“Vortex” Update 5a.26 — the Battle of Capricornus X2

Demotivational poster
Space battle!

Fellow role-players, here are Josh’s and my notes for Session 5a.26 of the “Vortexspace opera campaign. Team 1 met on Monday, 9 January 2012, and is using FATE 3e Starblazer Adventures/Mindjammer, Bulldogs, Diaspora, and Limitless Horizons.

In one future, humanity has begun to colonize the Sol system, but ecological degradation and internecine conflicts persist. Open and official First Contact with Galactic societies, themselves at war, threaten Terra’s very survival. Will heroes rise to the challenges?

Two aliens and their human allies encountered xenophobes and megacorporate intrigues on and around Earth. After visiting factionalized Mars and acquiring a starship, they continued their mission of diplomacy and exploration to Titan, Tyche, and Alpha Centauri. From Van Maanen’s Star, the Olvar scout ship evaded a trap at Cetus Eridani and met priestesses and miners at Beta Canum Venaticorum before resuming its journey toward Oasis Station….

>>FATE 3e “Vortex” Team 1 (5a), crew of the “Blackbird:”

-“Syzygy” [Brian W.]-Trinoid (trilateral amphibious alien) xenologist with an organic laboratory and a pet cat named “Mr. Sniffles”

-“Tela” [Sara F.]-female Tharian (winged reptilian humanoid alien) escapee from the Encegulans, engineer

-“Chris McKee/Agent Prometheus” [Josh C.]-male Terran cyborg human sniper working for eugenicists at Black Box Security Co.

-“Aughest-vor…” [Jason E.R.]-male human from the Lemuria orbital city, onetime dilettante, solar-sail racer, pilot

-“Lt. Kevin Reese” [Bruce K.]-male Terran human, burned-out officer and explorer in the Interplanetary Patrol

-“Scoop Chang” [Rich C.G.]-male Jovian “near-human,” interstellar reporter kidnapped by the Olvar; psi interested in First Contacts

-“Tariq Asrad Saladin” [Beruk A.]-male Terran “near-human,” seeker of enlightenment and investigator met aboard the Ma’ari ship Cyan Horizon

-“Gombo Shisel” [Rich L./absent]-male Mongolian/Martian human, former horse rancher and wilderness survival expert

-“Dr. Bucket” [Non-Player Character]-United Earth Authority astromech robot assigned to the Blackbird

>>”From Chris McKee’s journal, 8 to 14 November 2194 A.D./C.E. or 0 Terran Galactic Era:” After encountering Cetaran miners near GL 884/”Cold Miser,” we continued our journey to Oasis Station, about 40 parsecs from Earth. We came out of faster-than-light Transit near Hip 103039 and found ourselves in the middle of a pitched battle!

I ran to my turret to ready our particle beam, but I reluctantly held my fire at my crewmates’ request. Syzygy went to his lab to prepare for casualties, and Tela and Kedar tried to get some extra power out of our engines. Aughest-vor… piloted the Blackbird clear of fire and debris.

As per our recent discussion, Lt. Kevin Reese took tactical command and activated our cloaking device. Scoop Chang began comparing the ships to the Star League database, while Tariq Asrad Saladin armed himself against potential boarders. Dr. Bucket and the spider drones readied for damage control.

Fortunately, none of the combatants seemed to notice us. We soon learned that a Ru’ulok (heavy-gravity reptilian extraterrestrial) force was occupying the system, also known as GL X2, LP 916-60, or Capricornus X2. The Ru’ulok, with whom we’ve had several skirmishes back in the Sol system, were trying to repel an attack by the Olvar (arboreal, mammal-like aliens).

I acquired targets and painted them. Aughest-vor reported that there was at least one contested rockball planet in the system, and Lt. Reese ordered Tela to ready the Yoyodyne Overthruster in case we needed to make a quick getaway.

Scoop recognized some of the craft as Ranseur-class Olvar fighters and Spanner-class Ru’ulok troop carriers. While some of us wanted to help the Olvar against the Ru’ulok, others recommended caution. We hailed the Icy Lance and talked with Adm. Fendril Angmor. The Olvar flagship was under heavy attack, and we closed in to offer assistance and take aboard escape pods.

However, Syzygy suspected that something was amiss, so our scientist asked Aughest for more scans. Tariq tried to spot behavioral patterns in the ship movements. Scoop intercepted Ru’ulok communications and heard Marshall Kladvur, commander of the Yachatil, berating Baranik Bosart, a Cestolar (badger-like alien) captain.

The Morifaiwet/Blackbird‘s Olvar database indicated that this battle had happened about 1,000 Terran years ago! The literal-minded Cestolar, once an “Uplift” client species of the Olvar, were then allied with the Ru’ulok empire. However, they had apparently again switched sides, just as things looked grim for the Olvar.

Aughest kept maneuvering and noted energy anomalies, while Syzygy searched for life signs. Tela confirmed that the Spanners were from the correct time period. Tariq noted that we could be seeing battlefield ghosts, while Kevin and Scoop suggested that we — or they — were displaced in time!

Dr. Bucket checked relative stellar positions at Aughest’s astrogation request. We were still in the year 2194. Tariq observed that the Olvar had replied to our hails, but Scoop didn’t detect any telepathic activity. I made sure that our training simulations were up to date and didn’t contain any bugs.

Even as Adm. Angmor ordered all hands to abandon the Icy Lance, Baranik Bosart slammed his ship into the Yachatil. I couldn’t refrain any longer, so I shot at a passing Ru’ulok ship, severely damaging it. That’s when curators hailed us and asked us not to interfere with the re-enactment.

We headed to the museum headquarters, and I believe I heard Syzygy respond to a hail from a Gustrall (antlered, orange-furred, raptor-like alien). Most of the landing pads were empty, and we met Biros Gramlic, the friendly captain of the Betardonil. He and wary engineer Dacla Nistor had brought Cestolar tourists Gurda, Nimun, and Fashnir to the site of their species’ key role in changing the tide of battle.

We left Dr. Bucket to watch the Blackbird and went to the museum shops, which were staffed by Xenoids (alien robots) designed to look like Olvar and Ru’ulok soldiers in antique uniforms. One Olvar-style droid named Hignor sold us tchotchkes and directed us to the canteen.

Ever cautious, Lt. Reese directed Dr. Bucket to run a scan from our ship, and he detected other tourist groups and the shielded headquarters of Thurmin Caz, the manager. None of the life signs were Ru’ulok, so we didn’t worry too much.

Since none of us Terrans had galactic credits yet, Syzygy paid for his water and our souvenirs from his Science Directorate account. I bought a bunch of Ru’ulok dolls for target practice, while high-minded Tariq found a board game similar to chess. Tharians Tela and Kedar got more plushies and a remote-controlled ship model.

Budding politician Aughest-vor downloaded some textbooks on military history. Soldier Kevin exercised more restraint than reporter Scoop, who grabbed an armload of toys, a replica space suit, and some Olvar antiques. The Cestolar were similarly excited.

Our visit to the canteen was less successful, and I can only imagine what my handlers back at Black Box Security Co. will think upon reading this report. I will say that Vamec sauce, or Cestolar moonshine, is pretty strong! I remember Aughest and Kevin trying to choke down some weird food, and Scoop keeping up with my imbibing. I also did some low-gravity handstands.

I don’t remember meeting the Gustrall after dinner [Out-of-character note: There weren’t any on the station.] or much else until the next morning. For some reason, Scoop keeps snickering at me. Note to self: Try to acquire EVE, his hovering camera robot.

We then continued on our way to Oasis Station. While in Transit, Aughest-vor looked at specifications for the collection of orbital habitats daisy-chained around a star. Syzygy reminded us that we would have to try to find the agent who had dropped out of contact with the Kharvamid Alliance.

Tela and Kedar also hoped to find more of their people, but they were wary of Encegulan (slug-like alien) and Ru’ulok bounty hunters. Scoop was excited to find an interstellar crossroads, and he and Tariq found that we’d have to covertly find a way to get access to the jump gate recently discovered nearby. Apparently, the Precursor technology was contested and being guarded.

I did some historical research, focusing on the Olvar abandonment of their colony on “Cold Miser” almost 2,000 Earth years ago and the current state of affairs surrounding the cosmopolitan spaceport. The Olvar and Ru’ulok empires had ceased expanding toward the Sol system after the battle and truce. After some discussion, we decided to explore Oasis Station in two groups.

Aughest-vor, Syzygy, Tariq, Dr. Bucket, and I will take the Blackbird and publicly arrive in uniform as a team from the Sol system to flush out the Kharvamid agent or foes. Meanwhile, Lt. Reese, Tela, Scoop, and Kedar will take the Dragonfly, our slower-than-light drop ship, and quietly get the lay of the land and find a way to the jump gate….

I hope that each of you enjoyed our first regular “Vortex” session of 2012! I look forward to seeing the fleshed-out quasi-Non-Player Characters when we break into troupe-style play when Team 1 meets next on Jan. 23 (weather permitting).

In the meantime, I look forward to seeing Team 2, the crew of the Appomattox, tonight — Jan. 16. I’ll also try to post an update for the latest Pathfinder: “the Vanished Landstelecom game sometime this week. Be seeing you, -Gene

Revisiting RPGs and Lego licenses

One game to rule them all?
Lego Lord of the Rings

Continuing this week’s look at tabletop role-playing games, especially the announcement of Dungeons & Dragons Fifth Edition and subsequent reactions, here’s an overview of my current groups. I caught up on videos and some reading around the holidays, but I had to take a short break from my campaigns because it was too difficult to get quorum for my groups. We seem to be getting back on track.

In the meantime, I’ve enjoyed several recent sourcebooks — in both hardcopy and PDF — including the Asian-flavored Pathfinder Bestiary 3, Mongoose’s printing of science fiction sandbox Stars Without Number, and the horror/SF Ashen Stars, which uses the Gumshoe investigative/troubleshooter rules. All of them will be helpful in my current campaigns.

The two teams of about six people each in my “Vortexspace opera game (using FATE 3e Starblazer Adventures/Mindjammer plus Bulldogs) were on hiatus over the past few weeks. I’ve kept busy, however, with planning for our alternating Monday night sessions, which are still going strong. Fellow Game Masters Jim J.D’B. and Byron V.O. have helped me prepare for the continuing misadventures of the explorers and diplomats aboard the Blackbird and the grifters on the Appomattox.

My Pathfinder: “the Vanished Landstelecom fantasy team has had persistent scheduling problems on Sunday nights, but I hope to rebuild from our core group of three low-to-midlevel Player Characters. They’ve been heading north into the Wisalef Forest to investigate rumors of Unseelie Fey…. Paizo’s recent Pathfinder Boxed Set is a good introduction to that system (for up to four or five players to Level 5) and to role-playing in general.

Most of the people in my groups are also playing in other games. Various local Game Masters have expressed interest in running one-shots, although they’ll have to promote their ideas and find time and space for them. Here are some of their ongoing campaigns and potential one-shots:

Paul J. and Greg D.C.: FATE 3e Dresden Files (modern supernatural) 

-James B.: D20 Call of Cthulhu (period horror) or Gumshoe: Mutant City Blues (investigative metahumans) 

-Josh C.: conversion of AD&D2 Spelljammer to FATE 3e Legends of Anglerre (fantasy) or Arkham Horror (board game) 

-Jason E.R.: Fvlminata (alternate Roman history/espionage) 

-Bruce K.: Pathfinder/D&D4e or D20 Conan (sword and sorcery) 

-Rich C.G.: Cthulhu Invictus (alternate Roman history/horror)

A few of the local role-players have also asked to return to my “Societe de Justice Internationale: Drake’s Port 7″ superhero scenarios using D20 Mutants & Masterminds 3rd Ed., whose excellent Game Master’s Guide just arrived. So many games, so little time….

In unrelated but exciting news, Lego recently announced that, in addition to its licenses for Harry Potter, DC and Marvel Comics, and Star Wars, it won the rights to The Hobbit and Lord of the Rings movies! We briefly used Lego for the D&D3.0 “Vanished Lands: the Liberators” and “Dragonslayers,” and even though I have dozens of other miniatures, I’d love to use Lego minifigs for my campaigns in any genre, from steampunk and superheroes to science fiction!

More reactions to D&D5e

The Known World of early D&D
Mystara, an early D&D world

As I noted yesterday, the big news in fantasy role-playing was the announcement of Dungeons & Dragons Fifth Edition and even early playtesting. I hope that gaming can still thrive, albeit with fewer fans than in the 1980s or early 2000s. Technology, rules systems, and playing styles have evolved, and I’ve enjoyed the social side of the hobby for almost 30 years.

My groups have been speculating about D&D5e for a few months now, and initial reactions among them and various bloggers were wary. Some people, who like D&D3.x and Pathfinder, hope that Wizards of the Coast can return to something like the D20 Open Game License rather than D&D4e’s more restrictive Game System License. We debated whether WotC should try to widen its audience and pursue younger gamers or whether it needs to win back lapsed role-players and those who stuck with earlier editions. It should try to do both as the industry leader.

Others, who like how D&D4e tried to be more balanced and streamlined, hope for a more modular approach to the complexity level of the rules as characters and monsters advance. I’d like D&D5e to offer more support for role-playing, world-building, and pickup and one-shot games. German designers and Lego have been successful with board games that are potential entry points into the hobby. Dungeons that you can drop a random group of players and characters into, evocative settings, and the potential for long-term story and character development are all important.

I think an introductory D&D5e boxed set is likely, with more focus on pregenerated elements and online character management. Tactical combat will continue to be important, but I think the “fantasy punk” flavor will be dialed back in an attempt to win back some people alienated by the massively multiplayer online (MMO) style of D&D4e. As I said yesterday, WotC will still need to prove that D&D5e is better than already available prior editions and competitors such as Pathfinder.

In addition to the rivalry among fans of D&D4e vs. those of Pathfinder, I’m also still following the development and debates around rules-light and retro-clone (or “oldschool Renaissance“) games. I may not have minded memorizing the AD&D1 Player’s Handbook and Dungeon Master’s Guide about 25 years ago, but I now want to spend less time worrying about rules and be able to run fun games easily. For example, based on the success of the “Broken Chains” scenario during Byron’s visit, some of us are considering using FATE 3e Legends of Anglerre instead of Pathfinder for telecom fantasy games.

Here comes D&D5e — my initial reaction

D&D Basic Set module
My first D&D adventure

I’ve been working on a longer blog post about my recent and upcoming games, but Wizards of the Coast has formally announced that Dungeons & Dragons Fifth Edition is in the works.

For the past 30 years, I’ve been an early adopter of new editions of the most popular tabletop role-playing game, and I’m definitely curious about the direction that Hasbro/WotC will take.

On the other hand, I’m fine with running and playing other fantasy rules systems, including Pathfinder and FATE 3e Legends of Anglerre, so D&D5e will have to offer a significantly different experience (and better for me) to win gamers like me back.

“Vortex” Update 5b.25 — Deal or no deal

Shadow vessel from "Babylon 5"
Spidery starship

Fellow role-players, here are my notes for Session 5b.25 of the “Vortexspace opera campaign. Team 2 met on Monday, 19 December 2011, and is using FATE 3e Starblazer Adventures/Mindjammer, Bulldogs, Diaspora, and Limitless Horizons.

In one future, humanity has begun to colonize the Sol system, but ecological degradation and internecine conflicts persist. Open and official First Contact with Galactic societies, themselves at war, threaten Terra’s very survival. Will heroes rise to the challenges?

A band of grifters and near-humans retrieved dangerous samples from a battlefield north of Karachi and the Ghanki undersea station. It stole starship engines from a lunar base and an orbital city and was involved in medical disasters in the Venusian colonies. After finding a dimensionally displaced derelict, the team made inquiries into its cargo amid religious turmoil on Titan….

>>FATE 3e “Vortex” Team 2 (5b), crew of the “Appomattox:”

-“Gabriel Adams” [Paul J.]-male North American Terran near-human with telepathy, courier and pilot

-“Hector Chavez” [Beruk A.]-male Latin American Terran human, “burned” operative and communications expert

-“Jasmine” [Sara F.] female Martian Felinoid (Synth, “Uplifted” tiger), former professional pit fighter

-“ARTHERR” [Greg D.C./absent]-Advanced Resonance Theoretical Heuristic Exploration and Research Robot created by megacorp Vimeco

-“Mr. Richmond Garrett” [Dave S.C./absent]-male Southern American Terran human, space snake-oil salesman and social climber

-“Dr. Dieter Klein” [Rich L./absent]-male European Terran human, semi-retired physician, altruist and thrill seeker

-“Nero Bartholomew” [Non-Player Character]-male Terran human, former owner of the “Fortune’s Fool,” ship’s cook

-“Averki ‘Deep Dish’ Dyashenko” [N.P.C.]-male reptilian Synth (genetically engineered humanoid), onetime Venusian miner

>>”8 to 14 November 2194 A.D./C.E. or 0 Terran Galactic Era:” After side trips to colonies on Venus and Saturn, the Appomattox delivered items from the Vatican museums to Epsilon Eridani, about 10.5 light-years (ly) from the Sol system. There, it met the Kazador, a trade vessel of the spider-like Nolath.

Hector Chavez briefs Jasmine on internal and external security precautions. Gunner Jasmine also checks on the yacht‘s missiles. Capt. Gabriel Adams, who distrusts the Nolath, scans for other ships in the area but finds none.

ARTHERR bids farewell to Titanian gynoids Tanya and Galia, who stay behind at Epsilon Eridani B to prepare for the Chengdu, a slower-than-light Terran generation ship. Richmond Garrett stalls for time, asking Capt. Stroja if he is interested in “Talosian wonder ointment.”

Engineer Hector customizes a missile to be remotely controlled and to carry a warhead to deliver an electromagnetic pulse (EMP). Burly Jasmine watches for potential drone boarders. Gabriel scans the Kazador and finds particle-beam weaponry. The pilot also sets a retreat course back to Earth.

Robot ARTHERR notes that the arachnid aliens may merely be intermediaries for someone else, who might be waiting at Luyten’s Star, a relatively close and potentially inhabitable system. Con artist Richmond instructs crewmembers Nero Bartholomew and Averki “Deep Dish” Dyashenko to rearrange the cargo bay.

Hector asks Jasmine to pose as captain to continue negotiations with the Nolath, but the tiger Synth declines. The former spy recommends backing out of the deal, and Gabriel agrees. Richmond, who accepted the mission from fixer “Ramon Sanchez” [Josh H./Greg/N.P.C.], sees no reason not to take payment of the remaining 20,000 credits (or NeoYen, kilocalories, or U.E.A. dollars).

ARTHERR argues that turning over cultural artifacts to the Nolath may not be in humanity’s best interests. Capt. Adams tells Capt. Stroja that his manifest does not match the cargo, so there must be a mistaken identity. The Appomattox goes to faster-than-light (FTL) Transit before the Kazador can scan it again.

During the week’s journey back to Earth, Hector considers diverting power from ship systems to improve the Appomattox‘s Ru’ulok (heavy-gravity reptilian alien) Transit drive beyond 1 ly per Terran day. Jasmine is disappointed at having to return to human space, and Gabriel wonders if his underworld contacts can help him find a proper recipient for the Vatican relics.

ARTHERR suggests the United Earth Authority or the United Ecumenical Movement, while Richmond entertains the castaways from the Razorfeather shipwreck — Olvar (mammal-like arboreal extraterrestrials) Maj. Mohing Lankel, Lt. Doina Claren, and Mr. Kares Mussur, as well as Cestolar (badger-like) envoy Yiushef of Geruno.

Hector and Jasmine warily watch the guests, since Yiushef warned that one is likely a saboteur. Gabriel asks his companions where in the Sol system they should go next….

Greg and Dave, we missed you at the last regular game of 2011! Weather permitting, Team 1 (the crew of the Blackbird) is scheduled for Monday, 9 January 2012. “Vortex” Team 2 will meet again on Jan. 16.

A makeup session for the Pathfinder/Skype: “the Vanished Landsfantasy telecom team is planned for Friday, Dec. 30, 2011, and various one-shots have been proposed for next week and beyond. I hope that all your holidays are safe and happy, and I look forward to our adventures in the coming year! -Gene