While I’ve been too busy with work lately to do more than post updates regarding my various role-playing games, I realize that it can be confusing to casual readers of this blog who aren’t in my current groups. Here’s some context.
A motley but fun group of adventurers
Changing venue
Over the past eight years, my face-to-face groups got used to meeting at my apartments in Needham, Mass., because of their spacious basements. It was convenient to have an area dedicated to our games, with large tables, shelves of reference materials, and miniatures and dice all in one place.
Fortunately, Brian W. and Rich C.G. have graciously taken over hosting duties since my move to Waltham, Mass., this past spring. They both live between my office and home and are still relatively central for the rest of the gang. We may not have as much at hand, but the collection of people is more important than rulebooks or battle maps.
Strange new worlds
The eight or so people who meet on Monday nights have also dealt with the usual seasonal shifts in games. After running alternating crews in my “Vortex” homebrew spaceopera (using FATE 3e Starblazer Adventures/Mindjammer and Bulldogs) for the past two years, we’ve been trying one-shots and miniseries through the summer.
We had more ideas than time in which to explore them all! I held off on returning to my “Gaslight Grimoire” steampunk setting, and we didn’t get to Bruce K.’s conversion of the OGLConan to Pathfinder or Rich or James B.’s Call of Cthulhu or Arkham Horror game.
Telecom turnover
My Sunday night teleconferencing group has also endured changes in membership. Just as I had been running “Vortex” for the Boston-area people, the virtual teams had been playing in my “Vanished Lands” heroic fantasy campaign setting.
Because of busy lives and “gamer attention deficit disorder,” I’ve found rules-light systems such as FATE to be easier to deal with for character creation and running via Skype or Google+. On the other hand, after another break, most of us are eager to get back to longer-term stories where we can develop characters and settings.
The new normal?
We’re dealing with end-of-summer schedule snafus, but we know what we’ll be playing this coming autumn. The latest Sunday night telecom team has picked “Vortex,” with a few Player Characters continuing from the previous face-to-face crews.
On Mondays, I’ll be running the “Vanished Lands” at Brian’s place. This time around, the group chose D20 retro-cloneBasic Fantasy Role-Playing and a carnival-themed adventuring party — about the 39th in that world!
I’m sure we’ll also try other tabletop RPGs when we have out-of-town guests or when we can’t get quorum for one of the regular games. Nobody can say that we don’t have a rich fantasy life!
In one future, humanity has begun to colonize the Sol system, but environmental degradation, population pressures, and internecine conflict persist. The rediscovery of mystical abilities and open and official First Contact with galactic societies, themselves at war, threaten Terra’s very survival. Can heroes rise to the challenges?
“Hector Chavez” [Beruk A.]-male Latin American Terran human, former spy and communications expert/engineer of the Appomattox
“Jasmine” [Sara F.]-female Martian Felinoid (Synth, “Uplifted” tiger), former professional pit fighter and onetime crewmember of the Appomattox, now apart from the grifters in “MarSoupAiL” and with boyfriend Darcy
“Chris McKee/Agent Prometheus” [Josh C.]-male Terran human cyborg, former sniper for the North American Aerospace Marine Corps. and eugenicists at Black Box Security Co.; onetime crewmember of the scout ship Blackbird
“Jax” [Robin H.]-male human from the Asteroid Belt, vain space pirate and pilot of the Slipstream and Gryphon
“Dr. Srinu Pahul” [Byron V.O.]-male Indian Terran “near-human” (bioengineered) xenobiologist, shadowed by scandal and confident in survival skills
“Jim Delaney” [Robert A.S.]-male Terran “near-human” gambler and psi
>>”1 to 3 March 2195 A.D./C.E. or 1 Terran Galactic Era:” After meeting at the New Gdansk orbital habitat and traveling to Mars, the crew of the Gryphonscatters across the red planet.
Jasmine and Darcy wait at the HadriacaPaternaterraformingstation before going to meet a contact in the Synth Liberation Front at a nearby domestead. Jim Delaney and Orion go to the Red Butterfly Casino in the capital of Hellas Park. Hector Chavez discreetly follows.
Jax visits a bar in New Shanghai, the largest colony in the Mars Confederacy. He talks with smuggler Harry Chu and regales fellow pilots with tales of his exploits. However, when United Solar Nations troops arrive, Jax shifts his focus to more legal jobs.
The Red Butterfly Casino on Mars
Still hoping to avoid his former employers at Black Box Security Co., Chris keeps watch aboard the Gryphon, despite radio interference. Dr. Srinu Pahul goes to pick up the non-sentient servant robots that he and Jim had ordered.
After Jax buys a round of drinks for the soldiers, Lt. Max Tevis invites the pirate to an informal race. Jax accepts and later takes the Slipstream to the canyon site to check out the winding course in advance.
At the Red Butterfly, Orion gets into a staring contest with Shocho, the omnipresent holographic avatar of the ruling Tenryu Party. The alien wanderer then goes to take in a live performance at a nearby theater. Jim joins a poker game with the following people:
“Eddie Padjem” [Beruk/Non-Player Character]-male Terran (Indian) human with military experience
“Thuvia” [Sara/N.P.C.]-female Martian Felinoid (lynx-like humanoid) scout, wary of humans
“Purkdak” [Josh/N.P.C.]-male Martian human businessman with investments from Earth
“Brun” [Geoff/N.P.C.]-male Ursoid (“Uplifted” bear) gambler; not smart, but friendly
“Erlik” [Robin/N.P.C.]-male Martian cyborg with bionic hand; doesn’t like small stakes or Terrans
Jim chats up his competitors. Thuvia and Purkdak are reticent, but Eddie draws them out by talking about Earth’s megacorps and crowded arcologies. Brun surprises Erlik with a strong hand during Texas Hold’em. Former spy Hector expects trouble but is unable to contact Chris.
Meanwhile, at Valles Marineris, Jax meets Lt. Tevis and other racers and spectators. They check out various vehicles, including tricked-out hoversleds, ornithopters, and dune buggies. Jax chooses a maneuverable hovercycle.
A band of five Canids (“Uplifted” canines) bursts into the Red Butterfly Casino, draws machine guns, and orders everyone to hand over their valuables. Hector slips behind the bar and scopes out the scene. Eddie tries to use misdirection and sleight of hand to draw a weapon but is spotted.
Jim drops to the floor and uses his technopsi to take control of a dealer robot. It leaps toward one unluckly Wolfen, distracting him. Cyborg Erlik smacks another bandit with a chair but is shot in return. Two other raiders blast more of the dealer droids, and one wings Eddie.
Mighty Brun hurls a table at the bandits. Upon his return from the theater, Orion merely watches the brawl, telekinetically shielding Jim. Thuvia sneaks up on a Canid and pounces, as Purkdak bravely grabs a gun.
Hector aims at and hits one of the remaining bandits. Eddie’s attempt to kick over a table fails, but he manages to take out one Wolfen. Erlik trades blows with a “Synth” (synthetic humanoid) and is slain.
Other gamblers in the hall panic and try to flee. Brun picks up a Canid and rams his head into the ceiling. The Ursoid then smashes his opponent down into a table. Lynx-woman Thuvia knocks out the Wolfen closest to her, and Purkdak hits another.
Brun jumps onto the bar and charges at the last two bandits. Unfortunately, none of them — or Erlik — survive to be questioned by local authorities. Brun gives his contact information to Orion and asks for help getting offworld.
Hector hacks into the security network. He observes that the Canids had state-of-the-art weapons, but poor tactics. Hector takes a helmet and a gun for later analysis. As the police arrive, Orion and Hector escort Jim back to the Gryphon.
Jasmine and her boyfriend Darcy go to the Lucky Badger Saloon, where they meet Olun Gor, a Garth (“Uplifted” gorilla). Olun says that the United Ecumenical Movement has been rumored to be kidnapping “Synths.”
Those missing include the brother of Jasmine’s reptilian former crewmate Averki “Deep Dish” Dyashenko, a Tauroid named Meson, and Olun’s girlfriend. Jasmine agrees to ask her companions for aid in rescuing them from the U.E.M.’s temples on the moon Phobos.
Back at the Gryphon, Hector and Chris are wary of getting involved, but Orion and Srinu are eager to help. Jax and Jim prefer to take on paying missions, and the pilot wants advanced technology such as a cloaking device.
But first, Hector notes, they must deliver their cargo of terraforming equipment to a recipient in the Martian outback. In addition, Jax is set to participate in a canyon race….
I hope that all of you have had a good week. Byron, I hope your family vacation went well, and Rob, we’ll miss you at tonight’s (Aug. 12) “Vortex” game!
Beruk, Josh, and Sara, I’m glad that you were able to make to Jason’s cookout and final “Glassworks” superhero session (for now). I also hope that you’ll be able to make it to Brian’s second DungeonCrawl Classics demonstration and our upcoming return to the “Vanished Lands” fantasy campaign!
Don’t forget to review the Gryphon‘s specs to see what you might want to modify. Good luck, Josh, with getting your Dresden Files: “Dallas” game ready. See y’all soon, -Gene
In one future, humanity has begun to colonize the Sol system, but environmental degradation, population pressures, and internecine conflict persist. The rediscovery of mystical abilities and open and official First Contact with galactic societies, themselves at war, threaten Terra’s very survival. Can heroes rise to the challenges?
“Hector Chavez” [Beruk A.]-male Latin American Terran human, former spy and communications expert/engineer of the Appomattox
“Jasmine” [Sara F.]-female Martian Felinoid (Synth, “Uplifted” tiger), former professional pit fighter and onetime crewmember of the Appomattox, now apart from the grifters in “MarSoupAiL” and with boyfriend Darcy
“Chris McKee/Agent Prometheus” [Josh C.]-male Terran human cyborg, former sniper for the North American Aerospace Marine Corps. and eugenicists at Black Box Security Co.; onetime crewmember of the scout ship Blackbird
“Jax” [Robin H.]-male human from the Asteroid Belt, vain space pirate and pilot of the Slipstream and Gryphon
Jax, still nursing a hangover, brings coffee to Hector Chavez in the Gryphon‘s cockpit. Security scanners detect someone at the airlock. Jim Delaney asks to come aboard and offers his services as a professional gambler.
Swashbuckler Jax is more interested in piracy than in grifting, and burned op Hector is unhappy that news of the yacht‘s arrival has spread through nearby settlements. They let the well-dressed young man talk to the rest of the crew.
Jasmine is wary of con artists because of her experiences on the Appomattox, but Orion Starchaser senses no ill intent. The friendly blue alien carries a feather from a bioengineered Martian species. Chris McKee asks Jim who or what he’s running from, and Dr. Srinu Pahul asks to examine the newcomer.
Hector relents and says that Jim can join the crew if he successfully acts as “face man” for the cargo drop. Orion happily accompanies Jim as he returns to subterranean cities, and Hector and Srinu tail them.
Jax and Chris initially stay behind on the Gryphon, and Jasmine and Darcy prepare to meet with Olun Gor, a Garth (“Uplifted” gorilla) in the Synth Liberation Front. Irdana, an Olvar (mammal-like arboreal alien) passenger, heads to the capital of Hellas Park.
Jim and Orion go to a town of dusty domesteads deep in the Martian outback. At the Lucky Badger Saloon, they look for fellow gamblers and hitchhikers. Hector and Srinu watch their backs, and the doctor learns that both he and Jim are looking for servant robots.
Impatient pilot Jax takes the Slipstream to New Shanghai, where he sees holograms of Shocho, the omnipresent mascot of the ruling Tenryu Party. Jax goes to a disreputable neighborhood, where he meets smuggler Harry Chu.
Back at the Lucky Badger, Hector tries to find out if anybody on Mars besides the Tarsis Terraforming Directorate would value the machine parts. The supporters of Green Gongen are opposed by the preservationists of the Rust Coalition.
Chu tells Jax about politician Han Wubing, but the “best pirate in the Sol system” is more interested in potential mark Maria Chan, who is having a luxury vessel built in the Utopia Planitia shipyards.
Orion chats with Slazim, a Trinoid (three-armed amphibian) xenologist. The extraterrestrials have difficulty understanding why humans would voluntarily poison themselves with alcohol. Slazim offers to put in a recommendation with the science bureaus on Orion’s behalf as an independent contributor if he’ll continue traveling with Terrans.
The rest of the Gryphon‘s crew eventually makes its way to New Shanghai, one of the largest colonies on Mars. Hector remotely monitors locations and communications, and Jasmine and Darcy watch out for bounty hunters.
Chris is more worried about his former employers at Black Box Security Co., but Dr. Pahul makes inquiries about unusual biotech research possibly related to the Zarkonian threat. Srinu also orders supplies for the science lab/sickbay — and robots Medical Emergency and Group Assistance Synthetic Nurse (M.E.G.A.N.), as well as Personal Executive Prototype-Version E (“Pepe”).
Jax asks Chu if any advanced equipment is being installed on Chan’s ship. Jim schmoozes and learns of remote landing sites used by smugglers, as Orion observes to Slazim that Terrans’ diversity and factionalism is part of their charm….
I hope that all of you had a good weekend while I was out of town visiting family. Josh and Sara, I hope that your latest move and unpacking have gone smoothly. Beruk, Rob, and Byron, let us know your availability in the coming weeks.
Geoff, can you resend me the document where you wrote up Orion’s species and background? Robin and company, remember to look over the “Gryphon’s” specs for future modification. Note that I’ve updated the calendar and contact database in the “Vanished Lands” Yahoo/eGroups site. I look forward to resuming “Vortex” this coming Sunday, 5 August 2012. Take it easy, -Gene
In one future, humanity has begun to colonize the Sol system, but environmental degradation, population pressures, and internecine conflict persist. The rediscovery of mystical abilities and open and official First Contact with galactic societies, themselves at war, threaten Terra’s very survival. Can heroes rise to the challenges?
“Hector Chavez” [Beruk A.]-male Latin American Terran human, former spy and communications expert/engineer of the Appomattox
“Jasmine” [Sara F.]-female Martian Felinoid (Synth, “Uplifted” tiger), former professional pit fighter and onetime crewmember of the Appomattox, now apart from the grifters in “MarSoupAiL” and with boyfriend Darcy
“Chris McKee/Agent Prometheus” [Josh C.]-male Terran human cyborg, former sniper for the North American Aerospace Marine Corps. and eugenicists at Black Box Security Co.; onetime crewmember of the scout ship Blackbird
“Jax” [Robin H.]-male human from the Asteroid Belt, vain space pirate and pilot of the Slipstream and Gryphon
“Dr. Srinu Pahul” [Byron V.O./absent]-male Indian Terran “near-human” (bioengineered) xenobiologist, shadowed by scandal and confident in survival skills
“Jim” [Robert A.S./absent]-male Terran “near-human” gambler and psi
[Jim J.D’B.]-?
Deimos-Pavonis space elevator
>>”15 to 21 February 2195 A.D./C.E. or 1 Terran Galactic Era:” After meeting in Earth orbit, the crew of the Gryphon makes its shakedowncruise to the Mars Confederacy. The yacht also takes on a cargo of machine parts and a passenger fleeing from arms smugglers.
Hector Chavez scans for any illicit communications and sets up a jamming frequency for the cargo containers’ transponders. Jax “flies casual” to evade notice from the Interplanetary Patrol. The pirate pilot notes that his smaller vessel, the Slipstream, doesn’t have crew accommodations and thus can’t be used as a drop ship.
Orion Starchaser is fascinated by views of Mars and its moons Phobos and Deimos. Chris McKee tries to remember the location of a domestead he raided with the crew of the Blackbird as a placeto avoid.
Darcy reminds Jasmine that they have friends in the Synth Liberation Front. They have heard rumors that the United Ecumenical Movement is holding S.L.F. members in its temples on Phobos. The bioengineered tigers make plans to meet Olun Gor, a Garth (“Uplifted” gorilla) on the surface.
Dr. Srinu Pahul talks with Irdana, an Olvar (mammal-like arboreal alien) tourist. The doctor also reviews supplies needed for the medical bay and galley. In one the Gryphon‘s lounges, the crew debates where to go next on Mars.
Hector recommends NewShanghai as one of the larger settlements, but Jax is wary of cities. Orion wants to see everything, and Chris and Srinu just want to avoid former employer Black BoxSecurity Co. in the capital of Hellas Park.
Chris recommends that Jasmine meet Olun at the terraforming station at Hadriaca Paterna, which should be far enough from other colonies and the Union of Solar Nations base at Fort Olympus Mons. Instead of docking at the Deimos-Pavonis orbital elevator as originally planned, Jax takes the Gryphon down to the red world.
The landing party is greeted by scientist Taka Shimuza, megacorp delegate Herb Cort, and Asdann Fre’vel, a Gustrall (antlered, orange-furred, raptor-like alien) guard. Shimuza gives a tour of the massive plant of the Tharsis Terraforming Directorate, and Cort represents Uruk Services.
Even interstellar wanderer Orion is impressed by the scale of the machinery, some of which Hector recognizes as being similar to their cargo. Shimuza explains to Jax that efforts to make Mars more earthlike are expected to take many years, even with extraterrestrial assistance.
Cort mentions that the station has had little to worry about from local insurgents, especially after hiring a fierce Gustrall. Chris is happy to be reunited with Asdann, who invites him and Jasmine on a hunting expedition. Dr. Pahul and Darcy stay aboard the Gryphon to monitor communications and protect Irdana.
After their tour, the travelers return to their ship on the windswept landing pad for the night. Jasmine sends Olun a note, and he replies that he’ll come to Hadriaca Paterna the next day.
Orion is eager to explore, and Chris takes up a pool betting on how long it will take the blue alien to get into trouble. Jasmine says 15 minutes, Hector says 29, and Jax wagers 45. Chris predicts that it will take an hour, and Srinu bets on two hours.
The next morning, Asdann and Chris prepare a hoversled, and Jasmine and Darcy take her hoverbike from the hold. Orion is in his space suit and out the airlock before the others are even aware.
Even though Orion has no experience with ornithopters, Asdann trains him on the fundamentals. Jax reluctantly agrees to accompany him, but when he takes the controls, she jumps off. Orion sets off north as the hunters go south.
Asdann, Chris, Jasmine, and Darcy eventually land near a gulch in the cold, arid Martian outback. Asdann spots tracks of a six-legged Martian alligator (modified from Terran stock). Chris unslings his rifle and peers at various caves, while Jasmine is frustrated that the air is too thin for her to use her sense of smell.
Meanwhile, Orion sets down and hikes west. He sees a local domestead but decides instead to head north, toward snow-capped mountains. Back at the Gryphon, Jax and Hector split a bottle of brandy that Srinu brought along and discuss looking for more paying gigs.
In a gully with a little ice and algae, the hunters corner two gators gnawing on the remains of a dune strider. Jasmine draws her blaster and shoots, and Chris maneuvers to a higher position. Asdann misses, and the first gator bites at Jasmine’s gun, but she wrests it away.
The second beast leaps toward Asdann, who nimbly steps away. Jasmine strikes her foe with the butt of her gun, and Chris wings the second gator. One Martian menace tries to bite the tiger-woman’s foot, but she dodges, and Agent Prometheus finishes off both gators.
Asdann helps them haul the carcasses back to the Gryphon. Chris declares the hunting expedition a success, or “the best worst thing to happen on Mars.” They butcher the beasts for their hides and meat.
Accustomed to 1G, Orion makes great leaps across the rugged Martian landscape. The interstellar hitchhiker follows a flock of birds south. Curious Orion uses empathy to sense their mood as he climbs a cliff face to get closer to their perch.
The bioengineered birds have bright plumage, broad wingspans, and relatively small beaks. Orion takes a few photographs and hikes back to the terraforming station, where he gets lectured for leaving his ornithopter.
The next morning, Jax wakes up in the Gryphon‘s cockpit. The hung-over pilot nudges Hector and stumbles to the galley for some coffee. Chris and Dr. Pahul are chipper, and Jax is not thrilled to find an alligator head in the refrigerator.
Orion didn’t get into any serious trouble, so nobody wins the bet. Jasmine and Darcy mount one Martian gator skeleton in their cabin and the other at the swimming pool. They then get ready to deliver their cargo and meet fellow “Synth” Olun Gor….
I hope that you enjoyed this session and have had a good week. Byron, I hope you had a Happy Birthday! Rob, I look forward to your character eventually joining this crew, and Beruk, I’ll see you at The Dark Knight Rises on Sunday morning.
Good luck to Josh & Sara with your latest move — we’ll miss you this weekend and at Jason’s penultimate “Glassworks” superhero game on Monday. I’ll be out of town for the latter part of next week, and I’ll let everyone know if it will affect “Vortex.” Take it easy, -Gene
Fellow role-players, as we continue to discuss our current games and what we might play next, don’t forget to vote for this year’s Ennies! Here’s how I voted:
While I haven’t played many of these, I own several, and I’ve looked at many more products and Web sites. I explain why I chose what I did below.
A pile of polyhedral dice — most tabletop role-players’ fancy
Fantasy
Standouts include Paizo and others’ continuing strong support for the Pathfinder system (a.k.a. “D&D3.75”) and Obsidian Portal, whose wikis our current face-to-face and telecomgroups have been using.
I’m not sure that Wizards of the Coast’s polls are the best way to get feedback for “Dungeons & Dragons Next” (5e), and Mongoose still has too many errors in its rulebooks, even if I like that it’s keeping Traveller going. Cubicle 7 has let support for Starblazer Adventures and Legends of Anglerre slip, so I voted for the publishers of my other favorite supplements of the past year.
What were your favorites? In addition, don’t forget to vote for which of my campaigns you’d like to see for the face-to-face groups in the coming year! Happy gaming, -Gene