Getting our bearings and animation roundup

The Secret World of Arrietty
Image from The Secret World of Arrietty

Janice and I were busy last week with work and more unpacking in our new apartment. We did take some breaks, checking out the Wilson Farm, the Outer Limits, and other shops and restaurants in our area.

On Saturday, 10 March 2012, we screened The Secret World of Arrietty, which is loosely based on the children’s book The Borrowers. The latest Studio Ghibli movie featured the animation style and gentle pace familiar to fans of Hayao Miyazaki’s works, decent voice acting, and a plot that was somewhat more faithful than other adaptations, such as Howl’s Moving Castle or Tales of Earthsea.

The Secret World of Arrietty follows a 14-year-old girl who is a member of a diminutive family of “Borrowers” living beneath the country home of modern humans. Arrietty’s adventures are both charming and perilous, as she has bittersweet interactions with a human boy named Sean.

The U.S. English voice cast includes Amy Pohler and Carol Burnett, but the celebrity casting isn’t distracting. The movie may not be as action-packed or high-concept as other Miyazaki films, but it’s still entertaining and a nice antidote to the recent overload of loud, computer-animated flicks. Overall, I’d give The Secret World of Arrietty, which is rated G, 7.5 or 8 out of 10, four out of five stars, and a B+/A-.

In other animation, Janice and I recently watched our DVD of Azur and Asmar: the Princes’ Quest, which follows two boys from their childhood in medieval France to the deserts in search of a fairy princess. Like Sita Sings the Blues, my first impression of the flat computer animation was that it was crude, but the detail and style grew on me as the characters and story developed.

I thought the movie did a nice job of depicting the conflict and synergy of European, North African, Arabian, and Persian styles and folklore. I’d give Azur and Asmar an 8 out of 10, four out of five stars, and an A-.

I have yet to watch Justice League: Doom, and Cartoon Network’s “DC Nationblock has just started on Saturday mornings, with a mix of Young Justice, Green Lantern, and humorous shorts aimed at younger audiences. It’s a little disjointed so far, but I like the shorts. Disney XD will be starting its own Marvel Universe programming on Sunday mornings, including The Avengers: Earth’s Mightiest Heroes and Ultimate Spider-Man.

And that’s not even including upcoming animation such as Star Wars: Clone Wars, Teenage Mutant Ninja Turtles, Avatar: the Legend of Korra, How to Train Your Dragon: the Series, and Pixar’s Brave! I’ve given up for now on trying to keep up with the latest TV iterations of G.I. Joe, Transformers, and Kung-Fu Panda, although they all seem decent. In comedy, I find myself more interested in The Looney Tunes Show, Metalocalypse, or Archer than in The Simpsons or Fox’s Sunday night animation block.

One final item (for now) of news: Sadly, Jean Giraud, also known as Moebius — borrowed from the mathematician — died last week. I discovered his art years ago in Metal Hurlant/Heavy Metal magazine. As with the recently deceased Robert McCall and Ralph McQuarrie, Moebius shaped generations of science fiction and fantasy creators and fans. Examples of Moebius’ influence include the distinctive looks of Alien, Blade Runner, Dune, The Fifth Element, Heavy Metal, Tron, and Willow. All of these artists will be missed, but their visions live on!

“Vortex” Update 5a.28 — Garden riot

fred_g_07
Alien tripod

Fellow role-players, here are my belated notes for Session 5a.28 of the “Vortexspace opera campaign. Team 1 met on Monday, 6 February 2012, and is using FATE 3e Starblazer Adventures/Mindjammer, Bulldogs, Diaspora, and Limitless Horizons.

In one future, humanity has begun to colonize the Sol system, but ecological degradation and internecine conflicts persist. Open and official First Contact with Galactic societies, themselves at war, threaten Terra’s very survival. Will heroes rise to the challenges?

Two aliens and their human allies encountered xenophobes and megacorporate intrigues on and around Earth. After visiting factionalized Mars and acquiring a starship, they continued their mission of diplomacy and exploration while journeying to Oasis Station….

>>FATE 3e “Vortex” Team 1 (5a), crew of the “Blackbird:”

-“Syzygy” [Brian W.]-Trinoid (trilateral amphibious alien) xenologist with an organic laboratory and a pet cat named “Mr. Sniffles”

-“Tela” [Sara F.]-female Tharian (winged reptilian humanoid alien) escapee from the Encegulans, engineer

-“Chris McKee/Agent Prometheus” [Josh C.]-male Terran cyborg human sniper working for eugenicists at Black Box Security Co.

-“Lt. Kevin Reese” [Bruce K.]-male Terran human, burned-out officer and explorer in the Interplanetary Patrol

-“Scoop Chang” [Rich C.G.]-male Jovian “near-human,” interstellar reporter kidnapped by the Olvar; psi interested in First Contacts

-“Tariq Asrad Saladin” [Beruk A.]-male Terran “near-human,” seeker of enlightenment and investigator met aboard the Ma’ari ship “Cyan Horizon

-“Aughest-vor…” [Jason E.R./absent]-male human from the Lemuria orbital city, onetime dilettante, solar-sail racer, pilot

-“Gombo Shisel” [Rich L./absent]-male Mongolian/Martian human, former horse rancher and wilderness survival expert

-“Dr. Bucket” [Non-Player Character]-United Earth Authority astromech robot assigned to the Blackbird

>>19 to 21 November 2194 A.D./C.E. or 0 Terran Galactic Era:” About 40 light-years from Earth, the human explorers and their alien allies evaded slug-like Encegulans at the Ruby Lantern Resort. The crews of the Blackbird and Dragonfly regrouped at the Regatta Hotel, where Aughest-vor… had reserved a luxurious suite.

No stranger to scandal, Aughest checks the local news for Sector 12 (also known as “the Merging”). The information networks mention an incident at the Ruby Lantern, but they don’t identify any participants. Syzygy observes that it would be bad for business if the brothel’s proprietors publicly admitted a breach of their security.

Chris McKee believes that the slavers would more likely hire bounty hunters for revenge than notify Oasis Station’s overall authorities. With Tela’s help, Scoop Chang uses his Eyebot EVE to hack into the Ruby Lantern’s internal systems. They alter surveillance recordings and spread diversionary rumors about Meorr (lion-like berserkers; created by David F.R-B.).

Tela is afraid of being recaptured by the Encegulans and watches over boyfriend Kedar, who is hung over from the previous night’s carousing at the “Privateer’s Perch” in Sector 10, “the Rusted Link.” Tariq Asrad Saladin recommends that his new companions stick more closely to standard operating procedures for discretion.

Lt. Kevin Reese reminds the group of its missions — to find a missing Kharvamid agent and use a Precursor jump gate to warn the United Earth Authority (U.E.A.) of the approaching Zarkonian Armada. He calls Nycla of Clan Firehoof [Brian/N.P.C.] to ask for help. The fierce Gustrall (raptor-like extraterrestrial) agrees to meet at moonset in the Merging.

Syzygy, Kevin, and Scoop resume the search for the Kharvamid Alliance spy. They ask concierge Mr. Blix about the best places to see and be seen in Sector 11, “the Swift Course.” They are directed to a grand observation deck, where they can watch yachts, interstellar skiffs, and solar-sail racers.

The Trinoid and Terrans see a few Olvar (mammal-like arboreal aliens) wearing archaic human fashions, no doubt inspired by old radio and television transmissions. One has the scarf and goggles of an early aviator. Cyril is interested in seeing the “Morifaiwet” — the original name of the scout ship Blackbird.

Meanwhile, Tariq, Tela, and Chris try to discreetly find out more about the jump gate. Aughest-vor, Kedar, Mr. Sniffles, and Dr. Bucket wait back on the Blackbird. Cestolar (badger-like) trader Ibor vos Talshun [Rich/N.P.C.] takes the squad in his “Metal Vessel” back to the Merging.

Agent Prometheus wants to check with the Port Authority on clues to the gate’s location, ostensibly by asking again about the Trinoid ship the “Nautiloid.” Tela is curious when she sees an Aerdary, a member of a client species of the Gustrall that resembles a chocobo.

At the Regatta Hotel, Syzygy, Lt. Reese, and Scoop meet with an Aquarian (amphibious) diplomat. Plorb [Beruk/N.P.C.] asks for Terran help protecting refugees from Zarkonian attacks on his homeworld. Interplanetary Patrol officer Kevin says that he’ll pass along Plorb’s request to the U.E.A.

Xenologist Syzygy reassures the Aquarian emissary that human inquisitiveness and aggressiveness should help his cause. Journalist Scoop records the conversation but promises to edit it as needed so as not to reveal too much about Earth or Aquaria.

At moonset, Tela, Chris, and Tariq meet with mercenary Nycla and two smugglers. Kerenar [Bruce/N.P.C.] is a Ru’ulok (heavy-gravity reptilian alien) selling virtual reality headsets, and Turvel Dosk [Rich/N.P.C.] is another Cestolar. The Tharian and Terrans don’t trust the traders, but each offers potentially valuable information.

Kerenar says that a relative of his named Serenar is one of the scientists studying the jump gate. The Ru’ulok says that the faster-than-light mode of transport has been reactivated, but no life forms have used it yet.

Agent Prometheus doesn’t trust the burly Ru’ulok, who the Black Box Security Co. agent believes is motivated purely by profit. Investigator Tariq wisely monitors communications and tries to sense the motivations of the aliens.

Short Turvel tells wary Tela that he can provide a ship to get close to the as-yet-undisclosed location of the Precursor device. Nycla apologizes for making the group wait while she privately conferred with her contacts, and she says she knows some of the guards protecting the jump gate from disputing claimants.

Impatient with the shady smugglers, Tariq, Chris, and Tela walk out of the negotiations. They note that they need to confer with the rest of their crew before devising a plan for the jump gate.

Back at the Swift Course, Plorb’s attaché Marvog interrupts the diplomatic conversation. The Cetaran (plesiosaur-like alien; created by Byron V.O.) aide mentions that something called a Zurmiz Krott has attacked Sector 6, “the Grower.”

Plorb surprises Syzygy, Kevin, and Scoop by asking to join them as they head to the scene. He explains that the Zurmiz Krott are believed to be bioengineered scouts for the Zarkonians, but there are few reliable reports on their true nature.

The explorers are horrified to find a cannibalistic riot at the Smiling Goddess Food Court. Syzygy meets fellow Trinoid scientist Selenium [Josh/N.P.C.] and synthesizes anesthetic spores.

Lt. Reese shoulders his way through the mob of assorted species to rescue an Olvar tourist trapped in a tree in the garden level. She is wearing robes from an old Terran adventure serial and carries a plasma blade. Scoop uses Genurgy to armor up and fly in search of the riot’s cause.

Syzygy contacts his crewmates in the Merging, and they hasten to the Grower. Tela notices security forces massing in one docking bay, so she picks another to land in. Chris readies his sniper rifle, and Tariq helps them bluff their way past panicked guards and a Sulishi (furry snail) officer.

Even though they’re able to fend off hungry hordes in the orbital habitat, the newcomers struggle to stay together. Inventive Syzygy and Selenium overcome their differences to incapacitate much of the crowd, as stalwart Agent Prometheus, Tariq, and Plorb protect them with rifle and fists.

Brave Kevin gets tourist Hannah [Sara/N.P.C.] to safety, as winged Tela glides toward curious Scoop. They identify the source of the disturbance as a dark, bulbous mass sitting in the middle of rows of hydroponic crops. It telepathically tempts them toward homicidal madness.

Oasis Station police try to contain the crowd, and Syzygy is distressed at the loss of life. Selenium is more interested in getting a sample from the Zurmiz Krott, which is successful in turning Tela against Kevin! Plorb and Hannah fall back, while Scoop unleashes mental blasts, and Chris looks for targets.

Tariq runs around alien trees as the Zarkonian probe raises itself on three spindly legs. The martial artist radios his companions to aim for the tripod legs rather than the armored body. Scoop is briefly overcome by the Trinoid spores, and Kevin knocks Tela’s EMP gun from her hand and rescues the reporter.

Tariq resists the insanity, while Syzygy treats the wounded. Tela eventually verifies the Zurmiz Krott’s weak points. Chris fires armor-piercing rounds, and Lt. Reese lobs grenades. Scoop psionically reshapes his arms into bladelike weapons, and he joins the others in toppling the hostile device.

As Oasis Station forces finally secure the area, Selenium asks Syzygy for help getting access to the fallen Zurmiz Krott. Tela wants to check on Kedar and the Blackbird, and Agent Prometheus is pleased that his specialized ammunition worked.

Lt. Reese calls Aughest-vor, Dr. Bucket, and Nycla for backup and extraction, while Scoop meticulously records the scene for further analysis. Tariq talks with Plorb and Hannah to see if they’re OK and to ask more about the probe or jump gate….

Back in the Sol system, the grifters on the Appomattox [Team 2] regroup after encountering S.R.E. repossession agents at a house party near Atlanta….

I hope that all of you are doing well during our break from my regular games while Janice and I — and Josh & Sara — settle in after our recent moves!

I hope that the one-shots and miniseries of Josh, Rich, James, and Paul are successful, and I hope to resume my campaigns soon! For example, Josh has offered to run a “Spelljammerswashbuckling space fantasy scenario using FATE 3e Legends of Anglerre while we wait to get back to my Pathfinder/Skype: “the Uncommon Companionstelecom fantasy game.

Brian and Rich have offered to host “VortexTeam 1, which could meet in the next few Mondays. Let us know your availability, and take it easy, -Gene

“Vortex” Update 5b.27 — Atlanta mansion

Classic car chase
Shelby chase

Fellow role-players, here are my belated notes for Session 5b.27 of the “Vortexspace opera campaign. Team 2 met on Monday, 30 January 2012, and is using FATE 3e Starblazer Adventures/Mindjammer, Bulldogs, Diaspora, and Limitless Horizons.

In one future, humanity has begun to colonize the Sol system, but ecological degradation and internecine conflicts persist. Open and official First Contact with Galactic societies, themselves at war, threaten Terra’s very survival. Will heroes rise to the challenges?

A band of grifters and near-humans retrieved dangerous samples from a battlefield north of Karachi and the Ghanki undersea station. It stole starship engines from a lunar base and an orbital city and was involved in medical disasters in the Venusian colonies. After finding a dimensionally displaced derelict, the team made inquiries into its cargo amid religious turmoil on Titan….

>>FATE 3e “Vortex” Team 2 (5b), crew of the “Appomattox:”

-“Gabriel Adams” [Paul J.]-male North American Terran near-human with telepathy, courier and pilot

-“ARTHERR” [Greg D.C.]-Advanced Resonance Theoretical Heuristic Exploration and Research Robot created by megacorp Vimeco

-“Jasmine” [Sara F.] female Martian Felinoid (Synth, “Uplifted” tiger), former professional pit fighter

-“Mr. Richmond Garrett” [Dave S.C.]-male Southern American Terran human, space snake-oil salesman and social climber

-“Hector Chavez” [Beruk A./absent]-male Latin American Terran human, “burned” operative and communications expert

-“Dr. Dieter Klein” [Rich L./absent]-male European Terran human, semi-retired physician, altruist and thrill seeker

>>”22 to 24 November 2194 A.D./C.E. or 0 Terran Galactic Era:” Upon returning to Earth, the crew of the Appomattox investigated its cargo of Vatican relics, traded castaways to Ru’ulok contacts, and threw a house party that went awry when agents from Systemes de Recuperation Executif Cie (SRE, or Executive Retrieval Systems Inc.) tried to take control of their ship.

Capt. Gabriel Adams stumbles out of the “Gabriel’s Rebellion” (the latest false registry for the space yacht) and rejoins ARTHERR at an estate near Atlanta. The robot tranquilizes the partygoers with gas. Jasmine sends her boyfriend Darsii to carry drunken con artist Richmond Garret back to the ship while she helps search for Hector Chavez in the mansion.

ARTHERR uses the Appomattox‘s scanners and finds four life signs in the manor’s basement. Acrobatic Gabriel leads the way across a trapped room with a tilting floor, aided by ARTHERR as a counterweight. Jasmine smells fellow “Synths” (synthetic or genetically engineered humanoids). The trio tracks Hector to a room behind a heavy door.

Gabriel tries to lure a Martian Ursoid (“Uplifted” bear) guard away from the door, but Marco Sparks ignores most of his jabs with a broken tequila bottle. Onetime wrestler Jasmine jumps Sparks, as Gabriel and ARTHERR run into a nearby garage.

The S.R.E. Ursoid is a worthy match for Jasmine’s tiger strength, so ARTHERR pours some lubricant on the floor. Capt. Adams finds a hovercycle and rams it into the locked door, igniting the oil and crashing into a wall in the next room!

Mighty Jasmine’s choke hold renders Marco unconscious, and she follows Gabriel and ARTHERR through the blazing doorway. They confront an android with whirring blade hands and a near-human menacing Hector.

Courier Gabriel dodges shots from Glenn Alexandrov’s revolver, while ARTHERR distracts fellow droid Gensu 3k. Intimidating Jasmine knocks Glenn down and disarms the S.R.E. cyborg of his sonic shotgun. Gabriel finds a vibroknife to free Hector from his bonds.

Jasmine shoots at Gensu 3k, whom ARTHERR tries to stun and reprogram with old songs. Gabriel stabs at the robot, disabling it. Jasmine and Hector look for a getaway truck, but Capt. Adams steals a rare 1967 Shelby convertible from the garage.

Curious ARTHERR partially reactivates Gensu 3k to take back to the Appomattox. Jasmine picks up Hector, who is upset that S.R.E. got the drop on him while planetside. Upon returning to their ship, the members of “MarSoupAiL” (shell company Mars Soup Aid Lenders Ltd.) find that the two women who fought with Gabriel have escaped!

Darsii explains that he saw Nero Bartholomew, chef and onetime owner of the “Fortune’s Fool,” and reptilian Synth deckhand Averki “Deep Dish” Dyashenko leaving with retrieval agents Jeanie Belveaux and Lisa Panko. Richmond and Gabriel are furious with the deserters, but ARTHERR has brought Gensu 3k, and former spy Hector notes that he wasn’t aboard at the time and that the adventuring party has multiple enemies near Earth.

The Appomattox takes off, with Gabriel considering headings in search of fortune and glory. He and Hector send messages to their contacts for potential gigs. ARTHERR prepares to reprogram the newest crew member, and Darsii reminds Jasmine of her offer to help rescue Synth Liberation Front supporters from the United Ecumenical Movement’s temple on Mars’ moon Phobos….

Meanwhile, about 40 parsecs from the Sol system, the crew of the “Blackbird” lies low after shooting up a shady establishment run by the Encegulans. The explorers and would-be diplomats continue their searches for a missing Kharvamid agent and a way to use a Precursor jump gate, but they encounter a Zurmiz Krott at Oasis Station….

I hope that the various scenarios that other Game Masters run while we’re taking a break from my regular “Vortex” and Pathfinder/Skype: “the Uncommon Companions” games go well! We’ll have to look at alternate locations as Josh & Sara and Janice and I settle in after our moves.

Josh and I will work on an update for the latest Team 1 session. In the meantime, please stay in touch and keep using the Yahoo/eGroups message board, the Google Group, and the Obsidian Portal wiki! -Gene

Comic books and moving

Justice_League_by_Laurie_B_by_ArtofLaurieB
Justice League fan art

Since new comic books are typically sold on Wednesdays, now’s a good time to look at how I’m trying to thin out my collections before my upcoming move from Needham Heights to Waltham, Massachusetts. Here’s what I’ve given away so far:

Avengers, Fantastic Four, X-Men: Donated two short boxes to the local public library, as well as the equivalent of one magazine box of Cinefastique, Ellery Queen, and Renaissance issues (I still have four magazine boxes of other genre mags.)

Batman/Nightwing: Paul J. is storing one long box, as well as two magazine boxes of Dragon and other tabletop RPG magazines.

Birds of Prey: One short box to Alex J. (I still have more of this title.)

DC Animated — Batman, Justice League: Gave one short box to nephew Joshua L.

Green Lantern, assorted DC/Marvel crossovers: One long box, one short box to Ron J.K.

Spider-Man, Superman, and assorted Marvel comics: Gave one long box to nephew David W.

Teen Titans/Young Justice/Outsiders: Gave one long box to David W., one short box to James B.

Here’s what I plan to give to David I.S. in Rochester, New York, in addition to the four or so boxes of mine he’s already storing:

Conan/Red Sonja and other fantasy titles, two short boxes

Justice Society, limited run, and selected DC titles, one short box

-modern alternative/indie titles, one short box (in addition to what you already have)

-pulp/pinup, two short boxes

Star Trek, Star Wars, and other science fiction, two short boxes

Superman, one short box (plus Smallville magazines)

titles on loan from Dave, including “Buffyverse,” Farscape, and indies — two short boxes

After all this, I’ll still have a dozen or so short boxes (mostly DC and some graphic novels/trade paperbacks) and a few magazine boxes. That’s two metal shelves’ worth, but that should be manageable in our new apartment. Here are the gaming books I’ve sold so far:

>>Paul J., holding:

-Book of Riddles

-box of large minis

-Pathfinder Bonus Bestiary

-Pathfinder: Book of the Damned 3

-Pathfinder Campaign Setting: Lands of the Linnorm Kings

-Pathfinder Campaign Setting: Pathfinder Society Field Guide

-Pathfinder Chronicles: Guide to the River Kingdoms

>>Beruk A.: Rifts: Mercenaries, Pantheons of the Megaverse (returned)

>>Byron V.O. (plus Lego “Star Wars” sets with Ben P.S.):

-D20 Cavalier’s Handbook

-D20 Quintessential Ranger

-D20 Stargate SG1 RPG

-Trivial Pursuit: Star Wars edition

>>Brian W.:

-box of cardstock buildings

-FATE 3e Diaspora (“hard” science fiction)

-FATE Spirit of the Century (returned)

>>James B.: D20 Modern: Pocket Handbook, D20 Past (c/o Brian W.)

>>Ken G., AD&D2:

-The Complete Bard’s Handbook

-The Complete Druid’s Handbook

-The Complete Priest’s Handbook

>>Sara F. & Josh C.:

-D6 Fantasy, Space

-D6 Star Wars, Second Edition, and Trilogy Sourcebook

-Fudge, 10th anniversary edition

-Lamentations of the Flame Princess: Grindhouse Edition boxed set and Vornheim City Guide (weird fantasy)

-mats, reversible hex/square, wet-erase, and markers

-Shard: Basic Compendium (anthropomorphic fantasy)

-space heater, electronic

>>Bruce K.:

-D20 Arms & Armor

-D20 Dead Man’s Chest

-D20 Enchanted Locations: Crypts & Tombs

-D20 Pirates!

-Dungeon Tiles: Arcane Corridors, Streets of Shadow

-Sword & Sorcery: Glades of Death (D20 wilderness)

-Wizards Presents: Races and Classes (D&D4e)

-Wizards Presents: Worlds and Monsters (D&D4e)

>>Rich C.G.:

-Amber Diceless Role-Playing, Shadow Knight; plus complete Zelazny book (high fantasy)

-Castles & Crusades: Player’s Handbook, Monsters & Treasure

-D20 Mutants & Masterminds, 2nd Ed.: Instant Superheroes

-Mouse Guard: Boxed Set

-Pathfinder: Beginner’s Boxed Set

-Savage Worlds: Pocket Edition

I’m trying to unload about a third of my collections — close to what I lost in the basement floods of 2005, but less traumatically random. Here’s what’s still for sale:

-air conditioner, vertical window unit (14.5”h x 20.5”w x 23.5”d), $40

-boom box, with dual tape deck, $10

-cabinet with shelves, 5-ft. high, plastic, $20

-carpets, dark green, 9×12-ft., $20 each (must wait until Feb. 25)

-CD tower, solid wood, $20

-chairs, folding and beach/lawn, $10 each

-chicken wire, 20-ft. roll, $10

-computer desk, with keyboard tray and wheels, $25

-entertainment center/TV cabinet with storage, wheels, fits 26″ CRT, $40

-fans, 2 floor, $5

-grill, George Foreman, hardly used, $10

-keyboard, USB, $5

-kitchen cart, solid wood butcher block, $20

-rakes and other garden tools, hoses, $5 each

-stereo, Aiwa, including 3-CD changer and dual-deck tape player, $40

-table/child’s desk, very solid but some scuffs, 36″ x 23″ x 22″ high, $30

-tables, two 8-ft. long folding, plastic, $40 each

-television, 26-in., best offer

-VHS tape storage drawers

And I’ve got more than 80 cubic-foot boxes yet to pack! Wish me luck, and let me know if you’re interested in anything….

“Vortex” Update 5a.27 — A playboy, a psycho, and a Trinoid walk into a bar

P612744 GRILL
Spaceport bar

Fellow role-players, here are Josh’s and my notes for Session 5a.27 of the “Vortexspace opera campaign. Team 1 met on Monday, 23 January 2012, and is using FATE 3e Starblazer Adventures/Mindjammer, Bulldogs, Diaspora, and Limitless Horizons.

In one future, humanity has begun to colonize the Sol system, but ecological degradation and internecine conflicts persist. Open and official First Contact with Galactic societies, themselves at war, threaten Terra’s very survival. Will heroes rise to the challenges?

Two aliens and their human allies encountered xenophobes and megacorporate intrigues on and around Earth. After visiting factionalized Mars and acquiring a starship, they continued their mission of diplomacy and exploration to Titan, Tyche, and Alpha Centauri. From Van Maanen’s Star, the Olvar scout ship evaded a trap at Cetus Eridani and met priestesses and miners at Beta Canum Venaticorum before resuming its journey toward Oasis Station….

>>FATE 3e “Vortex” Team 1 (5a), crew of the “Blackbird:”

-“Syzygy” [Brian W.]-Trinoid (trilateral amphibious alien) xenologist with an organic laboratory and a pet cat named “Mr. Sniffles”

-“Tela” [Sara F.]-female Tharian (winged reptilian humanoid alien) escapee from the Encegulans, engineer

-“Chris McKee/Agent Prometheus” [Josh C.]-male Terran cyborg human sniper working for eugenicists at Black Box Security Co.

-“Aughest-vor…” [Jason E.R.]-male human from the Lemuria orbital city, onetime dilettante, solar-sail racer, pilot

-“Lt. Kevin Reese” [Bruce K.]-male Terran human, burned-out officer and explorer in the Interplanetary Patrol

-“Scoop Chang” [Rich C.G.]-male Jovian “near-human,” interstellar reporter kidnapped by the Olvar; psi interested in First Contacts

-“Tariq Asrad Saladin” [Beruk A./absent]-male Terran “near-human,” seeker of enlightenment and investigator met aboard the Ma’ari ship Cyan Horizon

-“Gombo Shisel” [Rich L./absent]-male Mongolian/Martian human, former horse rancher and wilderness survival expert

-“Dr. Bucket” [Non-Player Character]-United Earth Authority astromech robot assigned to the Blackbird

>>”15 to 18 November 2194 A.D./C.E. or 0 Terran Galactic Era:” After visiting the site of the Battle of Capricornus X2, the explorers aboard the Blackbird arrived at Oasis Station, a huge collection of orbital habitats about 40 parsecs from Earth. They searched the local information network for clues on where to start looking for the missing agent of the Kharvamid Alliance and a Precursor jump gate.

Aughest-vor, Syzygy, Chris McKee, Tariq Asrad Saladin, Dr. Bucket, and Mr. Sniffles stay aboard the Morifaiwet/Blackbird to draw public attention, as well as that of the Kharvamid agent or potential foes.

Syzygy expresses interest in Sector 1, also known as “the Shining Sisters,” to see the Nebula Opera. Agent Prometheus recommends Sector 7, the “Righteous Stinger,” because of its relatively lawless reputation and the Flux Farm weapons emporium.

Lt. Kevin Reese, Tela, Scoop Chang, and Kedar take the drop ship Dragonfly to more quietly find out about the jump gate. Engineers Tela and Kedar are interested in the Shining Sisters because of its population of Ma’ari, Nethians, and Daragi. Kevin wants to go to Sector 12, “the Merging,” because of the Ruby Lantern Resort.

However, Syzygy decides to check in with overall Oasis Station command in the Merging, so the Dragonfly goes to Sector 10, “the Rusted Link,” because the Tharians are curious about a technocracy ruled by and for Xenoids (alien robots/artificial intelligences).

The Morifaiwet first visits Sector 11, “the Swift Course,” where Aughest-vor transfers funds from the Tyche mining operation into galactic credits for the entire party. The megacorporate scion reverts to his old ways, reserving a luxurious suite at the Regatta Hotel and inquiring with concierge Mr. Blix about solar sail races and the elite Lancer’s Club.

Tariq and Dr. Bucket keep watch while their Olvar scout ship is cleaned and serviced, and Syzygy and Chris checked in with the Port Authority at the Merging, where they see misshapen Metaderpods (former “Uplift” clients of the Trinoids) and talk about the Trinoid ship the Nautiloid.

Meanwhile, the squad aboard the Dragonfly meets Xenoid guide VX-7, as well as a wide variety of synthetic beings. At the “Privateer’s Perch,” they encounter fierce Gustrall Nycla of Clan Firehoof [Brian/Non-Player Character], inquisitive Nethian (insectoid alien) mechanic Kzp’trn [Jason/N.P.C.] looking for an “isoquantum fracture compensator,” and party animals — actually three Meorr and a Felinoid Terran Synth.

Lt. Reese tells Nycla — who asks if the Tharians are “bait” — about his search. Scoop traces a Terran mental signature to the Felinoid (genetically modified panther) Yoshi Tanaka. Tela and Kedar get drunk with Gworr [Jason/N.P.C.], Keferr [Josh/N.P.C.], and Mundarr. The leonine Meorr back off a bit from raptor-like Nycla, who is well-known in certain parts of Oasis Station.

In the upper level of the “Privateer’s Perch,” numerous A.I.s, Synths, and Xenoids watch a fight between “organics” Rugar, the “Claw of Might,” and Cestolar (badger-like alien) Rundel Tosk, captain of the Lodge. The crew of the Dragonfly quickly leaves.

Getting restless at the Regatta Hotel, Aughest-vor and Chris go to the Merging, where they meet Cestolar trader Ibor vos Talshun [Rich/N.P.C.], whose ship is the “Metal Vessel.” Following their instinct for trouble, Agent Prometheus and Aughest fall in with Boobulons at the Ruby Lantern.

However, they soon find themselves compromised and trapped by slug-like Encegulan slavers. Syzygy talks with the Cetaran (plesiosaur-like alien) madam and calls Lt. Reese for backup. As the back rooms of the interstellar brothel release a horde of inhuman BDSM horrors to prevent the Terrans and Trinoid from escaping, Kevin, Tela, and Scoop ride to the rescue with the Tiger Hawk Sandstorm ground-effect vehicle.

During a firefight, Kevin throws a grenade and asks Aughest-vor if this is how he planned to get attention. Scoop psionically armors up and blasts hostiles, while Tela glides up to the level where the humans are being held.

The Meorr from the “Privateer’s Perch” happily wade into battle. Still naked, Agent Prometheus catches a gun from Lt. Reese and ruthlessly shoots one of the patrons in the chaos, and the Tiger Hawk Sandstorm makes a hasty retreat…

Josh, thanks for posting these notes to the Obsidian Portal wiki for “Vortex!” Thanks also to those who have offered to help with our upcoming moves. As noted previously, tonight’s game will be the last one I’ll be hosting and running in Needham Heights, Massachusetts, and we’ll be taking a break for a few weeks.

I hope to post updates for the latest Team 2 and the telecom fantasy Pathfinder/Skype: “the Uncommon Companions” games soon. Be seeing you, -Gene