Comic books and moving

Justice_League_by_Laurie_B_by_ArtofLaurieB
Justice League fan art

Since new comic books are typically sold on Wednesdays, now’s a good time to look at how I’m trying to thin out my collections before my upcoming move from Needham Heights to Waltham, Massachusetts. Here’s what I’ve given away so far:

Avengers, Fantastic Four, X-Men: Donated two short boxes to the local public library, as well as the equivalent of one magazine box of Cinefastique, Ellery Queen, and Renaissance issues (I still have four magazine boxes of other genre mags.)

Batman/Nightwing: Paul J. is storing one long box, as well as two magazine boxes of Dragon and other tabletop RPG magazines.

Birds of Prey: One short box to Alex J. (I still have more of this title.)

DC Animated — Batman, Justice League: Gave one short box to nephew Joshua L.

Green Lantern, assorted DC/Marvel crossovers: One long box, one short box to Ron J.K.

Spider-Man, Superman, and assorted Marvel comics: Gave one long box to nephew David W.

Teen Titans/Young Justice/Outsiders: Gave one long box to David W., one short box to James B.

Here’s what I plan to give to David I.S. in Rochester, New York, in addition to the four or so boxes of mine he’s already storing:

Conan/Red Sonja and other fantasy titles, two short boxes

Justice Society, limited run, and selected DC titles, one short box

-modern alternative/indie titles, one short box (in addition to what you already have)

-pulp/pinup, two short boxes

Star Trek, Star Wars, and other science fiction, two short boxes

Superman, one short box (plus Smallville magazines)

titles on loan from Dave, including “Buffyverse,” Farscape, and indies — two short boxes

After all this, I’ll still have a dozen or so short boxes (mostly DC and some graphic novels/trade paperbacks) and a few magazine boxes. That’s two metal shelves’ worth, but that should be manageable in our new apartment. Here are the gaming books I’ve sold so far:

>>Paul J., holding:

-Book of Riddles

-box of large minis

-Pathfinder Bonus Bestiary

-Pathfinder: Book of the Damned 3

-Pathfinder Campaign Setting: Lands of the Linnorm Kings

-Pathfinder Campaign Setting: Pathfinder Society Field Guide

-Pathfinder Chronicles: Guide to the River Kingdoms

>>Beruk A.: Rifts: Mercenaries, Pantheons of the Megaverse (returned)

>>Byron V.O. (plus Lego “Star Wars” sets with Ben P.S.):

-D20 Cavalier’s Handbook

-D20 Quintessential Ranger

-D20 Stargate SG1 RPG

-Trivial Pursuit: Star Wars edition

>>Brian W.:

-box of cardstock buildings

-FATE 3e Diaspora (“hard” science fiction)

-FATE Spirit of the Century (returned)

>>James B.: D20 Modern: Pocket Handbook, D20 Past (c/o Brian W.)

>>Ken G., AD&D2:

-The Complete Bard’s Handbook

-The Complete Druid’s Handbook

-The Complete Priest’s Handbook

>>Sara F. & Josh C.:

-D6 Fantasy, Space

-D6 Star Wars, Second Edition, and Trilogy Sourcebook

-Fudge, 10th anniversary edition

-Lamentations of the Flame Princess: Grindhouse Edition boxed set and Vornheim City Guide (weird fantasy)

-mats, reversible hex/square, wet-erase, and markers

-Shard: Basic Compendium (anthropomorphic fantasy)

-space heater, electronic

>>Bruce K.:

-D20 Arms & Armor

-D20 Dead Man’s Chest

-D20 Enchanted Locations: Crypts & Tombs

-D20 Pirates!

-Dungeon Tiles: Arcane Corridors, Streets of Shadow

-Sword & Sorcery: Glades of Death (D20 wilderness)

-Wizards Presents: Races and Classes (D&D4e)

-Wizards Presents: Worlds and Monsters (D&D4e)

>>Rich C.G.:

-Amber Diceless Role-Playing, Shadow Knight; plus complete Zelazny book (high fantasy)

-Castles & Crusades: Player’s Handbook, Monsters & Treasure

-D20 Mutants & Masterminds, 2nd Ed.: Instant Superheroes

-Mouse Guard: Boxed Set

-Pathfinder: Beginner’s Boxed Set

-Savage Worlds: Pocket Edition

I’m trying to unload about a third of my collections — close to what I lost in the basement floods of 2005, but less traumatically random. Here’s what’s still for sale:

-air conditioner, vertical window unit (14.5”h x 20.5”w x 23.5”d), $40

-boom box, with dual tape deck, $10

-cabinet with shelves, 5-ft. high, plastic, $20

-carpets, dark green, 9×12-ft., $20 each (must wait until Feb. 25)

-CD tower, solid wood, $20

-chairs, folding and beach/lawn, $10 each

-chicken wire, 20-ft. roll, $10

-computer desk, with keyboard tray and wheels, $25

-entertainment center/TV cabinet with storage, wheels, fits 26″ CRT, $40

-fans, 2 floor, $5

-grill, George Foreman, hardly used, $10

-keyboard, USB, $5

-kitchen cart, solid wood butcher block, $20

-rakes and other garden tools, hoses, $5 each

-stereo, Aiwa, including 3-CD changer and dual-deck tape player, $40

-table/child’s desk, very solid but some scuffs, 36″ x 23″ x 22″ high, $30

-tables, two 8-ft. long folding, plastic, $40 each

-television, 26-in., best offer

-VHS tape storage drawers

And I’ve got more than 80 cubic-foot boxes yet to pack! Wish me luck, and let me know if you’re interested in anything….

“Vortex” Update 5a.27 — A playboy, a psycho, and a Trinoid walk into a bar

P612744 GRILL
Spaceport bar

Fellow role-players, here are Josh’s and my notes for Session 5a.27 of the “Vortexspace opera campaign. Team 1 met on Monday, 23 January 2012, and is using FATE 3e Starblazer Adventures/Mindjammer, Bulldogs, Diaspora, and Limitless Horizons.

In one future, humanity has begun to colonize the Sol system, but ecological degradation and internecine conflicts persist. Open and official First Contact with Galactic societies, themselves at war, threaten Terra’s very survival. Will heroes rise to the challenges?

Two aliens and their human allies encountered xenophobes and megacorporate intrigues on and around Earth. After visiting factionalized Mars and acquiring a starship, they continued their mission of diplomacy and exploration to Titan, Tyche, and Alpha Centauri. From Van Maanen’s Star, the Olvar scout ship evaded a trap at Cetus Eridani and met priestesses and miners at Beta Canum Venaticorum before resuming its journey toward Oasis Station….

>>FATE 3e “Vortex” Team 1 (5a), crew of the “Blackbird:”

-“Syzygy” [Brian W.]-Trinoid (trilateral amphibious alien) xenologist with an organic laboratory and a pet cat named “Mr. Sniffles”

-“Tela” [Sara F.]-female Tharian (winged reptilian humanoid alien) escapee from the Encegulans, engineer

-“Chris McKee/Agent Prometheus” [Josh C.]-male Terran cyborg human sniper working for eugenicists at Black Box Security Co.

-“Aughest-vor…” [Jason E.R.]-male human from the Lemuria orbital city, onetime dilettante, solar-sail racer, pilot

-“Lt. Kevin Reese” [Bruce K.]-male Terran human, burned-out officer and explorer in the Interplanetary Patrol

-“Scoop Chang” [Rich C.G.]-male Jovian “near-human,” interstellar reporter kidnapped by the Olvar; psi interested in First Contacts

-“Tariq Asrad Saladin” [Beruk A./absent]-male Terran “near-human,” seeker of enlightenment and investigator met aboard the Ma’ari ship Cyan Horizon

-“Gombo Shisel” [Rich L./absent]-male Mongolian/Martian human, former horse rancher and wilderness survival expert

-“Dr. Bucket” [Non-Player Character]-United Earth Authority astromech robot assigned to the Blackbird

>>”15 to 18 November 2194 A.D./C.E. or 0 Terran Galactic Era:” After visiting the site of the Battle of Capricornus X2, the explorers aboard the Blackbird arrived at Oasis Station, a huge collection of orbital habitats about 40 parsecs from Earth. They searched the local information network for clues on where to start looking for the missing agent of the Kharvamid Alliance and a Precursor jump gate.

Aughest-vor, Syzygy, Chris McKee, Tariq Asrad Saladin, Dr. Bucket, and Mr. Sniffles stay aboard the Morifaiwet/Blackbird to draw public attention, as well as that of the Kharvamid agent or potential foes.

Syzygy expresses interest in Sector 1, also known as “the Shining Sisters,” to see the Nebula Opera. Agent Prometheus recommends Sector 7, the “Righteous Stinger,” because of its relatively lawless reputation and the Flux Farm weapons emporium.

Lt. Kevin Reese, Tela, Scoop Chang, and Kedar take the drop ship Dragonfly to more quietly find out about the jump gate. Engineers Tela and Kedar are interested in the Shining Sisters because of its population of Ma’ari, Nethians, and Daragi. Kevin wants to go to Sector 12, “the Merging,” because of the Ruby Lantern Resort.

However, Syzygy decides to check in with overall Oasis Station command in the Merging, so the Dragonfly goes to Sector 10, “the Rusted Link,” because the Tharians are curious about a technocracy ruled by and for Xenoids (alien robots/artificial intelligences).

The Morifaiwet first visits Sector 11, “the Swift Course,” where Aughest-vor transfers funds from the Tyche mining operation into galactic credits for the entire party. The megacorporate scion reverts to his old ways, reserving a luxurious suite at the Regatta Hotel and inquiring with concierge Mr. Blix about solar sail races and the elite Lancer’s Club.

Tariq and Dr. Bucket keep watch while their Olvar scout ship is cleaned and serviced, and Syzygy and Chris checked in with the Port Authority at the Merging, where they see misshapen Metaderpods (former “Uplift” clients of the Trinoids) and talk about the Trinoid ship the Nautiloid.

Meanwhile, the squad aboard the Dragonfly meets Xenoid guide VX-7, as well as a wide variety of synthetic beings. At the “Privateer’s Perch,” they encounter fierce Gustrall Nycla of Clan Firehoof [Brian/Non-Player Character], inquisitive Nethian (insectoid alien) mechanic Kzp’trn [Jason/N.P.C.] looking for an “isoquantum fracture compensator,” and party animals — actually three Meorr and a Felinoid Terran Synth.

Lt. Reese tells Nycla — who asks if the Tharians are “bait” — about his search. Scoop traces a Terran mental signature to the Felinoid (genetically modified panther) Yoshi Tanaka. Tela and Kedar get drunk with Gworr [Jason/N.P.C.], Keferr [Josh/N.P.C.], and Mundarr. The leonine Meorr back off a bit from raptor-like Nycla, who is well-known in certain parts of Oasis Station.

In the upper level of the “Privateer’s Perch,” numerous A.I.s, Synths, and Xenoids watch a fight between “organics” Rugar, the “Claw of Might,” and Cestolar (badger-like alien) Rundel Tosk, captain of the Lodge. The crew of the Dragonfly quickly leaves.

Getting restless at the Regatta Hotel, Aughest-vor and Chris go to the Merging, where they meet Cestolar trader Ibor vos Talshun [Rich/N.P.C.], whose ship is the “Metal Vessel.” Following their instinct for trouble, Agent Prometheus and Aughest fall in with Boobulons at the Ruby Lantern.

However, they soon find themselves compromised and trapped by slug-like Encegulan slavers. Syzygy talks with the Cetaran (plesiosaur-like alien) madam and calls Lt. Reese for backup. As the back rooms of the interstellar brothel release a horde of inhuman BDSM horrors to prevent the Terrans and Trinoid from escaping, Kevin, Tela, and Scoop ride to the rescue with the Tiger Hawk Sandstorm ground-effect vehicle.

During a firefight, Kevin throws a grenade and asks Aughest-vor if this is how he planned to get attention. Scoop psionically armors up and blasts hostiles, while Tela glides up to the level where the humans are being held.

The Meorr from the “Privateer’s Perch” happily wade into battle. Still naked, Agent Prometheus catches a gun from Lt. Reese and ruthlessly shoots one of the patrons in the chaos, and the Tiger Hawk Sandstorm makes a hasty retreat…

Josh, thanks for posting these notes to the Obsidian Portal wiki for “Vortex!” Thanks also to those who have offered to help with our upcoming moves. As noted previously, tonight’s game will be the last one I’ll be hosting and running in Needham Heights, Massachusetts, and we’ll be taking a break for a few weeks.

I hope to post updates for the latest Team 2 and the telecom fantasy Pathfinder/Skype: “the Uncommon Companions” games soon. Be seeing you, -Gene

“Vanished Lands” Update T3.40 — Uncommon Companions: the Night of 1,000 Echoes

Hunter Elf And Falcon - Elven Girls - Magical Pictures
Elf falconer

Fellow role-players, here is my update for Session T3.40 of the latest adventuring party in my “Vanished Lands” heroic fantasy campaign setting. The teleconferencing team met on Sunday, 29 January 2012, and has been using Pathfinder, Skype, and an online dice roller.

In one ancient world, there was a region where strange majicks and demihuman races thrived. After “Holy Steel‘s” journey to the distant empire of Khemet, another group of adventurers gathered in the northwestern “Vanished Lands” to explore a world full of perils and wonders.

After meeting in the Wisalef Forest, the “Uncommon Companions” encountered the Centaur followers of the mysterious Vappu Lahja and Unseelie Fey in the increasingly dangerous borderlands….

>>Telecom party Player Character roster, as of spring 2012:

-“Asish Chen Ti” [Byron V.O.]-male Tsucharim human archer (Mongol-style Ranger), escaped from Gokuri; owner of Akita dog Genghis and horses Onimusha and Gashmu; NGl, Age 20, Lvl. 4

-“Jovinda Halflight” [Sammy H.]-female Half-Elf (Grugach/Saganim) Cleric of Mekkil, goddess of nature; has horses Wyth-Amoi and Meth-Fenna and falcon Sun Wing; NGl, Age 23, Lvl. 4

-“Kazuo Takenaga” [Taum D’A.]-male Nezumi (Rat-kin) Monk from the Zedu kingdom in the Therud Forest; LNg, Age 20, Lvl. 4

-“Hateem Shisakli” [Josh C.]-male Suthern human Dervish (proto-Arabic Bard/Battledancer); Lvl. 4

-“Favelhorn Riftbringer” [Dexter V.H./absent]-male Mountain Dwarf Summoner; CGn, Age 51, Lvl. 1

-“Gawain Keary” [Paul J./absent]-male Saganim human Illusionist (proto-Celtic Wizard); NGc, Age 20, Lvl. 3

-“Kovar” [Beruk A./absent]-male Half-Orc/Saganim human Paladin of Mithras, god of contracts and brotherhood; LGn, Lvl. 3

-“Davven ‘Digger’ Hollysharp” [Robert A.S./absent]-male Faldine Halfling archaeologist (Tallfellow Rogue) from a pipeweed farm in Tarken; CGn, Age 45, Lvl. 3

>>”15 to 16 November 1229 B.C.E.:” After recovering from their long journey across the Plains of Sathendo, the travelers continued exploring the city of Alfendi in the Waletku kingdom of the Elves.

Early one morning, Asish and Jovinda pass archers practicing outside Alfendi’s high walls and walk into the surrounding woods. They find a clearing, mark the four cardinal directions, and burn incense.

The Tsucharim Ranger bonds with his dog Genghis, as the Half-Elf Cleric invokes nature goddesses Mekkil and Ami-Koshi. Jovinda cuts Asish and nervous Genghis with a ritual dagger and mingles their blood, smears their foreheads with ash, and declares them brothers.

Meanwhile, Kazuo and Hateem stretch and do morning katas in Lake Park, near the “Unicorn Moon” inn. Neither expects to find trainers for their exotic fighting styles at the local arenas. The Nezumi Monk and Suthern Dervish then go to the main market square to find warmer clothes and a small drum for Hateem.

Asish goes for a run with Genghis to hone their communications, and Jovinda wanders alone to search for an animal companion. Hiking to a rocky ledge over a fast, cold stream, the priestess sees a large falcon preening in the the sun. The bird of prey has glossy feathers and an unflinching gaze.

In a moment of communion with nature, Jovinda asks the falcon its name. The formidable bird replies that he is known as the “Claw of Heaven,” but that is too grand to be used by his newfound “sister,” whom he had been searching for his whole life. Jovinda introduces herself as “Halflight or twilight” and dubs the falcon “Sun Wing.”

Kazuo and Hateem meet up with Asish, Jovinda, and their animal companions. Genghis has little use for Sun Wing, who doesn’t mind the bustle of the city because it offers much prey. Jovinda allows the falcon to hunt after warning him to avoid carrier pigeons, whose masters might get upset.

At the “Pixie’s Pint” tavern, the adventuring party listens to a Dwarf skald’s bawdy songs while waiting to meet Aldarion, a Grey Elf Ranger whom Asish had contacted. The group sits at a back table and orders food and drink. Hateem joins in playing music with Durgin Blackbrow.

Aldarion arrives and explains that he has sent word to King Ereval I [Steve A.L./Non-Player Character] about the threat of Vappu Lahja’s followers. The onetime general also says that the Elven Rangers are monitoring the troop movements of the Drow of Zuromm and the Nannuattan of Gokuri. Jovinda and Asish are concerned about rumors that the Grugach tribes have been swayed by Gokuri guile or infiltrated by disgused Ninjas.

A woman wearing a hooded cloak enters the tavern and quietly approaches the “Uncommon Companions.” Asish recognizes her white hair, pointed ears and teeth, and violet eyes as that of a Dark Elf, and he draws his katana. Kazuo and Hateem ready for a fight but hold and wait.

Jovinda‘s suspicion that the newcomer is “Thalissa” [John Z.G./N.P.C.], Aldarion’s wife, is confirmed when the Ranger greets her warmly. Asish and Kazuo relax only slightly, and Hateem observes that the ebon-skinned Elf reminds him of certain desert spirits.

Thalissa confirms that the jade chop that Asish retrieved from his former overlords is an order for Gokuri troops to mass. The alluring “Jade ‘Xi’ Aschent” [Sammy/N.P.C.] had translated it previously. Thalissa also notes that there is a coded message hidden in the pictograph indicating an order of assassination, not uncommon among the Nannuattan.

Jovinda asks how imminent the danger is to the Waletku kingdom, and Thalissa responds that since Asish took the chop when he escaped the Calastrial clan, the orders probably weren’t received or implemented for months. The Tsucharim rider reluctantly asks the Nannuattan exile for training so that he can eventually free his family.

Thalissa agrees to help, showing him “whippets” (incendiary boomerangs) and mentioning her son in law, “Shea” [Peter D./N.P.C.] in the Ivory Mountains to the northwest. Aldarion says that Alfendi’s Rangers would pay for any new maps, especially of areas beyond the Wisalef Forest.

Back in the main market square, Asish goes to Sylvan Elf tanner Gadrelas on River Street to arrange for leather bracers for new falconer Jovinda. The scouts also buy arrows from bowyer/fletcher Hasariel near the North Park and visit Mountain Dwarf armorer Ygnis Miklovitch.

At the smithy of Glosin, who silvered Asish’s katana, Hateem asks about weapons that might be useful against Unseelie Fey. The Hill Dwarf replies that a reddish alloy known as “cold steel” is effective against all magical creatures. In addition, they plan to visit the shop of Gnome alchemist Rapalikvarbingisparrow… (“Rapalik” for short) for some potions.

Jovinda buys food from Faldine Halfling Miranda Northshire, who recalls meeting Digger several weeks ago [in “game time”]. Jovinda and Kazuo follow tea merchant Bodhi Chandarev’s directions to the tea house of Bamboo Spirit Folk (eastern Sylvan Elf) Seng Shiu Jun. Asish has a date with Jade, but the rest of the “Uncommon Companions” don’t want him to go alone….

Thanks again for your patience as we deal with balky technology and another upcoming interruption to our schedule as Josh & Sara and Janice and I move. Note that our next telecom fantasy game will be on Saturday, 4 February 2012, to accommodate the Super Bowl.

In the meantime, keep discussing your characters and what you’d like to do next on the Google Groups message board. We can still do a lot of role-playing in this forum, even if we don’t have sessions, but we need more than just Byron to post…. ;)

After this coming Monday’s meeting for Team 1 in the FATE 3e “Vortexspace opera, my face-to-face groups will also take a break. Take it easy, -Gene