“Vanished Lands” Update T3.29: Interrogation and cartography

The world as a D20
Ley lines and gaming

Fellow role-players, here is my update for Session T3.29 of the latest adventuring party in my “Vanished Lands” heroic fantasy campaign setting. The teleconferencing team met on Sunday, 5 June 2011, and has been using Pathfinder, Skype, and an online dice roller.

In one ancient world, there was a region where strange majicks and demihuman races thrived. After “Holy Steel‘s” journey to the distant empire of Khemet, another motley group gathered in the northwestern “Vanished Lands” to explore a world full of perils and wonders….

After meeting in the Wisalef Forest, the adventurers encountered the hostile Centaur followers of Vappu Lahja and a haunted hamlet on the Plains of Sathendo….

>>Telecom party Player Character roster, as of summer 2011:

-“Gawain Keary” [Paul J.]-male Saganim human Illusionist (proto-Celtic Wizard); NGc, Age 20, Lvl. 3

-“Kovar” [Beruk A.]-male Half-Orc/Saganim human Paladin of Mithras, god of contracts and brotherhood; LGn, Lvl. 3

-“Davven ‘Digger’ Hollysharp” [Robert A.S.]-male Faldine Halfling archaeologist (Tallfellow Rogue) from a pipeweed farm in Tarken; CGn, Age 45, Lvl. 3

-“Jovinda Halflight” [Sammy H.]-female Half-Elf (Grugach/Hifalendorin) Cleric of Mekkil, goddess of nature; owner of horse Wyth-Amoi, or “Wind Spirit”; NGl, Age 23, Lvl. 3

-“Kazuo Takenaga” [Taum D’A.]-male Nezumi (Rat-kin) Monk from the Zedu kingdom in the Therud Forest; LNg, Age 20, Lvl. 3

-“Asish Chen Ti” [Byron V.O./absent]-male Tsucharim human archer (Mongol-style Ranger), escaped from the kingdom of Gokuri; owner of Akita dog Genghis and horse Onimusha; NGl, Age 20, Lvl. 3

-“Favelhorn Riftbringer” [Dexter V.H./absent]-male Mountain Dwarf Summoner; CGn, Age 51, Lvl. 1

“28 August 1229 B.C.E.:” Before searching for peasants from Alarn, which had been attacked by mischievous Fey and horrifying Undead, the adventuring party continued its investigations in the Hifalendorin (proto-Western European) human city of Nadwi.

The shop of Eligius, an antiquarian of interest to mysterious mage Octavius Karstus, was attacked. Kazuo chased a winged assassin across rooftops near the market square and eventually subdued him with help from Jovinda.

Meanwhile, back at Eligius’ store, Gawain keeps an eye out for the Nezumi and Half-Elf, and Digger checks to see if anything in particular was taken when it was ransacked. Honorable Kovar continues guarding the merchant in the sewers below.

Jovinda and Kazuo drag the unconscious reptile-kin into an alley. They tie him up, and the priestess of Mekkil runs back to the antiques shop. Meanwhile, Asish returns to the “Deer’s Heart” tavern after seeing “Jade Xi” [Sammy/Non-Player Character] at the Arena of Arakkis. The Ranger gets a note from his companions and goes to meet them.

Gawain goes with Jovinda, and they find the darkened alley empty! Kazuo whispers to them from a side door to the temple of Shebsen, lady luck. The cautious Monk explains that he thought it best to hide the prisoner in the casino rather than risk being discovered on the street by the city watch or others.

Casting Invisibility on the dragon-kin and Bull’s Strength on himself, Illusionist Gawain easily picks up the prisoner and carries him south. Asish, finding Eligius’ shop darkened, climbs onto the roof before hearing and seeing an alarmed Digger and Kovar.

Reunited, the party searches and interrogates the reptile man, who is uncooperative. Easterners Asish and Kazuo examine a stiletto and a curved knife but finds no identifying marks or documents. Kovar theorizes that Octavius Karstus may have hired the murderer as a backup plan to Digger obtaining Eligius’ map of the northwestern borderlands.

Rogue Digger asks humans Gawain and Asish to leave, and the Halfling, Half-Elf, Nezumi, and Half-Orc try to get the assassin to confess any connections to Octavius Karstus or Vappu Lahja. While the gargoyle-like creature remains defiant, he recognizes both names and says that “the time of man is ending.”

After much persuading by Digger, Jovinda, and Kovar, merchant Eligius finally turns over the parchment map to them for further study. He shows how some of the markings are drawn over an older map that was partially scraped away.

Gawain and Digger note that Ley lines influence Elven settlement patterns and would be useful to a Wizard or an enemy of the Waletku kingdom. Jovinda adds that the Unseelie Court, rogue Fey such as those allied with Vappu Lahja, would also be interested in a map of mystical currents.

Kovar, Jovinda, and Kazuo are glad to turn over the assassin to Lionel Tarchon, an officer in Nadwi’s city watch. Eligius still worries about his safety, but Asish, Gawain, and Digger promise to compare his map to what they can learn of the area north of the city. The explorers wrap up their research and prepare to ride….

If I’ve left anything out, or if you want to continue party discussions, please use the Google Groups message board. As noted elsewhere, our next virtual games are scheduled for June 19 and 26, July 24, and August 14. The FATE 3e Starblazer Adventures: “Vortexspace opera teams will also be on hiatus for most of July because of summer travel. In the meantime, stay in touch! -Gene