“Vanished Lands: Vistel’s Circus,” Updates 39.3-5 — Hey, he took my spleen!

Fellow role-players, here are my notes for Sessions 3-5 of the “Vanished Lands: Vistel’s Circus” fantasy campaign, which Brian W. hosted at his home in Newton, Massachusetts, in October and November 2012:

In one ancient world, there was a region where strange majicks and demihuman races thrived. The “Vanished Lands” were blessed by the gods and cursed by prophecy. Travelers became adventurers, and adventurers strove to be heroes in the face of many perils and wonders.

Various groups of mercenaries and diplomats have fought humanoids in the northwestern borderlands, encountered pirates on the Sea of Nagendwa, and wandered the hostile Halmed Desert and the wide Plains of Sathendo….

“Vistel’s Circus,” Player Character Party 39 in Gene D.’s “Vanished Lands” heroic fantasy campaign, using the Basic Fantasy Role-Playing Game, as of autumn 2012:

  • Giacomo ‘the Mysterious’ Du Vane” [Beruk A.]-male Hifalendorin human Mage (Gypsy Wizard) and stage magician, embittered by experiences in Hesolin’s Magisterium; NGc, Lvl. 2
  • Hamfast Hammerfist” [Brian W.]-male Zeda human Fighter, mountaineer, “barbarian” strongman, and laborer; TNg, Lvl. 2
  • Scully Strongbow” [Sara F.]-female albino Gnoll (Flind) Ranger, archer, knife thrower, and scout, with owl “Owlicious”; NGl, Lvl. 2
  • Tempestade” [Josh C.]-male Barbari human Monk (Battledancer/capoeirista from outside the “Vanished Lands”), roustabout; CGl, Lvl. 2
  • Corwin Windsong” [Bruce K.]-male Half-Elf Bard, runaway aristocrat, ladies’ man, and ringmaster with a mandolin; CNg, Lvl. 2
  • Elsa Fairbottom” [Rich C.G.]-female Hill Dwarf Druid outcast, cook/brewer, and animal handler with owlbear cub “Oswald”; NGc, Lvl. 2
  • Radius” [Jason E.R./absent]-male Modron Paladin of Primus, lord of Nirvana; exiled to the Prime Material plane; LGn, Lvl. 1
Haunted farm
Fenor family farmstead

5 to 14 February 1228 B.C.E.:” While their troupe visited the Hifalendorin human village of Androth, a few performers freed Goblin slaves from a hidden silver mine. They slew the overseers, including Adric Thumon, squire to Sir Banor Finney.

Corwin and company don’t tell the knight about their involvement in Thumon’s death, even as he travels eastward with the circus, across the Aehonir River and into the (proto-Celtic) human kingdom of Saganim.

While on watch one night, Scully goes into some woods in search of her owl “Owlicious.” Branches slam into the Gnoll, but fortunately Stuffy, one of Elsa’s trained dogs, is able to lead the others to her before the evil Treant can do any further harm. It takes the entire group to fell the monster, which later feeds a bonfire.

As the circus, Sir Banor, and scout “Black Raven” [Michael C./Non-Player Character] ride across the Plains of Sathendo, they sense a winter storm approaching. In the middle of the blizzard, the camp hears a stampeding herd of aurochs pass nearby, as well as something large hunting them on the wing.

The travelers avoid the wyvern — “Cows don’t fly” — but Tempestade helps grab a bovine for food and its hide. The adventuring party also finds 80 silver pieces and 20 gold crowns while sheltered in a cave.

Orlando Vistel and his wagons pull into the Saganim town of Tensar. Giacomo orders an ale at the “Tipped Disc” tavern, while Scully carves an auroch horn. Hamfast demonstrates his prowess by lifting a bench of Halflings.

Corwin avoids Black Raven and flirts with “Alcye” [Kim A.G./N.P.C.], an attractive lady apparently related to Laird Colin. This earns him a cold shoulder from Tamara, a dancer in the circus.

Cerdwyn, head of the roustabouts, tells Hamfast that disgruntled clown Graham Tervin and escape artist Seamus Fenor have gone missing. Hamfast finds Graham drinking and learns that the Fenor clan had a farm on the town’s outskirts until it died off from “the dropsy.”

Orlando gives ringleader Corwin leave to take a group and retrieve Seamus. They find the Saganim human seemingly talking to himself in a family graveyard next to a dilapidated farmhouse and barn.

Bard Corwin approaches Fenor and soon realizes from the escape artist’s grimaces and jerky movements that he is possessed. Eight skeletons burst forth from the ground, grabbing at the circus folk!

Druid Elsa reaches for holy water, and Tempestade stomps on the emerging Undead. Giacomo and Hamfast are hurt, and Corwin smashes a skeleton with his long sword. Ranger Scully slides over a gravestone and shoots arrows, which have a limited effect.

Mage Giacomo casts Shield before swinging his quarterstaff. Hamfast Hammerfist fights as mightily as his name implies, eventually crushing five skulls. Elsa tends to the injured and draws her mace “Grimtooth” in the names of patron deities Mekkil and Vulkan.

Monk Tempestade dodges and kicks, but is attacked in return, along with Scully and Elsa. Corwin covers Hamfast, as Scully switches to a sword. After defeating the skeletons, the team ties up Seamus and returns to Tensar.

Miranda Barrowright, the Harfoot Halfling priestess of Yondolla in the camp, refers Seamus and company to the local church of Edillon. At the temple of the sky god, Fr. Wallace agrees to prepare an exorcism. Scully and Cerdwyn help keep watch.

Corwin reluctantly reports to circus founder Orlando, Sir Banor, and Alcye. Elsa offers prayers to Yondolla and Edillon, while Hamfast and Tempestade eat and rest with the other roustabouts.

Alcye accepts Corwin’s offer to escort her home (he has prepared his Seduction Stash for the occasion). However, a thick fog envelops them, and Corwin is forced to slay Alcye’s butler, who has been zombified! Her cook takes a cleaver to Corwin’s clothes.

The couple soon finds itself fleeing from shambling zombies and sees a building up ahead. Corwin realizes that it is the Fenor farmstead. He takes Alcye’s hand and runs to the barn. They climb to a hay loft and use a rope to get around the gathering horde.

Corwin and Alcye race back to the walls of Tensar, shouting for help. More Undead appear on the misty moors. Tempestade wakes all but Hamfast and Elsa and runs out the gate. Scully checks on Seamus and grabs torches.

Alcye casts Magic Missile, and Corwin knocks down two more zombies, but they’re still overwhelmed. Black Raven, Sir Banor, and three Dwarf newcomers to the town come to their rescue. For once, Corwin is glad to see Black Raven, and he hands Alcye to him to ride back.

With help from Giacomo’s Color Spray spell, Tempestade’s blows, and Scully’s flaming arrows, Corwin and company fight their way back to the town. Fr. Wallace looks at the wounded.

The haughty Dwarves introduce themselves as Ivar Giantslayer, Dmitri Sminkevitch, and Yurgi Twoblade. Hamfast defends the honor of “sundered Dwarves” Elsa and River Dwarf rigger Baskor Steadyhand.

The priest, Alcye, and Orlando agree that a more organized force should return to the Fenor property during the day. Alcye asks Sir Banor and Black Raven to help fortify Tensar, while Corwin prepares to lead another expedition to the haunted farm….

It was good to see some of you for The Hobbit [Part 1 of 3]: An Unexpected Journey this past Saturday. I look forward to seeing most of you at tonight’s face-to-face game, our last for this year. Brian and Jason, we’ll miss you, and I hope that all your holidays are happy!

Josh, I’ll try to write up my notes for your latest “A New Beginning: Mystic Adventures in the ‘Big D‘” game soon, and I look forward to continuing that and the “Vortextelecom space opera.

In the coming months, I also look forward to meeting new role-player Joe T. and playing in Jason’s Savage Worlds: “Barsoomian Adventures” and Bruce’s Pathfinder: “Hyborean Age” scenarios. Take it easy, -Gene

“Vortex: the Gryphon” Update 5c.13 — Black Box bites back

Fellow role-players, here is my update for Session 5c.13 of the “Vortex: the Gryphontelecom space opera campaign, which met via Skype on Sunday, 21 October 2012. We’ve been using FATE 3e Starblazer Adventures/Mindjammer, Bulldogs, and an online dice roller.

In one future, humanity has begun to colonize the Sol system, but environmental degradation, population pressures, and internecine conflict persist. The rediscovery of mystical abilities and open and official First Contact with galactic societies, themselves at war, threaten Terra’s very survival. Can heroes rise to the challenges?

>>FATE 3e “Vortex” Team 3 (5c) telecom Player Characters, crew of the Gryphon, as of autumn 2012:

  • Hector Chavez [Beruk A.]-male Latin American Terran human, former spy and communications expert/engineer of the Appomattox and Gryphon 
  • Jasmine [Sara F.]-female Martian Felinoid (Synth, “Uplifted” tiger), former professional pit fighter and onetime crewmember of the Appomattox, now apart from the grifters in “MarSoupAiL” with boyfriend Darcy
  • Chris McKee/Agent Prometheus” [Josh C.]-male Terran human cyborg, former sniper for the North American Aerospace Marine Corps. and eugenicists at Black Box Security Co.; onetime crewmember of the scout ship Blackbird 
  • Jax [Robin H.]-male human from the Asteroid Belt, vain space pirate and pilot of the Slipstream and Gryphon 
  • -“Dr. Srinu Pahul [Byron V.O.]-male Indian Terran “near-human” (bioengineered) xenobiologist, shadowed by scandal and confident in survival skills
  • Orion Starchaser [Geoff C./absent]-male [blue humanoid alien] outcast, irrepressible mystic and adrenaline junkie

>>”5 to 7 April 2195 A.D./C.E. or 1 Terran Galactic Era:” The Gryphon has traveled from habitats orbiting Earth and the dangerous Martian outback to Jupiter. After fighting pirates in Europa’s chilly oceans, the yacht’s intrepid crew prepares to meet other contacts.

Jovian torus colony
Elysium Station, capital of the Jovian Commonwealth in “Vortex”

Hector Chavez arranges a rendezvous with onetime rival Annamaria Balzana at Club Hedonism, a touristy nightclub in Elysium Station, capital of the Jovian Commonwealth.

Jasmine thanks pilot Jax for helping to rescue their crewmates from the Encegulan (slug-like alien) submarine. The tiger woman and Darcy plan to meet Shortwave and Quickfin, two Delphines (“Uplifted” cetaceans) in the Synth Liberation Front, at a clock tower at midnight.

Dr. Srinu Pahul asks engineer Hector to work on a gun that can emit both an electromagnetic pulse (EMP) and stun. The scientist agrees to go with Hector to Club Hedonism and makes plans for a farewell party as the Gryphon leaves the Sol system.

Chris McKee asks Jasmine to accompany him to “Tazer’s Tavern” in Port Edillon. The sniper is wary of his reunion with Lt. Brock Ellis, a colleague among the secretive eugenicists at Black Box Security Co. Meanwhile, Orion Starchaser wanders off for more sightseeing.

At Elysium, Hector parties with other high-society types while Hector chats with the attractive Annamaria. She agrees to discreetly inquire into the whereabouts of Hector and Jasmine’s former cohorts aboard the Appomattox, which hid its smuggled cargo of Vatican artifacts in deep space.

“Agent Prometheus,” Jasmine, and Jax find armored Lt. Ellis at the soldier bar. As they exchange pleasantries, Jasmine notices people moving away from them. Chris realizes that he has been poisoned and draws his pistol on Brock, wounding him.

More of “Tazer’s Tavern’s” patrons draw guns, and furred Jasmine knocks over a table as a shield. One Black Box agent [Byron/Non-Player Character] circles around and shoots, but Jasmine dodges a few bullets.

Another “near-human” [Josh/N.P.C.] fires a needler but misses at first. A third [Beruk/N.P.C.] also misses with a net gun. Chris slumps to the floor, as Jasmine picks up the table and slams into Brock. The burly wrestler grabs Chris and heads for the door.

Jax emerges from the toilets and shoots at a chandelier, briefly pinning one of the goons. Jasmine gets hit by hollow needles containing an anesthetic and is slowed. One of the gunmen [Byron/N.P.C.] runs after her.

Another would-be kidnapper [Josh/N.P.C.] ignores Jax, who radios Hector and Chris for backup. They commandeer a ground-effect vehicle and race to “Tazer’s Tavern.” The Black Box agents close in on Jasmine and Chris, with Jax close behind.

Srinu weaves through the colony’s traffic and slides the speeder between the snipers and his companions. Hector shoots one gunman, and Chris regains consciousness in time to finish off the man with the needler.

Jasmine recommends avoiding the tavern, but Chris runs back to confront Brock. Unfortunately, he is gone. Hector uses his microcomputer to block local surveillance. He also finds that the Black Box agents carried police IDs.

Jax takes the wheel, and the crew of the Gryphon makes a swift retreat to the space dock, losing one of the gunmen [Beruk /N.P.C.] who had tried to cut them off on foot.

Back at the ship, Dr. Pahul and robot nurse MEGAN attend to Chris and Jasmine’s injuries. Jax recommends heading to the Asteroid Belt as soon as possible, noting that the group should be able to find other contacts there.

Hector puts the speeder in the cargo hold near Jasmine’s hoverbike for future tinkering. The former spy also tells Annamaria that he hopes to reconnect with her another time. Jax doesn’t mind leaving lady friend Bonnie Kawagura behind.

Disappointed Jasmine cancels her meeting with the Delphines but still hopes to find friendly fellow “Synths” (bioengineered humanoids) before leaving the Sol system. Mystic Orion returns from his rambles in time to head out.

No longer just a cold-blooded killer, Chris is angry with himself for allowing Black Box Security forces to get the drop on him, months after he fought Terra Prime on the Blackbird. Orion points out that he has probably also gotten the attention of higher-ranking people who might be more interested in talking.

The Gryphon leaves the Jovian system. Jasmine, Chris, and Jax rest, while Srinu cancels his party and finishes his report for the Union of Solar Nations on the Zarkonian threat. Hector checks his aliases and monitors scanners.

Darcy and PEPE, Srinu’s valet robot, continue to make repairs as the Gryphon heads to Ceres, the largest colony in the Asteroid Belt….

Please note that the “Vortex” telecom game won’t be meeting on Oct. 28 because I’ll be meeting former co-worker Ken G. for a Raiders of the Lost Ark screening in Cambridge, Mass. I expect to resume on Nov. 4 after attending the Rhode Island Comic Con.

In the meantime, I hope that Monday’s “Vanished Lands: Vistel’s Circus” fantasy session won’t be affected by Hurricane Sandy. Take it easy, -Gene

 

“Vortex: the Gryphon” Update 5c.6, 7 — Canyon chase and special deliveries

Fellow role-players, here are my notes for Sessions 5c.6 and 7 of my “Vortexspace opera campaign, which we played via Skype and an online dice roller on Sunday, 12 and 19 August 2012. We’re using Fantastic Adventures in Tabletop Entertainment (FATE) 3rd Ed.: Starblazer Adventures/Mindjammer and Bulldogs.

In one future, humanity has begun to colonize the Sol system, but environmental degradation, population pressures, and internecine conflict persist. The rediscovery of mystical abilities and open and official First Contact with galactic societies, themselves at war, threaten Terra’s very survival. Can heroes rise to the challenges?

>>FATE 3e “Vortex” Team 3 (5c) telecom Player Characters, crew of the Gryphon (as of summer 2012)

  • Hector Chavez” [Beruk A.]-male Latin American Terran human, former spy and communications expert/engineer of the Appomattox
  • Jasmine” [Sara F.]-female Martian Felinoid (Synth, “Uplifted” tiger), former professional pit fighter and onetime crewmember of the Appomattox, now apart from the grifters in “MarSoupAiL” and with boyfriend Darcy
  • Chris McKee/Agent Prometheus” [Josh C.]-male Terran human cyborg, former sniper for the North American Aerospace Marine Corps. and eugenicists at Black Box Security Co.; onetime crewmember of the scout ship Blackbird
  • Jax” [Robin H.]-male human from the Asteroid Belt, vain space pirate and pilot of the Slipstream and Gryphon
  • Orion Starchaser” [Geoff C.]-male [blue humanoid alien] outcast, irrepressible mystic and adrenaline junkie
  • Dr. Srinu Pahul” [Byron V.O.]-male Indian Terran “near-human” (bioengineered) xenobiologist, shadowed by scandal and confident in survival skills
  • Jim Delaney” [Robert A.S.]-male Terran “near-human” gambler and psi
Canyons of Mars
Valles Marineris

>>”4 to 10 March to 2195 A.D./C.E. or 1 Terran Galactic Era:” After a shootout at the Red Butterfly Casino in Hellas Park, capital of the Mars Confederacy, the crew of the Gryphon regroups.

Hector Chavez examines a helmet taken from one of the Canids (“Uplifted” canines) and confirms that their gear was better than their tactics. The burned op gives the helmet to Jasmine and Darcy and wonders about who backed the failed robbery.

Jasmine is still annoyed with Jax for his comments about the low status of “Synths” (synthetic humanoids). Fortunately for the hotshot pilot, he is away preparing for an informal canyon race without his companions’ knowledge.

Tiger folk Jasmine and Darcy remind their companions of Garth (“Uplifted” gorilla) Olun Gor’s request for help finding fellow members of the Synth Liberation Front at the United Ecumenical Movement’s temples on the moon Phobos.

Since “nothing good can happen on Mars,” Chris McKee is eager to leave the red planet. The sniper spends time with Asdann Fre’vel, a Gustrall (antlered, orange-furred, raptor-like flightless avian alien) guard at the Hadriaca Paterna terraforming station. They talk about hunting, weapons, and the U.E.M.

Orion Starchaser brings Jim Delaney back to the ship, then goes to watch scientist Taka Shimuza release hardy animals from the terraforming facility into the wild. Dr. Srinu Pahul returns from picking up servant robots and looks into the medical supply needs of the U.E.M. temples as a possible way in.

A day at the races

At Valles Marineris, a network of ravines larger than Earth’s Grand Canyon, Jax meets fellow racers, including the following:

  • Lenore” [Sara/Non-Player Character]-female Delphine (“Uplifted” dolphin) pilot with a custom hover sled decorated with a wave and tailfins
  • Lt. Bruce Weyland” [Josh/N.P.C.]-male Terran human, naval officer with the Union of Solar Nations (formerly the United Earth Authority), driving a dune buggy with jet-assist jumping
  • Kajor” [Geoff/N.P.C.]-male Ru’ulok (heavy gravity reptilian alien) pirate with a fake beard, riding a robotic pterodactyl
  • Lt. Kobe Han” [Byron V.O./N.P.C.]-male human Terran sniper with an ultralight ornithopter resembling a bird of prey

A Gustrall [Beruk/N.P.C.] monitors cameras and obstacles and radios reports to spectators. Jax and Kajor take an early lead into the canyons, followed by Lenore, Lt. Han, and Lt. Weyland. Kobe flies to the rim of the rocky walls in an effort to catch an updraft or tailwind.

At “Shredder’s Corner,” Jax expertly squeezes his borrowed hoverbike around a narrow turn, while Lenore calmly traverses the course. Bruce, Kobe, and Kajor are forced to slow down in their larger vehicles.

The trail then forks, with the longer path leading across a dry river bed and a shortcut going onto a rocky plateau. Lenore picks the wadi but falls behind, allowing Lt. Weyland to catch up a little. Kajor pulls ahead on the riverbed, closely followed by Jax, as Lt. Han hits a crosswind.

Flashy Kobe and ruthless Kajor covertly shoot at boulders to hinder their competition, but the Gustrall excitedly observes that “Jax to the max is taking it all the way!”

The racers encounter an area obscured by a dust cloud, forcing them to rely on instinct. Lenore and Kajor maintain their lead, as Bruce slows down. Jax pulls behind Kobe.

At a network of caverns, Jax easily avoids stalactites and stalagmites to pull ahead. Lt. Weyland follows close behind. Kajor scrapes a wing but manages to right himself. Lt. Han makes a corkscrew maneuver and damages his ‘thopter. Lenore doesn’t get lost, but her wide hover sled also gets battered.

A “land whale” belching lava lumbers between the racers and the cave’s exit. Jax guns his motor and rides over the alien transplant. The monster snaps one of Kobe’s wings, and his craft goes down and explodes.

Merciless Kajor shoots at the behemoth and squeaks by, as Bruce’s all-terrain vehicle gets trashed. Lenore almost makes it out unscathed, but the land whale clips her sled, which crashes just outside the cave. The soldiers hope to rescue their mates from the dragon-like creature.

Kajor manages to cross the finish line first, and Jax is the only other racer whose vehicle is mostly intact. The Gustrall, Lt. Max Tevis, and other spectators congratulate the Ru’ulok. Jax accompanies them to a bar near Fort Olympus Mons and later gives Jasmine a bottle of champagne that he got at the party as a peace offering.

Special deliveries

The next morning, Hector says that the team needs to have shared objectives beyond delivering its current cargo and getting off of Mars. He recommends getting a “letter of marque” to be able to both protect Terran interests and seek profit.

Orion hands out feathers from the Martian fauna and says he doesn’t know of any potential patrons. However, the blue alien was asked to contribute to a galactic encyclopedia.

Chris doesn’t think that a charter is needed, and Agent Prometheus says he knows a potential backer from dealings with the mining operation on Tyche. Srinu is most interested in the threat that the Zarkonian Armada poses to the Sol system.

Jasmine and Darcy say their top priority is to find three missing Synths on Phobos. Hector reminds his crewmates that they must soon deliver the terraforming machinery in their hold. The engineer also wants to make sure that enhancements to the Gryphon are done properly and quietly.

Jim, who is still shaken from the casino firefight, declines Hector’s offer to be the “face,” or front man. The gambler explains that he has learned that the recipient of their cargo is William Durstan, a local pit stop magnate. Jim then goes back to Hellas Park, avoiding associates in New Shanghai.

Jax prefers paying gigs over helping the Synths on Phobos, and is curious about Maria Chan, a potential mark building a space yacht in orbit. Orion says he would be content to continue sightseeing on Mars.

At Hector’s request, Dr. Pahul examines the feasibility of using the terraforming gear to accelerate the creation of Earthlike conditions in a Martian cave. The doctor states that the expensive equipment could be used in that way.

Rather than take the Gryphon to the drop site, Srinu and Hector rent an aerodyne from Uruk Services. Jasmine and Darcy go with them as muscle — laborers and guards. They all take along extra guns and grenades.

Chris goes ahead of the others and sets up a sniper’s nest, even though “wheelman” Jax doesn’t think it’s necessary. Jax lands the Slipstream a discreet distance away and keeps communications channels open. Orion wanders the Martian outback.

Two aerodynes eventually arrive, and several four-armed robots emerge. Space-suited Durstan asks to inspect the cargo of terraforming equipment. He then instructs the droids to bring forward cases of cred sticks and ship parts in return.

Hector warily eyes one robot holding a remote control, but it’s to a cargo lifter rather than explosives. Srinu talks with Durstan, asking what his commercial interest would be in terraforming, a process that should take generations. The businessman tacitly confirms that he plans to make a smaller area habitable.

Chris watches the transaction through his rifle scope, and Jax claims that his companions are being needlessly paranoid. Jasmine and Darcy transfer the cargo without incident. Durstan says that Green Gongen wants to avoid sabotage by the Rust Coalition, and Srinu is impressed by the depth of his technical knowledge.

Hector asks Durstan to contact him if he ever needs similar discreet deliveries in the future. The Martian signals to the human pilots of his aerodynes to prepare for takeoff, and the smugglers breathe sighs of relief.

Temple precincts

Back at the Gryphon, furred Jasmine explains that Olun Gor believes that three of his fellow revolutionaries are being held against their will in the U.E.M.’s temples on Phobos (Mars’ other moon, Deimos, is at the top of a space elevator):

  • Andrei Dyashenko, a male reptilian “Synth” and brother of Jasmine’s onetime crewmate Averki “Deep Dish” Dyashenko
  • Zara, a female Garth and girlfriend of Olun Gor
  • Meson, a male Tauroid (bioengineered bull)

Jax opens a bottle of alcohol, while Hector and Dr. Pahul talk about forging credentials. Jasmine and Darcy reluctantly agree to stay on the ship during the initial round of scouting. Jax then takes the Slipstream to Mars orbit, where the infiltrators see the landing and docking areas of the hollowed-out moon.

Orion, whose species is mostly unknown to humans, doesn’t bother with a disguise. Chris is not surprised to see that many of the locals are armed, but he is less sure about the varied tourists and robed clergy visiting the complex.

Srinu poses as “Dr. Prabhakar Swapan Mullur,” an Indian doctor from Oxford, and Hector is disguised as lab director “Nino Tancredo Bolivar.” They are greeted by Brother Valerius, a Christian monk.

Brother Valerius explains that the United Ecumenical Movement was formed in reaction to massacres in the Middle East back on Earth. U.E.M. chaplains serve alongside U.S.N. troops, and it is also involved in disaster relief, medical care, and archaeological research. “Dr. Mullur” is curious about that last item and requests library access.

Meanwhile, seekers Orion and Chris chat with a Zhang Hu, a Buddhist monk, and Itzik Yevel, an Orthodox Jewish rabbi. Orion talks about the nature of existence and gets a yarmulke, and Chris engages in theological debate with Cliff Conyers, a Mormon. They also admire holographic stained glass and shrines of multiple religions peacefully coexisting in close proximity.

Brother Valerius takes “Prabhakar” and “Nino” to a room with database terminals as well as rare hardcopy books and other historical relics. Srinu looks for evidence of contact between Earthlings and extraterrestrials centuries before recent official First Contact and finds references to the “Vanished Lands.”

Hector manages to hack into U.E.M. systems and obtains passcodes as well as the floor plan of a research level where the Synths are likely being held. Brother Valerius comes back to tell the researchers that they have an appointment with Sister Philippa to visit the biomedical laboratories tomorrow.

The crew of the Gryphon reconvenes to compare notes and get ready to find the missing Synths without fighting U.E.M. security or interplanetary pilgrims….

Please note that each of your Player Characters should now have a total of 27 skill ranks, and your ship has gained one skill slot and one stunt slot to reflect new equipment earned. Update your P.C. records on Obsidian Portal, and let me know about any changes.

Also, let me know if any of you won’t be available for games in the coming weekends. The face-to-face groups have been having difficulty getting quorum to launch the latest “Vanished Lands” fantasy party and Josh’s FATE 3e Dresden Files game. In the meantime, take it easy, -Gene

“Vortex: the Gryphon” Update 5c.5 — Casino chaos

Fellow role-players, here are my notes for Session 5c.5 of my “Vortexspace opera campaign, which we played via Skype and an online dice roller on Sunday, 5 August 2012. We’re using Fantastic Adventures in Tabletop Entertainment (FATE) 3rd Ed.: Starblazer Adventures/Mindjammer and Bulldogs.

In one future, humanity has begun to colonize the Sol system, but environmental degradation, population pressures, and internecine conflict persist. The rediscovery of mystical abilities and open and official First Contact with galactic societies, themselves at war, threaten Terra’s very survival. Can heroes rise to the challenges?

>>FATE 3e “Vortex” Team 3 (5c) telecom Player Characters, crew of the Gryphon (as of summer 2012)

  • Hector Chavez” [Beruk A.]-male Latin American Terran human, former spy and communications expert/engineer of the Appomattox
  • Jasmine” [Sara F.]-female Martian Felinoid (Synth, “Uplifted” tiger), former professional pit fighter and onetime crewmember of the Appomattox, now apart from the grifters in “MarSoupAiL” and with boyfriend Darcy
  • Chris McKee/Agent Prometheus” [Josh C.]-male Terran human cyborg, former sniper for the North American Aerospace Marine Corps. and eugenicists at Black Box Security Co.; onetime crewmember of the scout ship Blackbird
  • Jax” [Robin H.]-male human from the Asteroid Belt, vain space pirate and pilot of the Slipstream and Gryphon
  • Orion Starchaser” [Geoff C.]-male [blue humanoid alien] outcast, irrepressible mystic and adrenaline junkie
  • Dr. Srinu Pahul” [Byron V.O.]-male Indian Terran “near-human” (bioengineered) xenobiologist, shadowed by scandal and confident in survival skills
  • Jim Delaney” [Robert A.S.]-male Terran “near-human” gambler and psi

>>”1 to 3 March 2195 A.D./C.E. or 1 Terran Galactic Era:” After meeting at the New Gdansk orbital habitat and traveling to Mars, the crew of the Gryphon scatters across the red planet.

Jasmine and Darcy wait at the Hadriaca Paterna terraforming station before going to meet a contact in the Synth Liberation Front at a nearby domestead. Jim Delaney and Orion go to the Red Butterfly Casino in the capital of Hellas Park. Hector Chavez discreetly follows.

Jax visits a bar in New Shanghai, the largest colony in the Mars Confederacy. He talks with smuggler Harry Chu and regales fellow pilots with tales of his exploits. However, when United Solar Nations troops arrive, Jax shifts his focus to more legal jobs.

1395
The Red Butterfly Casino on Mars

Still hoping to avoid his former employers at Black Box Security Co., Chris keeps watch aboard the Gryphon, despite radio interference. Dr. Srinu Pahul goes to pick up the non-sentient servant robots that he and Jim had ordered.

After Jax buys a round of drinks for the soldiers, Lt. Max Tevis invites the pirate to an informal race. Jax accepts and later takes the Slipstream to the canyon site to check out the winding course in advance.

At the Red Butterfly, Orion gets into a staring contest with Shocho, the omnipresent holographic avatar of the ruling Tenryu Party. The alien wanderer then goes to take in a live performance at a nearby theater. Jim joins a poker game with the following people:

  • Eddie Padjem” [Beruk/Non-Player Character]-male Terran (Indian) human with military experience
  • Thuvia” [Sara/N.P.C.]-female Martian Felinoid (lynx-like humanoid) scout, wary of humans
  • Purkdak” [Josh/N.P.C.]-male Martian human businessman with investments from Earth
  • Brun” [Geoff/N.P.C.]-male Ursoid (“Uplifted” bear) gambler; not smart, but friendly
  • Erlik” [Robin/N.P.C.]-male Martian cyborg with bionic hand; doesn’t like small stakes or Terrans

Jim chats up his competitors. Thuvia and Purkdak are reticent, but Eddie draws them out by talking about Earth’s megacorps and crowded arcologies. Brun surprises Erlik with a strong hand during Texas Hold’em. Former spy Hector expects trouble but is unable to contact Chris.

Meanwhile, at Valles Marineris, Jax meets Lt. Tevis and other racers and spectators. They check out various vehicles, including tricked-out hoversleds, ornithopters, and dune buggies. Jax chooses a maneuverable hovercycle.

A band of five Canids (“Uplifted” canines) bursts into the Red Butterfly Casino, draws machine guns, and orders everyone to hand over their valuables. Hector slips behind the bar and scopes out the scene. Eddie tries to use misdirection and sleight of hand to draw a weapon but is spotted.

Jim drops to the floor and uses his technopsi to take control of a dealer robot. It leaps toward one unluckly Wolfen, distracting him. Cyborg Erlik smacks another bandit with a chair but is shot in return. Two other raiders blast more of the dealer droids, and one wings Eddie.

Mighty Brun hurls a table at the bandits. Upon his return from the theater, Orion merely watches the brawl, telekinetically shielding Jim. Thuvia sneaks up on a Canid and pounces, as Purkdak bravely grabs a gun.

Hector aims at and hits one of the remaining bandits. Eddie’s attempt to kick over a table fails, but he manages to take out one Wolfen. Erlik trades blows with a “Synth” (synthetic humanoid) and is slain.

Other gamblers in the hall panic and try to flee. Brun picks up a Canid and rams his head into the ceiling. The Ursoid then smashes his opponent down into a table. Lynx-woman Thuvia knocks out the Wolfen closest to her, and Purkdak hits another.

Brun jumps onto the bar and charges at the last two bandits. Unfortunately, none of them — or Erlik — survive to be questioned by local authorities. Brun gives his contact information to Orion and asks for help getting offworld.

Hector hacks into the security network. He observes that the Canids had state-of-the-art weapons, but poor tactics. Hector takes a helmet and a gun for later analysis. As the police arrive, Orion and Hector escort Jim back to the Gryphon.

Jasmine and her boyfriend Darcy go to the Lucky Badger Saloon, where they meet Olun Gor, a Garth (“Uplifted” gorilla). Olun says that the United Ecumenical Movement has been rumored to be kidnapping “Synths.”

Those missing include the brother of Jasmine’s reptilian former crewmate Averki “Deep Dish” Dyashenko, a Tauroid named Meson, and Olun’s girlfriend. Jasmine agrees to ask her companions for aid in rescuing them from the U.E.M.’s temples on the moon Phobos.

Back at the Gryphon, Hector and Chris are wary of getting involved, but Orion and Srinu are eager to help. Jax and Jim prefer to take on paying missions, and the pilot wants advanced technology such as a cloaking device.

But first, Hector notes, they must deliver their cargo of terraforming equipment to a recipient in the Martian outback. In addition, Jax is set to participate in a canyon race….

I hope that all of you have had a good week. Byron, I hope your family vacation went well, and Rob, we’ll miss you at tonight’s (Aug. 12) “Vortex” game!

Beruk, Josh, and Sara, I’m glad that you were able to make to Jason’s cookout and final “Glassworks” superhero session (for now). I also hope that you’ll be able to make it to Brian’s second Dungeon Crawl Classics demonstration and our upcoming return to the “Vanished Lands” fantasy campaign!

Don’t forget to review the Gryphon‘s specs to see what you might want to modify. Good luck, Josh, with getting your Dresden Files: “Dallas” game ready. See y’all soon, -Gene