicologist Ben Nitten.

However, when the doctor arrives, he seems more interested in getting the comely nurse alone in a room than in treating the poison victims. He tries to place her in a circle of containment, but Summer transforms into Santanica Pandemonium. The succubus is surprised to find that she isn’t as powerful as she is used to being….

Rain Tomotowa spends time with her grandmother, “Kittaguka” (a Metinuwak or shaman of the Lenape tribe), who is banned from the Conclave. Kittaguka asks Rain to serve as her representative, so the young woman transforms into “Thunderbird” and flies to the meeting….

Back at the burning building, the Cloaked Quarrel realizes too late that the second stairwell is also set to explode, and he chases the masked woman across the roof. She easily leaps across an alleyway, but Kyle finds himself barely hanging on. He pleads for the woman’s help in an attempt to slow her down. She releases a fire escape with a thrown dagger, which he later retrieves.

The Cloaked Quarrel doesn’t have time to rest or analyze clues because he hears of a “211 in progress at Charlie and 8th” — an armed robbery. After checking his crossbow bracers, Kyle jogs to the site and finds an armored car and the bodies of two guards….

Eli finds that he’s not the only one watching Boyd Burch’s apartment on 54 Tenant St. in King’s Gate. Since nobody notices an old man, Wasserman can get close to two thugs at a coffee shop as they complain about their work for the Russian mob. He recognizes the tattoo on one of them from the security footage of Birch’s abduction….

At the Conclave, “Merlin” meets latecomer Thunderbird and offers to help find the dragon pearl. The group divvies up their search, leaving the South Market to Merlin and Thunderbird. But first, they stop at Kittaguka’s place, where they encounter Rain’s grandmother’s friend Richard, also known as the White Magus. He says that his properties have been victimized by arson, possibly in an attempt to find the artifact. Kittaguka also reveals that in ages past, the Thunderbirds slew many “Unktehila” — great dragons — and kept their cintamanni in a safe place….

Trapped in the summoner’s circle, Santanica Pandemonium rages. Three demon lords — Narasimha (a sphinx), Zhu Bajie (a boar), and Abezethibou (an ogre) — ask three questions:

-“Would you sacrifice the life of Summer Winters to protect a loved one?”

-“Who do you truly blame for your son’s tragedy?”

-“If you knew a crime was being committed by the Galati organization, would you interfere?”

Only Abezethibou likes his answer, so he reveals critical information that Mancari Security Co. is a front for the Galati crime family. Released, Santanica flies on leathery wings to the Ramseir Museum of Natural History.

Santanica crashes through a skylight into a large hall, where she sees a floating woman surrounded by snakes. Pandemonium blasts two guards under Erichtho’s control with hellfire. The serpent sorceress then animates a Tyrannosaurus Rex skeleton, which Santanica smashes from the inside. However, Erichtho flies away….

DarkStorm drives his black sports car to Boyle’s apartment in the suburb of Blackbird, but it has already been tossed by the Red Right Hand. Tim finds that Boyle went to CalTech, and a safe rattles him with dim memories. DarkStorm then rushes to another fire….

Merlin and Thunderbird head to the same arson in Fairmont. A divination reveals that “Devil Doll” is about to set fire in yet another stairwell. The urban wizard helps evacuate the building, while winged Thunderbird chases Devil Doll, who uses parkour to get to a third-story ledge….

At the armored car and dead Mancari Security guards, the Cloaked Quarrel confronts “Palmetto,” a costumed criminal resembling a giant cockroach. As Palmetto threatens to shoot, the arcane archer fires bolts that jam his stink guns.

The Cloaked Quarrel finds a metal casket with a woman seemingly made of glass. He takes the vehicle and casket, which is labled with the name “Boyd Burch,” to an outlying parking lot of his college and heads to Burch’s apartment….

Santanica Pandemonium returns to All Saints Hospital and returns to human form. Without memories of recent events or clothing, the attractive nurse gets help from a janitor named Wally who assumes that she has a drug problem. Summer goes home, where she finds a parchment note note with incomprehensible writing.

Nanny Lucy McGillicutty hands over Summer’s son Timmy, who asks again about when he’ll see his father, Bobby Gallotti. Summer puts him off again and finds a TV news report about a jade dagger stolen from the Ramseir Museum of Natural History strangely fascinating [event milestone: jade warrior’s panoply]….

At Boyd Burch’s apartment, the Cloaked Quarrel is impressed to watch the Amazing Mr. Fantastic pull one of the Russian mobsters into an alley and interrogate him using his shadow powers. The surprised thug admits that he was told by someone named Oserov to watch Birch’s unit.

After the goon is released, the Cloaked Quarrel eagerly introduces himself to the Amazing Mr. Fantastic, who wants nothing to do with an “amateur.” Kyle tries to assure Eli that he is aware of the dangers that crimefighters face. He also says that he has found something strange that belonged to Burch.

Wasserman reluctantly accompanies Martins to the stashed armored car and the glass woman, and they agree that the D.J. Sharrif scientist was involved in something big as they head to Eli’s P.I. office….

DarkStorm arrives at a blazing building and sees a huge bird attacking a woman on a ledge. Not realizing that Thunderbird is trying to stop arsonist Devil Doll, he shoots at Thunderbird until Merlin arrives to straighten things out.

Thunderbird and Merlin later report to the White Magus and turn over Devil Doll to him….

P.S.: As you may have seen from discussions on the Yahoo/eGroups message board, Rich is willing to host a game tomorrow, 4 June 2012. OF course, you should touch base with him and the rest of the group, especially since Josh was wondering if he should try to move his FATE 3e “Spelljammer” game from tonight to Monday.

The superheroes of spring 2012

I’ve fallen behind in blogging again, but here’s the first in what I hope will be a series of posts to catch up on what I’ve been up to as spring slides into summer. Now that the genre television season has wound down, let’s look back at some shows that I liked.

As I’ve mentioned before, there has been a lot of good animation to enjoy this past year. Avatar: the Legend of Korra is my favorite of the recent batch of cartoons. Nickelodeon’s sequel to its successful Avatar: the Last Airbender continues that show’s Asian-style artwork, inspiring world-building, and escalating intrigues. (Note: some of the enclosed links have “spoilers.”)

Korra wallpaper
Nickelodeon's new Avatar TV series

As fellow blogger Thomas K.Y. has noted, Korra‘s adolescent characters are a bit harder to sympathize with than Avatar‘s wandering children. However, the setting and story more than make up for that to me. Republic City resembles a dieselpunk/fantasy China of the early 20th century, and the conflict between people who can “bend” or control the elements (air, earth, wind, and fire) and those who can’t has led to some tense moments.

I’ve also been impressed with the first episode of Disney’s Tron: Uprising, which may join the Cartoon Network’s Star Wars: Clone Wars in using computer animation to flesh out a cinematic sequel that initially underwhelmed critics. In contrast, Kung-Fu Panda: Legends of Awesomeness, Transformers: Prime, and G.I. Joe: Renegades are entertaining, but they’re not as memorable as additions to their respective franchises.

Cartoon’s Green Lantern: the Animated Series started out slowly with simplistic designs based on Bruce Timm’s, but it has steadily incorporated elements of recent comic book storylines, including the proliferation of cosmic factions based on different colors and emotions. How to Train Your Dragon: the Series will joining a competitive field.

In more traditional animation, the Cartoon Networks’ Thundercats revival has also mixed retro nostalgia with more modern animation and world-building to good effect. It’s friendlier to younger audiences than Korra or Tron, but I’ve enjoyed the reboot so far. I hope that the next Teenaged Mutant Ninja Turtles can do the same.

I wasn’t sure about the five-year jump within the Cartoon Network’s Young Justice, but seeing the pre-“52” reboot “Batman family” and returning favorites such as Beast Boy and Wonder Girl has won me over. On a related note, I enjoyed the direct-to-video Justice League: Doom, which had favorite voice actors and lots of fights between superheroes and supervillains, if not a plot accessible to non-fans. Superman vs. the Elite comes out next week, to be followed by the long-awaited Batman: the Dark Knight Returns. I also look forward to next year’s Beware the Batman.

Disney XD’s Avengers: Earth’s Mightiest Heroes has also incorporated bits and pieces of classic and recent plots, from Loki’s treachery (also seen in the live-action Avengers movie, which is still doing well with critics, fans, and the box office) to the infiltration by the shapeshifting Skrulls (“Secret Invasion”). The animation and writing aren’t quite as tight as for Young Justice.

Avengers‘ companion, Ultimate Spider-Man, has several snarky nods to the movie continuity, but I still miss the four-color Spectacular Spider-Man and am not thrilled by the silly humor or de-aging of characters such as the Heroes for Hire.

Cartoon Network’s “DC Nation” animation block of programming on Saturday mornings — Green Lantern and Young Justice (followed by Korra on Nickelodeon) — includes very funny shorts with “Super Best Friends Forever” and Aardman stop motion, as well as glimpses of past favorites such as the Teen Titans Go!

Disney Channel’s “Marvel Universe” block on Sundays (Avengers and Spidey) does give some nice glimpses into the art and characters of its shows, plus how real-world athletes can approach comic book moves. I don’t particularly like the “Marvel Mash-ups,” which dub modern jokes over weakly animated scenes from the 1960s through early 1980s. I may be in the minority of people who prefer the gags of The Looney Tunes Show or Metalocalypse on weeknights to most of Fox’s Sunday night programs.

Coming soon: Police procedurals, supernatural series, and movie reviews!

It’s a cruel, cruel summer

[Note: This is modified from posts to my gaming groups on Yahoo and Google.]

Battle in the tombs
The Necropolis

Fellow role-players, it was good to touch base with some of you last night. Since June has filled up so fast, I don’t know when and if we’ll get to playtest Dungeons & Dragons “Next” (5e), but I look forward to other upcoming games.

As you’ve all seen, on Sundays, Josh’s FATE 3e “Spelljammerspace fantasy miniseries is set to resume via Google+ and Tabletop Forge. We may skip Father’s Day, and Josh’s upcoming job change and move may affect this telecom group. We should eventually return to my “Vanished Lands” fantasy campaign.

On Mondays, Jason’s “Glassworks” face-to-face superhero scenario, using Cortex: Marvel Heroic Roleplaying, will continue at Brian’s place next Monday, 4 June 2012. It will alternate for the next few months with various short-term games, starting with Rich’s Pathfinder: Way of the Wicked evil module on June 11.

It now looks like we’ll get to Bruce’s Pathfinder adaptation of the sword-and-sorcery D20/OGL Conan sometime in July. While Brian, Josh, and I have additional ideas, we can wait. Thanks, James, for your patience regarding your D20 Call of Cthulhu and Pathfinder nautical one-shots. I’ve also been thinking about continuing the adventures of the Blackbird‘s crew in my FATE 3e “Vortex” space opera….

Saturdays in June will be just as busy, with seasonal festivals, movies (Snow White and the Huntman this coming Saturday), and potential houseguests. Note that Free RPG Day is June 16, and I hope to get to the Compleat Strategist in Boston and Pandemonium Books & Games in Cambridge for it. Depending on if we meet, that might also be a good date for a D&D5e/Next playtest.

Do you have any questions? Please remember to to stay in touch between sessions, so that we don’t eat too much into valuable role-playing time.

>>Boston-area campaigns, as of summer 2012:

>Gene D. 

-“Vortex” (space opera) using FATE 3e Starblazer Adventures/Mindjammer and Bulldogs

-“The Vanished Lands: the Uncommon Companions” (heroic fantasy) using Pathfinder, Skype, and an online dice roller 

-“The Vanished Lands: the Broken Chains” (Arabian-style fantasy) using FATE 3e Legends of Anglerre, Skype, and an online dice roller 

>Josh C. 

-“Spelljammer: the Show Must Go On” (space fantasy) using FATE 3e Legends of Anglerre, Google+ and Tabletop Forge 

>Jason E.R.

Glassworks” (street-level, Bronze Age superheroes, originally for DarkPages) using Cortex: Marvel Heroic Roleplaying

>James B.:

-D20 Call of Cthulhu (horror one-shot)

Pathfinder (nautical fantasy one-shot)

>Bruce K.: Pathfinder/D20 Conan (sword and sorcery)?

>Rich C.G.:

Way of the Wicked adventure path for Pathfinder

Arkham Horror (board game), Cthulhu Invictus (alternate history/horror)?

>Paul J. and Greg D.C.: FATE 3e Dresden Files (modern supernatural)