The Dark Knight Rises, a belated review

On Sunday, 22 July 2012, I met Beruk A. and James B. at the AMC Loews Boston Common for a matinee of The Dark Knight Rises. Sadly, the superhero sequel was overshadowed by the tragic shootings in Colorado.

We enjoyed the film, which neatly wrapped up director Christopher Nolan and lead actor Christian Bale’s take on Batman. I liked The Dark Knight Rises a little more than The Amazing Spider-Man, if not as much as the four-color The Avengers.

Wallpaper 6
Nolan and Bale’s Batman comes to a conclusion

Cast: Bale is a decent Bruce Wayne, a tortured soul masquerading as a billionaire playboy. He’s not as fun as Adam West (who once called me “chum”), as slick as Val Kilmer or George Clooney, or as initially odd a choice as Michael Keaton was for the costumed vigilante.

Bale is again ably supported by older character actors in The Dark Knight Rises. Michael Caine is Wayne’s cockney and concerned butler Alfred, Morgan Freeman adds mischievous gravitas as technologist Lucius Fox, and chameleon Gary Oldman is the embattled Commissioner James Gordon.

Newcomers to this cinematic version of Gotham City include Marion Cotillard as mysterious executive Miranda Tate, Tom Hardy as brutal assassin Bane, and Joseph Gordon-Leavitt as idealistic police officer John Blake. Blake becomes the audience surrogate in hoping for things to improve, even as the police as a whole are outmaneuvered.

They all did well in their roles — even if Hardy was sometimes hard to understand through his face mask — but Anne Hathaway deserves special mention for her performance as Selina Kyle/Catwoman.

I had some doubts about the young actress, but Hathaway was properly slinky and cunning as the (never-named) cat burglar and con artist. She was believable in navigating Gotham’s seamy underbelly and its glittering galas, and she brought much-needed femininity and light to Nolan’s grim and gritty universe.

Plot: Batman Begins showed how an orphan could become an anonymous champion of justice, and The Dark Knight depicted Batman fighting grotesque villains (Aaron Eckhart’s Two-Face and the late Heath Ledger’s unparalleled Joker). The Dark Knight Rises expands on both those themes and is Wagnerian in showing Batman fighting Bane and a conspiracy for the very survival of Gotham City.

Nolan tries to make the plot a complicated puzzle, but even the trailers for the movie telegraphed some of the resolution. Anyone who has read the comic book storylines of Batman: Year One, The Killing Joke, Son of the Demon, Cataclysm, No Man’s Land, and Nightfall knows what to expect.

I appreciate Nolan and Bale’s somewhat more realistic approach to Batman’s world and motivations, but the pendulum has swung very far from the cheerful camp of West’s 1960s superhero. Even the direct-to-video adaptations of DC Comics are moving to Frank Miller’s The Dark Knight Returns, another obvious inspiration.

Rich felt that Nolan’s Batman isn’t as majestic or as much of a loner as he prefers, but I agree that the amount of time that passes for the desperate citizens of Gotham (and the audience) is on the long side.

I thought that The Dark Knight Rises‘ political subtext was muddled. Following Joseph Campbell’s hero pattern, the aristocratic hero must wander, reject his father figure, be humbled, triumph over his dark reflection, and then walk away or die. Other than a bus full of orphans, we see very few of the 12 million ordinary citizens whom Batman is supposedly fighting to protect.

On the other hand, there’s a populist “99%” strain to Bane’s Robespierre-style demagoguery — even if he’s just a tool of the League of Shadows. The military and police are shown as impotent, implicitly endorsing vigilantism. Granted, dressing up as a bat to fight crime doesn’t always make sense, but why bring up those points if you’re not going to fully show both sides?

Visual effects: From the opening scene of a daring aerial hijacking, The Dark Knight Rises‘ set-piece scenes were clearly inspired by the James Bond movies, which Nolan also paid tribute to in Inception. The battles of The Avengers were more cosmic and colorful, but Batman’s gadgetry and vehicles are still impressive.

Like some comic book writers and fans, Nolan’s Dark Knight is more of an urban warrior than a stealthy detective or martial artist. Perhaps this leaves room for the next set of filmmakers to interpret and develop different aspects of Batman. Even though I miss the Batman: the Animated Series of the 1990s and even the recent campy Batman and the Brave and the Bold, I look forward to the upcoming animated Beware the Batman on TV.

Soundtrack: Hans Zimmer’s score is appropriately operatic, if not especially memorable. Unlike the Marvel Universe, whose movies include relatively recent popular music, it seems fitting that DC’s iconic heroes such as Batman stick with classical.

Spoilers and ratings: Note that some of the articles I’ve linked to contain “spoilers” about the plot, but I’ll try to avoid giving anything away directly here. I can see a few ways for how Nolan’s version could have continued, but I’m also content with his conclusion to Bruce Wayne’s story.

Since Batman is the single most profitable superhero film franchise, there’s little doubt that Warner Brothers/DC Comics will reboot the movies as soon as possible, not unlike various Marvel remakes. I do wonder if they’ll be able to maintain the quality amid stylistic and cast changes. I’m cautiously optimistic about the Superman reboot Man of Steel, as well as early plans for a Justice League film (for which I’ll have to write up my own ideas). I just hope they’re fun and well-done.

I’d give The Dark Knight Rises, which was rated PG-13 for violence, three out of five stars, a B+, or a 7.5 out of 10. The only upcoming movie that’s getting buzz and I’m excited about is Peter Jackson’s planned trilogy adapting J.R.R. Tolkien’s The Hobbit. In the meantime, keep tuning in, same Bat time, same Bat channel!

P.S.: Here are my Batfilm ratings:

  • 1943: Batman serials — yet to watch
  • 1965: Batman ***/B+
  • 1989: Batman **/B
  • 1992: Batman Returns **/B-
  • 1993: Batman: Mask of the Phantasm (animated) ****/A
  • 1995: Batman Forever ***/B+
  • 1997: Batman & Robin */C
  • 1998: Batman & Mr. Freeze: SubZero (animated) ***/B+
  • 2000: Batman Beyond: Return of the Joker (animated) **/B-
  • 2003: Batman: Mystery of the Batwoman (animated) ***/B+
  • 2005: The Batman vs. Dracula (animated) **/B, Batman Begins ***/A-
  • 2008: Justice League: the New Frontier (animated) ***/B+, The Dark Knight ***/B+
  • 2009: Batman: Gotham Knight ****/A-, Superman/Batman: Public Enemies **/B (animated)
  • 2010: Justice League: Crisis on Two Earths ***/B+, Batman: Under the Red Hood ***/B+, Superman/Batman: Apocalypse **/B (animated)
  • 2011: Batman: Year One (animated) ***/B+
  • 2012: Justice League: Doom (animated) **/B, The Dark Knight Rises ***/B+, The Dark Knight Returns (animated) coming soon

Dungeon Crawl Classics Game 1: the Goblin keep

Fellow role-players, here are my notes for the first part of Brian W.‘s Dungeon Crawl Classics demonstration, which he hosted and ran at his home in Newton, Mass., on Monday, 30 July 2012.

In one world, there was a region where magic and nonhuman races thrived. At the edge of the human kingdom of Hifalendor, the town of Plegmsad (once known as Pledwilt) suffers from raids by barbarians and humanoids.

In the new barony of “Kurick Stormborn” [Dave S.C./Non-Player Character], a call goes out for brave adventurers to help the frontier farmers. The following [zero-level] people meet in the market square:

>>[Gene D.:]

  • Nails“-male Hifalendorin human armorer; Alignment: Neutral
  • Burdik“-male Hill Dwarf herder; Align.: Lawful
  • Lem“-male Barbari human former slave; Align.: Chaotic
  • Sal“-male Hifalendorin human grave digger; Neutral

>>[Josh C.:]

  • Rayang“-male human gong farmer; Lawful
  • Cerban“-male Halfling mariner; Lawful
  • Ingsay“-male human guild beggar; Neutral
  • Nyhit“-male Halfling glovemaker; Lawful

>>[Bruce K.:]

  • Random Happenings“-male human cutpurse; Chaotic
  • Dykwyk“-male Elf sage; Neutral
  • Joe Jonas“-male human, singing turnip farmer; Neutral
  • Oscar the Grouch“-male Halfling vagrant; Chaotic

>>[Rich C.G.:]

  • Asura Questinar“-female human astrologer; Neutral
  • Axebeard Beardaxe II“-male Dwarf mushroom farmer; Chaotic
  • Elijah Rumbletummy“-male Halfling dyer; Lawful
  • Hobnar Grudgebearer“-male Dwarf herder and heir to the “Book of Grudges,” with sow “Maisy Dukes”; Neutral

Kurick’s accountant, a strange gentleman named “Val Shriboe” [Brian/N.P.C.], explains that local peasants have been paying a tribute of goats to a nearby band of Goblins. As his Halfling assistant collects the names of those assembled, Val notes that Elmer, the son of innkeeper Hamfast Rabbit, has been kidnapped.

Val offers a bounty of 15 crowns (gold pieces) total for Elmer’s safe return. In addition, he says he won’t levy taxes on any booty found in a raid on the Goblin camp, which is in an abandoned temple about a day’s march to the east of Phlegmsad.

Lem just wants to leave his life of bondage, and Dwarves Burdik, Axebeard, and Hobnar have no love of sneaky Goblins. Rayang’s odor keeps others at arm’s length, and Ingsay and Oscar are eager for any coin.

Dykwyk and Asura are less certain about getting dirty in the wilderness, but Nails and Random are confident that they can rescue the child. Sal expects business no matter what happens.

The large and motley crew hikes across the borderlands until it sees the stone walls around a onetime temple to Urda, lord of the sky. Smoke from the central tower and outbuildings proves that the Goblins have taken up residence.

Goblin fort
Goblins occupy ruined temple of Urda

As the afternoon sun begins to set, the would-be heroes discuss tactics in the absence of heavy weapons or armor. A stealthy squad, including Rayang, Ingsay, Random, Oscar, Asura, and Elijah, will sneak up to the ruined front doors.

Meanwhile, a larger group — Nails, Burdik, Lem, Sal, Cerban, Nyhit, Dykwyk, Joe, Axbeard, and Hobnar — enters through a breach in the outer wall. The brave band circles the central keep, and Joe opens a back door to the chapel. A wooden pew crashes down, but nobody is hurt by the boobytrap. A dozen Goblins emerge!

Nyhit squeezes past the bench and kills a Goblin with his awl. Cerban charges in and smashes another. Axebeard swings a bag of rocks (which normally holding mushrooms) into one humanoid, as Hobnar throws a flask of oil.

Lem pulls out a blackjack and Burdik wields his shepherd’s crook as a staff. Joe and Dykwyk wait for a chance to follow. Axebeard and Hobnar fight back to back until they are joined by fellow Dwarf Burdik.

Axebeard wounds another needle-toothed Goblin, and Hobnar finishes him off. The nasty critters miss Axebeard and Burdik, but they impale Cerban, killing the Halfling. Enraged, Joe spikes and throws a foe with his pitchfork, as Dykwyk’s dagger misses.

Lem almost hits himself with his makeshift club, and Burdik smites a Goblin with his staff. However, more Goblins arrive and start throwing stones from the rafters and balcony. Joe dodges the rocks, and Axebeard is slightly injured. Burdik is less fortunate and is also slain. Nyhit responds by also hurling stones.

The Goblins miss the surviving Dwarves and Halflings, but Dkywyk is also hurt. Axebeard ducks behind a bench for cover, and Hobnar charges the far wall, behind which wait the stealthy reinforcements.

Joe kills a Goblin facing Hobnar while Dykwyk throws rocks. Lem smashes his opponent in the knee, but Sal misses with his shovel. Nails hits another with his hammer. Nyhit and Cerban chase the last Goblins into the stealthy squad, which finishes them off.

The reunited explorers quickly search the chapel. They collect goat hides for armor, clubs, pointy sticks, and a sack of colorful pebbles. Asura retrieves a tarnished brass holy symbol of Urda from the neglected altar.

Axebeard and Hobnar swear vengeance on behalf of fallen comrade Burdick, but Sal and Asura note that there’s no time to properly bury him or Cerban as long as other Goblins — and captive Elmer — can be found in the temple complex.

The 14 infiltrators descend and find a row of monks’ cells. They also find an ossuary and an astrological symbol that Asura recognizes. Rayang urges his companions to leave immediately rather than disturb the graves. They agree.

At a building in one corner of the palisade, Nyhit opens a door and is nearly overcome by the smell of rotting carcasses. He runs, and Random quickly closes it. Rayang, Joe, and Nyhit lead the way to one of the front towers, but the wooden stairs and walkway are rotten and rickety.

In the other tower, the group finds a Goblin that has been dead for a while. Apparently, the squatters weren’t expecting to need to keep watch for attack from Phlegmsad. Rayang is swarmed by fist-sized spiders, and Oscar nearly closes the door on him.

The others brush some spiders off manure spreader. At the main tower, Hobnar finds that the door is trapped with a magical rune. Sal tries to open it from a distance with a chain, but he gets a nasty shock.

While the wounded party members wait outside, the others go up to the second story. They find a workshop and laboratory. Elmer calls from a cage, which Ingsay unlocks. Lem eyes beakers and books but has no idea what they are for.

An evil Wizard named Otto descends from the third floor, carrying a crystal globe. Asura wears a robe with similar stars embroidered on it. The spellcaster smashes the sphere, which emits a green smoke. The gas begins to coalesce into a bestial form, forcing the group back.

Random grabs Elmer, and Sal tries to torch the lab. Nails throws a beaker at the cloud, and Rumbletummy throws a cloth over it. Outside, hordes of skeletal goats and Goblins emerge from the building with the bad odor.

Hobnar calls for a retreat rather than fighting through Otto’s charnel house. Joe stabs the cloud with his pitchfork and sees snake heads and eyes that glitter with dying stars. Otto retreats as his skeletal constructs advance.

Rayang and Asura observe that the constructs have some sort of sack in their ribcages and aren’t “true” Undead. The rescuers head back to the town, avoiding Otto’s automata on the way. Nails, Rayang, Random, and Asura use their reward money to buy equipment and training as a Fighter, Wizard, Rogue, and Cleric of Urda, respectively….

Brian, I enjoyed our first oldschool Renaissance session, and I look forward to our Level 1 adventure in just over a week. In the meantime, I also look forward to the next FATE 3e “Vortex” telecom space opera and Jason’s final “Glassworks” superhero game.

Also, don’t forget to reply to the discussions on the Yahoo/eGroups message board about which retroclone to use for my upcoming “Vanished Lands” fantasy campaign and about Josh and Jason’s proposals. Later, -Gene

The Amazing Spider-Man belated review

Between trying to complete a big project at work, bad news of serious illness and unemployment among family and friends, and last weekend’s visit to Upstate New York, I’ve again fallen behind in blogging. At least I won’t run out of movies, television, and games to review anytime soon.

On Sunday, 8 July 2012, I met Thomas K.Y. & Kai-Yin H. and Sara F. & Josh C. for The Amazing Spider-Man. Sony’s superhero reboot was more fun than some of its predecessors, if not as memorable.

The Amazing Spider-Man
Spidey gets new threads from Marc Webb

The good: I thought that the cast of The Amazing Spider-Man was strong, with lanky, wisecracking Andrew Garfield taking on the role of Peter Parker/Spidey from the mopey Tobey Maguire. The chemistry between Garfield and Emma Stone‘s Gwen Stacy was palpable, and I found Stone more appealing than Kirsten Dunst’s Mary Jane Watson.

Cliff Robertson is ably replaced as Peter’s honorable Uncle Ben by Martin Sheen (who knows a thing or two in real life about troubled children). Sally Field is a long way from Gidget as Aunt May, and Denis Leary is Gwen’s tough father, NYPD Capt. Stacy. Speaking of parental figures, Rhys Ifans, who was charismatic in the SyFy Channel’s Neverland, brings proper pride and pathos to Dr. Curt Connors.

I also liked that The Amazing Spider-Man‘s webslinging seemed to rely more on stuntmen in costumes rather than computer-generated imagery. Of course, visual effects have no doubt improved in the past decade or so.

The bad: One of my main complaints is that, in its attempt to keep the movie rights from reverting back to Disney/Marvel, Sony rehashed Spider-Man’s origin story barely a decade after Sam Raimi did a good job of adapting it to the silver screen. Garfield spends most of his screen time out of costume or unmasked, and the subplot of his missing (scientist or spy) parents is teased but mercifully dropped.

The advertising for The Amazing Spider-Man gave away the identity of the Lizard as the main villain. He’s formidable and has ties to Peter and to Oscorp (which played a major role in the Raimi/Maguire version). Still, he’s not as fearsome as Willem Dafoe’s Green Goblin or Alfred Molina’s Doctor Octopus.

The ugly: As glad as I am to see Peter’s ingenuity return with mechanical web shooters rather than organic ones, I’m not a fan of Spidey’s skaterboi racing suit in The Amazing Spider-Man. I prefer the classic red-and-blue costume over the “ribbed for your pleasure” hyper-textured look that has been popular in everything from J.J. Abrams’ Star Trek reboot to Zach Snyder’s upcoming Man of Steel.

Even though the plot element of Peter’s missing parents is dropped, aptly named director Marc Webb suggests that it was somehow his destiny to be bitten by a mutant spider and that his subsequent heroics are less a matter of personal ethical choice and more one of heredity. This undermines Uncle Ben’s “with great power comes great responsibility” mantra and echoes some of the missteps of the “Bring on the Dark” Broadway musical. Peter’s hero’s journey doesn’t need those complications.

I also noticed that a scene with Spider-Man fighting reptilian mutated police was truncated, but that was for the best. Otherwise, it would have been like the slugfest between Ang Lee’s Hulk and giant dogs. It’s also too bad that other New York-based superheroes, such as the Fantastic Four, Daredevil, or the Avengers, couldn’t be shown in the background because different studios hold the rights.

The verdict: Overall, I enjoyed The Amazing Spider-Man more than I expected to. The cast made up for some plot weaknesses, and my onetime hometown New York City looked as good as ever. I’d put it just after Raimi’s first two superhero flicks, but I definitely liked it more than his third one.

I enjoyed The Avengers more, but The Amazing Spider-Man is a more family-friendly comic book adaptation than The Dark Knight Rises (which I’ll try to belatedly review soon). I’d give The Amazing Spider-Man, which is rated PG-13 for violence, about a 7 out of 10, three out of five stars, or a solid B.